Player Matchup

Gilgamesh
Gilgamesh
Elespantaptas
Gilgamesh
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 15L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kennedy450
Tsukuyomi
Level 43
God Stats
23W - 32L
1,464 SR
Queue Stats
272W - 311L
1,481 Elo+
Solo
Janus
Janus
Morderkanin
Janus
Level 83
God Stats
11W - 12L
1,578 SR
Queue Stats
420W - 413L
1,400 Elo+
Party 2
Ares
Ares
Th3Ducklett
Ares
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 160L
1,429 Elo+
Party 2
Skadi
Skadi
lfrocharod
Skadi
Level 49
God Stats
62W - 46L
1,511 SR
Queue Stats
66W - 63L
1,495 Elo+
Party 2
Team Averages
Level 57
1,511 SR
1,468 Elo+

VS

Team Averages
Level 58
1,573 SR
1,477 Elo+
Arachne
Arachne
MantisMinge15
Arachne
Level 47
God Stats
7W - 6L
1,604 SR
Queue Stats
7W - 12L
1,379 Elo+
Solo
Scylla
Scylla
PapiJuanPapi
Scylla
Level 66
God Stats
29W - 30L
1,459 SR
Queue Stats
389W - 378L
1,465 Elo+
Party 3
Tyr
Tyr
UrgentSine3282
Tyr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,568 Elo+
Party 1
Apollo
Apollo
camj6824
Apollo
Level 89
God Stats
4W - 6L
1,600 SR
Queue Stats
95W - 109L
1,529 Elo+
Party 1
Ymir
Ymir
pitipow17
Ymir
Level 44
God Stats
22W - 12L
1,704 SR
Queue Stats
554W - 518L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elespantaptas
Gilgamesh
13
0 / 4 / 1
8,034
473
881
9,456
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Kennedy450
Tsukuyomi
14
3 / 5 / 8
8,794
517
10,043
13,126
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 3 / 3
10,126
596
10,101
10,281
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 10
8,869
522
7,179
15,624
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
17
8 / 5 / 5
10,820
636
16,403
15,269
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
4 / 6 / 7
9,030
531
5,908
13,739
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
5 / 3 / 4
9,943
585
8,508
7,766
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 4
10,202
600
9,541
7,282
4,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
camj6824
Apollo
15
5 / 7 / 2
9,713
571
8,503
15,295
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 3 / 8
8,175
481
8,618
16,613
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
21
Kills
21
22
Deaths
21
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Elespantaptas
Gilgamesh
0
4
1
0.13
L
Tsukuyomi
Kennedy450
Tsukuyomi
3
5
8
1.4
W
Arachne
4
6
7
1.25
L
7
3
3
2.83
W
Scylla
5
3
4
2.33
L
3
5
10
1.6
W
6
2
4
4
W
Apollo
camj6824
Apollo
5
7
2
0.86
L
Skadi
8
5
5
2.1
W
Ymir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,607
Damage
41,078
63,756
Taken
60,695
29,316
Mitigated
29,650
12,119
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Elespantaptas
Gilgamesh
881
146
0
2,385
9,456
4,991
0
437
8,979
0
34,822
L
Tsukuyomi
Kennedy450
Tsukuyomi
10,043
2,527
0
2,846
13,126
5,022
0
2,880
10,114
0
41,354
W
Arachne
5,908
2,821
0
3,824
13,739
5,842
0
4,090
9,495
0
58,470
L
10,101
1,519
0
739
10,281
2,986
252
5,204
4,893
53,065
0
W
Scylla
8,508
1,592
0
920
7,766
2,824
504
2,552
5,058
58,513
0
L
7,179
689
0
1,113
15,624
11,175
0
3,841
11,743
27,580
0
W
9,541
891
0
1,242
7,282
4,818
414
2,210
5,052
0
50,298
W
Apollo
camj6824
Apollo
8,503
4,636
0
5,622
15,295
4,804
788
1,593
13,632
0
55,920
L
Skadi
16,403
8,614
0
5,036
15,269
5,142
2,734
4,601
10,626
0
81,486
W
Ymir
8,618
1,074
0
2,026
16,613
11,362
204
6,253
10,178
36,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
47,063
401
Minions Killed
492
0
Camps Cleared
0
1,581,559
Distance Traveled
1,556,176
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,034
473
66
4
0
279,164
2
L
Tsukuyomi
8,794
517
59
3
0
324,855
3
W
Arachne
9,030
531
97
6
0
373,400
0
L
Janus
10,126
596
125
7
0
323,592
1
W
Scylla
9,943
585
129
8
0
301,445
6
L
Ares
8,869
522
27
2
0
339,197
1
W
Tyr
10,202
600
112
7
0
297,782
0
W
Apollo
9,713
571
116
7
0
276,725
2
L
Skadi
10,820
636
124
7
0
314,751
3
W
Ymir
8,175
481
38
2
0
306,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role