Player Matchup

Arachne
Arachne
Bork3z
Arachne
Level 89
God Stats
80W - 42L
1,714 SR
Queue Stats
300W - 251L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
MataGuiris08
Sylvanus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
NotDark1
Rama
Level 48
God Stats
0W - 2L
1,758 SR
Queue Stats
167W - 57L
1,807 Elo+
Party 1
Gilgamesh
Gilgamesh
jarrete13
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
zThxnder
Tiamat
Level 39
God Stats
11W - 8L
1,692 SR
Queue Stats
350W - 170L
1,771 Elo+
Party 1
Team Averages
Level 72
1,633 SR
1,626 Elo+

VS

Team Averages
Level 93
1,587 SR
1,540 Elo+
Bellona
Bellona
DrAgOnKiLlErTH
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DragonGuy
Hades
Level 148
God Stats
17W - 6L
1,683 SR
Queue Stats
411W - 292L
1,637 Elo+
Party 2
Thanatos
Thanatos
Fleche8
Thanatos
Level 75
God Stats
1W - 0L
1,485 SR
Queue Stats
2W - 3L
1,209 Elo+
Solo
The Morrigan
The Morrigan
ScarletGremory
The Morrigan
Level 106
God Stats
11W - 2L
1,783 SR
Queue Stats
290W - 190L
1,696 Elo+
Party 2
Cupid
Cupid
leska22
Cupid
Level 129
God Stats
10W - 7L
1,484 SR
Queue Stats
403W - 274L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bork3z
Arachne
13
3 / 3 / 4
8,083
475
4,459
13,324
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
MataGuiris08
Sylvanus
12
1 / 3 / 3
8,028
472
6,073
10,524
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
13
1 / 7 / 2
7,998
470
4,841
11,512
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
jarrete13
Gilgamesh
13
4 / 3 / 1
8,739
514
7,083
10,092
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
zThxnder
Tiamat
15
5 / 1 / 2
9,391
552
10,950
8,389
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
9,287
546
6,611
10,327
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
DragonGuy
Hades
13
5 / 3 / 3
8,608
506
9,591
13,547
5,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Fleche8
Thanatos
12
1 / 4 / 2
7,103
418
2,018
7,316
2,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
ScarletGremory
The Morrigan
14
1 / 2 / 1
8,380
493
4,208
7,535
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
leska22
Cupid
15
5 / 2 / 2
9,098
535
10,062
11,487
3,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
14
Kills
17
17
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bork3z
Arachne
3
3
4
1.67
W
5
3
1
1.83
W
Hades
DragonGuy
Hades
5
3
3
2.17
W
Thanatos
Fleche8
Thanatos
1
4
2
0.5
L
Sylvanus
MataGuiris08
Sylvanus
1
3
3
0.83
L
Rama
1
7
2
0.29
W
The Morrigan
ScarletGremory
The Morrigan
1
2
1
0.75
L
Gilgamesh
jarrete13
Gilgamesh
4
3
1
1.5
W
Cupid
leska22
Cupid
5
2
2
3
L
Tiamat
zThxnder
Tiamat
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
32,490
53,841
Taken
50,212
26,037
Mitigated
20,781
14,530
Healing
24,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bork3z
Arachne
4,459
2,955
0
2,120
13,324
4,483
0
2,915
10,349
0
48,795
W
6,611
1,746
0
4,538
10,327
7,323
440
60
10,267
3,462
45,081
W
Hades
DragonGuy
Hades
9,591
1,408
260
5,460
13,547
5,130
0
7,714
5,833
45,400
0
W
Thanatos
Fleche8
Thanatos
2,018
358
8
5,159
7,316
2,188
426
550
6,766
0
24,509
L
Sylvanus
MataGuiris08
Sylvanus
6,073
1,464
290
4,879
10,524
7,194
0
5,963
4,409
29,361
0
L
Rama
4,841
3,620
0
2,331
11,512
3,326
0
979
10,533
0
50,269
W
The Morrigan
ScarletGremory
The Morrigan
4,208
1,295
0
1,602
7,535
2,315
0
5,350
2,185
54,758
0
L
Gilgamesh
jarrete13
Gilgamesh
7,083
2,199
0
750
10,092
5,740
194
308
9,784
0
46,260
W
Cupid
leska22
Cupid
10,062
6,997
299
6,831
11,487
3,825
450
3,349
8,138
0
61,259
L
Tiamat
zThxnder
Tiamat
10,950
1,027
0
4,160
8,389
5,294
0
3,784
4,549
70,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
42,476
445
Minions Killed
545
0
Camps Cleared
0
1,554,576
Distance Traveled
1,584,670
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,083
475
81
5
0
364,363
6
W
Bellona
9,287
546
119
7
0
303,414
0
W
Hades
8,608
506
93
5
0
321,848
1
W
Thanatos
7,103
418
44
3
0
348,920
0
L
Sylvanus
8,028
472
44
3
0
308,020
1
L
Rama
7,998
470
91
5
0
276,680
5
W
The Morrigan
8,380
493
161
9
0
317,479
5
L
Gilgamesh
8,739
514
92
5
0
261,631
1
W
Cupid
9,098
535
128
8
0
293,009
1
L
Tiamat
9,391
552
137
8
0
343,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role