Player Matchup

Izanami
Izanami
PointyHairedSith
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
SpiritsNeverDie
Kukulkan
Level 12
God Stats
2W - 2L
1,574 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
forgotmonkey
Gilgamesh
Level 13
God Stats
4W - 4L
1,660 SR
Queue Stats
6W - 4L
1,607 Elo+
Party 2
Artemis
Artemis
yalcoV2
Artemis
Level 5
God Stats
2W - 1L
1,781 SR
Queue Stats
4W - 3L
1,723 Elo+
Party 2
Geb
Geb
yalço
Geb
Level 19
God Stats
2W - 1L
1,895 SR
Queue Stats
9W - 8L
1,609 Elo+
Party 2
Team Averages
Level 15
1,682 SR
1,616 Elo+

VS

Team Averages
Level 23
1,633 SR
1,556 Elo+
Vulcan
Vulcan
Adrian9305
Vulcan
Level 25
God Stats
76W - 95L
1,845 SR
Queue Stats
291W - 323L
1,650 Elo+
Solo
Ne Zha
Ne Zha
Jompatm
Ne Zha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Merxy
Cu Chulainn
Level 29
God Stats
12W - 18L
1,468 SR
Queue Stats
80W - 94L
1,505 Elo+
Solo
Hachiman
Hachiman
Paparajote33
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vikingsir
Cthulhu
Level 17
God Stats
11W - 6L
1,851 SR
Queue Stats
70W - 60L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
8,046
536
12,689
8,749
3,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
12
1 / 6 / 1
6,890
459
2,280
9,083
3,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
forgotmonkey
Gilgamesh
12
0 / 3 / 1
6,746
450
4,303
11,930
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
yalcoV2
Artemis
9
0 / 6 / 0
5,487
366
3,606
7,697
2,363
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
yalço
Geb
9
0 / 4 / 1
5,898
393
3,408
13,019
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adrian9305
Vulcan
15
5 / 0 / 4
9,390
626
8,448
4,967
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Jompatm
Ne Zha
14
4 / 2 / 7
8,353
557
7,472
10,971
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Merxy
Cu Chulainn
14
3 / 3 / 5
8,426
562
5,558
15,248
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Paparajote33
Hachiman
15
8 / 0 / 4
9,669
645
10,892
8,451
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Vikingsir
Cthulhu
12
2 / 0 / 10
8,021
535
4,883
8,262
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
22
22
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Adrian9305
Vulcan
5
0
4
7
W
Ne Zha
Jompatm
Ne Zha
4
2
7
3.75
W
Cu Chulainn
Merxy
Cu Chulainn
3
3
5
1.83
W
Hachiman
Paparajote33
Hachiman
8
0
4
10
L
4
3
1
1.5
L
Kukulkan
1
6
1
0.25
W
Cthulhu
Vikingsir
Cthulhu
2
0
10
7
L
Gilgamesh
forgotmonkey
Gilgamesh
0
3
1
0.17
L
Artemis
yalcoV2
Artemis
0
6
0
0
L
Geb
yalço
Geb
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
37,253
50,478
Taken
47,899
22,498
Mitigated
18,081
8,152
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Adrian9305
Vulcan
8,448
1,913
0
2,144
4,967
1,770
736
1,797
3,170
59,273
0
W
Ne Zha
Jompatm
Ne Zha
7,472
3,010
0
4,635
10,971
3,251
0
476
10,495
0
53,567
W
Cu Chulainn
Merxy
Cu Chulainn
5,558
753
0
4,610
15,248
6,638
380
1,075
14,173
2,390
38,989
W
Hachiman
Paparajote33
Hachiman
10,892
6,337
0
6,058
8,451
2,581
1,116
1,087
7,364
0
66,334
L
12,689
8,750
0
1,747
8,749
3,598
250
1,782
6,967
0
51,168
L
Kukulkan
2,280
427
0
432
9,083
3,103
363
4,143
4,685
41,367
0
W
Cthulhu
Vikingsir
Cthulhu
4,883
213
695
1,388
8,262
3,841
62
1,253
7,009
27,696
0
L
Gilgamesh
forgotmonkey
Gilgamesh
4,303
654
0
3,893
11,930
4,660
0
2,260
9,618
0
44,656
L
Artemis
yalcoV2
Artemis
3,606
1,598
0
450
7,697
2,363
0
2,590
5,055
0
23,529
L
Geb
yalço
Geb
3,408
623
0
1,630
13,019
8,774
0
2,793
10,208
14,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
43,859
311
Minions Killed
461
0
Camps Cleared
0
1,361,774
Distance Traveled
1,498,227
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,390
626
129
9
0
333,644
4
W
Ne Zha
8,353
557
96
6
0
324,234
0
W
Cu Chulainn
8,426
562
87
6
0
260,873
2
W
Hachiman
9,669
645
106
7
0
262,246
4
L
Izanami
8,046
536
84
6
0
268,168
0
L
Kukulkan
6,890
459
80
5
0
263,889
2
W
Cthulhu
8,021
535
43
3
0
317,230
8
L
Gilgamesh
6,746
450
89
6
0
318,359
1
L
Artemis
5,487
366
40
3
0
228,731
0
L
Geb
5,898
393
18
1
0
282,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role