Player Matchup

Cerberus
Cerberus
Bareclaws
Cerberus
Level 26
God Stats
8W - 4L
1,478 SR
Queue Stats
78W - 99L
1,460 Elo+
Solo
Rama
Rama
BusteRock
Rama
Level 141
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 46L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
Dracko1415
Kukulkan
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 6L
1,531 Elo+
Party 1
Team Averages
Level 58
1,641 SR
1,504 Elo+

VS

Team Averages
Level 50
1,448 SR
1,270 Elo+
Thor
Thor
Ajejandro2007
Thor
Level 5
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 4L
1,128 Elo+
Solo
King Arthur
King Arthur
Darknessinacan
King Arthur
Level 141
God Stats
5W - 8L
1,530 SR
Queue Stats
41W - 43L
1,486 Elo+
Solo
Ra
Ra
Sek9Rain
Ra
Level 5
God Stats
1W - 5L
1,392 SR
Queue Stats
2W - 9L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bareclaws
Cerberus
12
6 / 0 / 18
9,358
936
6,707
10,540
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
13
16 / 0 / 7
10,070
1,007
16,378
7,011
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Dracko1415
Kukulkan
10
2 / 3 / 12
7,353
735
5,433
6,056
2,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 1
5,799
580
3,803
14,535
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Darknessinacan
King Arthur
10
2 / 6 / 1
6,609
661
6,878
11,551
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 6 / 1
6,335
634
3,416
6,535
2,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
24
Kills
3
3
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
Cerberus
Bareclaws
Cerberus
6
0
18
15
W
Rama
16
0
7
19.5
L
King Arthur
Darknessinacan
King Arthur
2
6
1
0.42
W
Kukulkan
Dracko1415
Kukulkan
2
3
12
2.67
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
14,097
23,607
Taken
32,621
14,260
Mitigated
11,311
5,169
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,803
1,573
270
363
14,535
3,777
83
5,175
9,360
0
7,026
W
Cerberus
Bareclaws
Cerberus
6,707
929
0
4,719
10,540
9,216
34
1,794
8,546
17,721
0
W
Rama
16,378
14,366
0
190
7,011
2,696
1,980
767
6,194
0
42,158
L
King Arthur
Darknessinacan
King Arthur
6,878
1,172
0
531
11,551
5,516
0
5,165
6,386
0
16,793
W
Kukulkan
Dracko1415
Kukulkan
5,433
1,357
0
260
6,056
2,348
298
887
5,069
19,651
0
L
3,416
266
9
334
6,535
2,018
108
1,900
4,635
22,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
18,743
123
Minions Killed
68
0
Camps Cleared
0
537,003
Distance Traveled
486,201
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,799
580
7
1
0
148,632
0
W
Cerberus
9,358
936
26
3
0
203,582
1
W
Rama
10,070
1,007
56
6
0
164,156
0
L
King Arthur
6,609
661
20
2
0
181,470
1
W
Kukulkan
7,353
735
41
4
0
169,265
0
L
Ra
6,335
634
41
4
0
156,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role