Player Matchup

Anhur
Anhur
Gold II
PIASKOWNICA
Anhur
Gold II
Level 87
God Stats
31W - 25L
1,792 SR
Queue Stats
243W - 267L
1,544 MMR
Party 2
Tiamat
Tiamat
Gold II
Piwko
Tiamat
Gold II
Level 104
God Stats
28W - 26L
1,527 SR
Queue Stats
194W - 201L
1,544 MMR
Party 2
Chaac
Chaac
Gold V
omartje070
Chaac
Gold V
Level 100
God Stats
20W - 24L
1,648 SR
Queue Stats
449W - 516L
1,349 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,656 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,595 SR
1,535 MMR
Medusa
Medusa
Gold III
Navyi
Medusa
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum IV
Tarisek
Scylla
Platinum IV
Level 120
God Stats
25W - 28L
1,549 SR
Queue Stats
154W - 169L
1,606 MMR
Party 1
Athena
Athena
Bronze III
Tsepesh
Athena
Bronze III
Level 74
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 3L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
12,058
754
8,466
13,261
4,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
Piwko
Tiamat
16
8 / 1 / 6
13,400
838
15,429
12,242
11,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
15
4 / 1 / 11
11,404
713
12,803
19,443
15,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AphroditeCthulhuThothPersephoneSobek

VS

Bans
DiscordiaHou YiGebNeithGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Navyi
Medusa
13
3 / 7 / 1
9,983
624
13,262
14,631
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Tarisek
Scylla
13
1 / 4 / 3
9,634
602
15,739
10,678
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Tsepesh
Athena
13
1 / 5 / 4
9,826
614
5,547
17,435
19,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Navyi
Medusa
3
7
1
0.5
W
4
3
8
2.67
W
Tiamat
Piwko
Tiamat
8
1
6
11
L
Scylla
Tarisek
Scylla
1
4
3
0.63
L
Athena
Tsepesh
Athena
1
5
4
0.6
W
Chaac
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,698
Damage
34,548
44,946
Taken
42,744
31,453
Mitigated
29,224
21,112
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Navyi
Medusa
13,262
5,331
0
2,014
14,631
5,897
0
4,877
9,754
0
46,376
W
8,466
5,242
0
3,005
13,261
4,413
1,945
6,230
6,853
0
36,778
W
Tiamat
Piwko
Tiamat
15,429
1,991
356
5,361
12,242
11,483
249
6,025
6,022
59,528
0
L
Scylla
Tarisek
Scylla
15,739
632
0
1,003
10,678
3,885
0
3,843
6,835
54,566
0
L
Athena
Tsepesh
Athena
5,547
1,644
0
918
17,435
19,442
0
6,761
10,674
18,100
0
W
Chaac
12,803
1,568
813
11,577
19,443
15,557
341
8,282
10,717
0
45,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
29,443
193
Minions Killed
166
0
Camps Cleared
0
940,308
Distance Traveled
781,301
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,983
624
61
4
0
246,331
6
W
Anhur
12,058
754
50
3
0
292,072
5
W
Tiamat
13,400
838
94
6
0
309,363
4
L
Scylla
9,634
602
84
5
0
263,474
8
L
Athena
9,826
614
21
1
0
271,496
5
W
Chaac
11,404
713
49
3
0
338,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role