Player Matchup

Izanami
Izanami
BigMFNJubes
Izanami
Level 47
God Stats
28W - 17L
1,498 SR
Queue Stats
616W - 624L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CrewSaddr
Kumbhakarna
Level 61
God Stats
14W - 7L
1,758 SR
Queue Stats
346W - 368L
1,494 Elo+
Party 1
Ra
Ra
PoorBite
Ra
Level 66
God Stats
0W - 1L
1,380 SR
Queue Stats
28W - 39L
1,403 Elo+
Party 3
Thanatos
Thanatos
ShiestySchmuck
Thanatos
Level 27
God Stats
2W - 2L
1,577 SR
Queue Stats
182W - 194L
1,498 Elo+
Party 1
Anubis
Anubis
lilmo700
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 48
1,542 SR
1,484 Elo+

VS

Team Averages
Level 89
1,546 SR
1,523 Elo+
Fenrir
Fenrir
EvenMoreNutz
Fenrir
Level 44
God Stats
14W - 13L
1,478 SR
Queue Stats
417W - 367L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
TheyCallMeLMAN
Ao Kuang
Level 115
God Stats
7W - 9L
1,691 SR
Queue Stats
606W - 613L
1,551 Elo+
Party 2
Anhur
Anhur
YxngProphecy
Anhur
Level 118
God Stats
11W - 12L
1,482 SR
Queue Stats
352W - 341L
1,543 Elo+
Party 2
Achilles
Achilles
makennner
Achilles
Level 81
God Stats
4W - 5L
1,394 SR
Queue Stats
531W - 629L
1,502 Elo+
Party 2
Discordia
Discordia
shannonisepic
Discordia
Level 87
God Stats
22W - 14L
1,683 SR
Queue Stats
557W - 572L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigMFNJubes
Izanami
12
3 / 5 / 1
8,177
511
9,797
10,034
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
CrewSaddr
Kumbhakarna
12
1 / 6 / 3
8,273
517
4,489
14,208
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 6 / 0
8,382
524
6,639
9,467
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
2 / 5 / 4
8,652
541
6,035
12,545
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
lilmo700
Anubis
12
1 / 6 / 1
7,693
481
7,819
11,982
5,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 2 / 13
8,730
546
6,902
13,658
5,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
17
13 / 2 / 9
10,425
652
14,203
13,696
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 5
9,279
580
7,284
12,034
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
makennner
Achilles
15
5 / 3 / 2
8,853
553
5,285
12,504
10,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
shannonisepic
Discordia
15
2 / 1 / 9
8,342
521
7,306
5,428
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
11
Kills
28
28
Deaths
11
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigMFNJubes
Izanami
3
5
1
0.7
L
Kumbhakarna
CrewSaddr
Kumbhakarna
1
6
3
0.42
W
Fenrir
3
2
13
4.75
L
4
6
0
0.67
L
Thanatos
2
5
4
0.8
W
Ao Kuang
13
2
9
8.75
W
5
3
5
2.5
L
Anubis
lilmo700
Anubis
1
6
1
0.25
W
Achilles
makennner
Achilles
5
3
2
2
W
Discordia
shannonisepic
Discordia
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,779
Damage
40,980
58,236
Taken
57,320
25,172
Mitigated
25,222
18,542
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigMFNJubes
Izanami
9,797
6,396
0
2,490
10,034
2,724
925
2,828
7,074
0
48,450
L
Kumbhakarna
CrewSaddr
Kumbhakarna
4,489
308
0
2,222
14,208
8,389
0
3,664
10,388
31,575
0
W
Fenrir
6,902
1,168
0
4,258
13,658
5,864
415
4,144
9,356
0
21,571
L
6,639
713
10
2,271
9,467
3,584
325
6,008
2,995
37,331
0
L
Thanatos
6,035
1,435
0
7,481
12,545
4,490
0
4,132
8,331
0
50,257
W
Ao Kuang
14,203
1,957
0
8,692
13,696
4,662
0
3,719
9,807
61,605
0
W
7,284
3,866
0
3,240
12,034
2,880
1,938
1,817
10,217
0
57,639
L
Anubis
lilmo700
Anubis
7,819
1,062
0
4,068
11,982
5,985
598
4,027
7,939
37,833
0
W
Achilles
makennner
Achilles
5,285
2,017
0
2,417
12,504
10,106
424
6,777
5,681
0
44,754
W
Discordia
shannonisepic
Discordia
7,306
377
0
1,324
5,428
1,710
451
1,978
3,312
47,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
45,629
405
Minions Killed
416
0
Camps Cleared
0
1,427,887
Distance Traveled
1,529,957
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,177
511
95
6
0
289,652
7
L
Kumbhakarna
8,273
517
55
3
0
291,880
6
W
Fenrir
8,730
546
36
2
0
315,800
4
L
Ra
8,382
524
90
6
0
276,963
5
L
Thanatos
8,652
541
90
6
0
326,689
9
W
Ao Kuang
10,425
652
98
6
0
352,619
3
W
Anhur
9,279
580
110
7
0
275,283
4
L
Anubis
7,693
481
75
5
0
242,703
0
W
Achilles
8,853
553
80
5
0
273,701
0
W
Discordia
8,342
521
92
6
0
312,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role