Player Matchup

Hachiman
Hachiman
GreenBird000
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
NJC343
Pele
Level 28
God Stats
8W - 19L
1,204 SR
Queue Stats
136W - 139L
1,565 Elo+
Solo
Tiamat
Tiamat
NaruGaming
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thanatokess
Tsukuyomi
Level 25
God Stats
14W - 14L
1,518 SR
Queue Stats
60W - 45L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zeshantae
Kumbhakarna
Level 29
God Stats
9W - 11L
1,516 SR
Queue Stats
117W - 113L
1,567 Elo+
Solo
Team Averages
Level 23
1,448 SR
1,583 Elo+

VS

Team Averages
Level 18
1,696 SR
1,607 Elo+
Kukulkan
Kukulkan
Aarkaanon
Kukulkan
Level 28
God Stats
35W - 26L
1,841 SR
Queue Stats
432W - 405L
1,563 Elo+
Solo
Tiamat
Tiamat
SyndromeButDown
Tiamat
Level 23
God Stats
2W - 1L
1,861 SR
Queue Stats
52W - 34L
1,698 Elo+
Solo
Tyr
Tyr
alonsomonts
Tyr
Level 28
God Stats
41W - 28L
1,594 SR
Queue Stats
362W - 335L
1,507 Elo+
Solo
Hachiman
Hachiman
jaimelpz
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,610 Elo+
Solo
Loki
Loki
oydna
Loki
Level 3
God Stats
2W - 1L
1,686 SR
Queue Stats
3W - 1L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GreenBird000
Hachiman
10
2 / 1 / 1
5,931
494
6,925
5,614
1,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
NJC343
Pele
13
3 / 0 / 1
7,426
619
3,024
5,405
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
NaruGaming
Tiamat
8
0 / 5 / 2
5,086
424
1,265
4,948
1,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Thanatokess
Tsukuyomi
12
0 / 2 / 1
6,496
541
4,109
9,183
4,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Zeshantae
Kumbhakarna
9
1 / 1 / 2
6,044
504
1,782
7,185
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aarkaanon
Kukulkan
12
2 / 0 / 1
6,690
558
4,008
2,886
960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 3 / 1
6,544
545
5,705
8,206
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 1
4,593
383
1,617
3,552
1,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
jaimelpz
Hachiman
10
2 / 1 / 1
5,872
489
4,400
7,408
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
oydna
Loki
10
3 / 2 / 2
6,262
522
3,784
5,743
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
9
9
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aarkaanon
Kukulkan
2
0
1
2.5
W
Hachiman
GreenBird000
Hachiman
2
1
1
2.5
W
Pele
NJC343
Pele
3
0
1
3.5
W
Tiamat
NaruGaming
Tiamat
0
5
2
0.2
L
2
3
1
0.83
W
Tsukuyomi
Thanatokess
Tsukuyomi
0
2
1
0.25
W
Kumbhakarna
Zeshantae
Kumbhakarna
1
1
2
2
L
0
0
1
0.5
L
Hachiman
jaimelpz
Hachiman
2
1
1
2.5
L
Loki
oydna
Loki
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
19,514
32,335
Taken
27,795
12,515
Mitigated
10,684
11,904
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aarkaanon
Kukulkan
4,008
387
0
0
2,886
960
86
546
2,340
42,911
0
W
Hachiman
GreenBird000
Hachiman
6,925
3,040
0
3,240
5,614
1,239
620
242
5,372
0
30,654
W
Pele
NJC343
Pele
3,024
523
0
2,620
5,405
1,671
171
1,190
4,209
0
50,684
W
Tiamat
NaruGaming
Tiamat
1,265
360
0
660
4,948
1,725
153
2,356
2,534
13,634
0
L
5,705
900
0
3,624
8,206
5,244
204
133
8,073
36,001
0
W
Tsukuyomi
Thanatokess
Tsukuyomi
4,109
1,339
0
3,318
9,183
4,542
0
4,523
4,253
0
39,859
W
Kumbhakarna
Zeshantae
Kumbhakarna
1,782
708
0
2,066
7,185
3,338
0
931
6,254
19,500
0
L
1,617
225
0
1,685
3,552
1,149
0
596
2,956
0
6,722
L
Hachiman
jaimelpz
Hachiman
4,400
2,142
0
2,221
7,408
1,781
0
1,160
6,248
0
29,530
L
Loki
oydna
Loki
3,784
706
0
2,142
5,743
1,550
0
612
5,131
0
25,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
29,961
326
Minions Killed
282
0
Camps Cleared
0
1,113,453
Distance Traveled
977,760
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,690
558
90
8
0
224,388
7
W
Hachiman
5,931
494
64
5
0
219,185
5
W
Pele
7,426
619
122
10
0
278,521
4
W
Tiamat
5,086
424
29
2
0
198,867
0
L
Tiamat
6,544
545
72
6
0
209,965
0
W
Tsukuyomi
6,496
541
93
8
0
202,761
3
W
Kumbhakarna
6,044
504
18
2
0
214,119
0
L
Tyr
4,593
383
6
1
0
114,334
1
L
Hachiman
5,872
489
58
5
0
195,799
5
L
Loki
6,262
522
56
5
0
233,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role