Player Matchup

Kukulkan
Kukulkan
Beule02
Kukulkan
Level 32
God Stats
5W - 4L
1,579 SR
Queue Stats
72W - 81L
1,457 Elo+
Party 2
Anhur
Anhur
Gradla
Anhur
Level 49
God Stats
3W - 1L
1,440 SR
Queue Stats
62W - 56L
1,372 Elo+
Party 2
Ymir
Ymir
MeowDE
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,425 Elo+
Party 2
Team Averages
Level 35
1,506 SR
1,418 Elo+

VS

Team Averages
Level 14
1,367 SR
1,364 Elo+
Kali
Kali
Daey
Kali
Level 27
God Stats
3W - 1L
1,301 SR
Queue Stats
21W - 18L
1,345 Elo+
Party 1
Tiamat
Tiamat
Neyiss
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Pohpey
Cthulhu
Level 6
God Stats
3W - 2L
1,301 SR
Queue Stats
7W - 6L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beule02
Kukulkan
16
0 / 4 / 8
12,841
584
20,064
12,286
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Gradla
Anhur
16
4 / 9 / 4
13,403
609
16,777
21,603
10,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
MeowDE
Ymir
16
6 / 8 / 4
13,969
635
14,383
25,395
31,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Daey
Kali
19
14 / 2 / 7
16,555
753
28,197
23,317
12,272
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Neyiss
Tiamat
18
3 / 5 / 15
14,585
663
12,174
17,445
14,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Pohpey
Cthulhu
18
4 / 3 / 15
14,033
638
12,944
24,650
31,005
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
21
21
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Beule02
Kukulkan
0
4
8
1
W
Kali
Daey
Kali
14
2
7
8.75
L
Anhur
Gradla
Anhur
4
9
4
0.67
L
Ymir
MeowDE
Ymir
6
8
4
1
W
Tiamat
Neyiss
Tiamat
3
5
15
2.1
W
Cthulhu
Pohpey
Cthulhu
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,224
Damage
53,315
59,284
Taken
65,412
46,786
Mitigated
57,788
5,241
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Beule02
Kukulkan
20,064
2,875
0
0
12,286
5,404
464
4,312
7,974
77,669
0
W
Kali
Daey
Kali
28,197
15,202
406
11,992
23,317
12,272
1,377
9,198
13,851
0
71,430
L
Anhur
Gradla
Anhur
16,777
7,750
427
4,814
21,603
10,069
0
8,627
12,976
0
75,903
L
Ymir
MeowDE
Ymir
14,383
2,402
0
0
25,395
31,313
0
12,199
13,196
35,204
0
W
Tiamat
Neyiss
Tiamat
12,174
1,670
0
2,610
17,445
14,511
1,398
8,140
9,058
91,300
0
W
Cthulhu
Pohpey
Cthulhu
12,944
1,510
336
1,676
24,650
31,005
296
16,888
7,125
31,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
45,173
249
Minions Killed
220
0
Camps Cleared
0
1,036,129
Distance Traveled
1,231,943
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,841
584
124
6
0
388,043
3
W
Kali
16,555
753
64
3
0
434,411
2
L
Anhur
13,403
609
96
4
0
321,682
10
L
Ymir
13,969
635
29
1
0
326,404
5
W
Tiamat
14,585
663
116
5
0
370,912
2
W
Cthulhu
14,033
638
40
2
0
426,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role