Player Matchup

Sylvanus
Sylvanus
Hammershold
Sylvanus
Level 18
God Stats
9W - 8L
1,483 SR
Queue Stats
26W - 25L
1,329 Elo+
Solo
Guan Yu
Guan Yu
Stiffmeister5874
Guan Yu
Level 26
God Stats
8W - 4L
1,217 SR
Queue Stats
76W - 46L
1,433 Elo+
Solo
Hou Yi
Hou Yi
ThawingCash3864
Hou Yi
Level 18
God Stats
16W - 13L
1,408 SR
Queue Stats
54W - 54L
1,245 Elo+
Solo
Neith
Neith
habiba_23
Neith
Level 14
God Stats
20W - 25L
1,299 SR
Queue Stats
20W - 28L
1,271 Elo+
Solo
Pele
Pele
mrcoffeedude231
Pele
Level 29
God Stats
8W - 9L
1,403 SR
Queue Stats
81W - 83L
1,371 Elo+
Solo
Team Averages
Level 21
1,362 SR
1,330 Elo+

VS

Team Averages
Level 8
1,499 SR
1,229 Elo+
Nu Wa
Nu Wa
Angello2199
Nu Wa
Level 5
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 6L
1,062 Elo+
Solo
Amaterasu
Amaterasu
KinRorato
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Luh Ricky 31
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Fenrir
Fenrir
ZeusyClaps
Fenrir
Level 8
God Stats
3W - 5L
1,660 SR
Queue Stats
11W - 16L
1,139 Elo+
Party 1
Baron Samedi
Baron Samedi
origina1ganstas
Baron Samedi
Level 16
God Stats
15W - 12L
1,367 SR
Queue Stats
29W - 29L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hammershold
Sylvanus
13
0 / 4 / 9
8,740
437
4,710
12,130
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 4 / 7
11,649
582
12,497
17,116
17,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 2
9,022
451
5,052
11,358
4,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
habiba_23
Neith
10
0 / 5 / 1
7,240
362
1,419
6,067
1,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 3 / 4
11,319
566
11,902
14,626
5,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,316
366
7,274
10,112
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
KinRorato
Amaterasu
14
4 / 8 / 2
8,822
441
6,286
15,087
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
1
0 / 0 / 0
5,418
271
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
ZeusyClaps
Fenrir
17
9 / 2 / 2
10,572
529
11,113
14,859
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
origina1ganstas
Baron Samedi
15
3 / 5 / 6
8,935
447
11,135
11,271
5,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
23
Kills
17
18
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Sylvanus
Hammershold
Sylvanus
0
4
9
1.13
L
Amaterasu
KinRorato
Amaterasu
4
8
2
0.63
L
Yemoja
0
0
0
0
W
8
4
7
2.88
W
4
2
2
2.5
L
Fenrir
ZeusyClaps
Fenrir
9
2
2
5
W
Neith
habiba_23
Neith
0
5
1
0.1
W
11
3
4
4.33
L
Baron Samedi
origina1ganstas
Baron Samedi
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,580
Damage
35,808
61,297
Taken
51,329
39,548
Mitigated
23,203
21,963
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,274
1,593
0
0
10,112
2,279
555
773
9,339
27,413
0
W
Sylvanus
Hammershold
Sylvanus
4,710
800
3,251
3,564
12,130
10,489
1,585
5,490
6,366
30,309
5,796
L
Amaterasu
KinRorato
Amaterasu
6,286
2,571
0
777
15,087
8,887
0
494
14,593
0
34,473
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
12,497
2,901
1,244
6,036
17,116
17,166
2,426
2,981
13,919
0
65,715
W
5,052
1,955
0
3,535
11,358
4,302
2,823
3,033
8,121
0
33,197
L
Fenrir
ZeusyClaps
Fenrir
11,113
2,087
0
5,372
14,859
6,819
423
2,161
12,698
0
68,201
W
Neith
habiba_23
Neith
1,419
145
0
232
6,067
1,838
1,234
2,072
3,805
0
13,703
W
11,902
6,294
195
3,906
14,626
5,753
1,414
3,773
10,677
0
65,951
L
Baron Samedi
origina1ganstas
Baron Samedi
11,135
322
254
2,869
11,271
5,218
182
1,139
10,132
44,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
41,063
376
Minions Killed
286
0
Camps Cleared
0
1,653,268
Distance Traveled
1,360,280
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,316
366
51
3
0
243,139
1
W
Sylvanus
8,740
437
71
4
0
303,961
4
L
Amaterasu
8,822
441
54
3
0
391,060
3
L
Yemoja
5,418
271
0
0
0
0
0
W
Guan Yu
11,649
582
117
6
0
356,461
2
W
Hou Yi
9,022
451
51
3
0
311,385
0
L
Fenrir
10,572
529
119
6
0
390,740
0
W
Neith
7,240
362
30
2
0
292,187
0
W
Pele
11,319
566
107
5
0
389,274
0
L
Baron Samedi
8,935
447
62
3
0
335,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role