Player Matchup

Janus
Janus
Bronze III
Blackrut
Janus
Bronze III
Level 107
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 2L
1,534 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
GodRulezAUS
Cu Chulainn
Gold IV
Level 122
God Stats
8W - 16L
1,500 SR
Queue Stats
98W - 94L
1,514 MMR
Solo
Anhur
Anhur
Gold II
KuschelZone2903
Anhur
Gold II
Level 49
God Stats
12W - 7L
1,666 SR
Queue Stats
115W - 112L
1,515 MMR
Solo
Da Ji
Da Ji
Bronze III
SilencedMystic
Da Ji
Bronze III
Level 156
God Stats
0W - 2L
1,647 SR
Queue Stats
30W - 26L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
TheSoaringCactus
Sobek
Gold IV
Level 108
God Stats
0W - 2L
1,361 SR
Queue Stats
117W - 112L
1,511 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,497 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,606 SR
1,514 MMR
Ganesha
Ganesha
Silver II
Bluefoxz
Ganesha
Silver II
Level 133
God Stats
8W - 7L
1,631 SR
Queue Stats
51W - 55L
1,504 MMR
Party 1
Tyr
Tyr
Bronze III
DimitriiJke
Tyr
Bronze III
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 352L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
DonPatricio
Poseidon
Gold III
Level 100
God Stats
31W - 25L
1,594 SR
Queue Stats
168W - 166L
1,479 MMR
Solo
Ne Zha
Ne Zha
Gold V
MooseMuncha
Ne Zha
Gold V
Level 151
God Stats
1W - 3L
1,533 SR
Queue Stats
146W - 124L
1,540 MMR
Solo
Izanami
Izanami
Silver II
Roccit
Izanami
Silver II
Level 126
God Stats
13W - 7L
1,772 SR
Queue Stats
54W - 58L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blackrut
Janus
15
1 / 6 / 2
10,358
414
7,478
11,563
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
GodRulezAUS
Cu Chulainn
20
8 / 4 / 4
14,119
565
24,832
23,388
29,247
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
1 / 3 / 2
12,823
513
12,053
18,770
6,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 1
11,262
450
11,168
18,071
11,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 7
10,440
418
4,826
22,134
24,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ao KuangAthenaLokiTsukuyomiAphrodite

VS

Bans
ApolloAresChaacGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bluefoxz
Ganesha
17
0 / 1 / 11
11,735
469
7,800
17,673
22,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 6 / 8
13,427
537
9,980
19,492
22,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
DonPatricio
Poseidon
20
7 / 1 / 2
15,657
626
18,997
15,121
8,571
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
20
9 / 4 / 5
13,587
543
15,029
23,086
18,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Roccit
Izanami
20
2 / 2 / 3
13,435
537
13,924
14,522
7,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
14
Kills
21
21
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
Blackrut
Janus
1
6
2
0.33
W
Ganesha
Bluefoxz
Ganesha
0
1
11
5.5
W
3
6
8
1.17
W
Poseidon
DonPatricio
Poseidon
7
1
2
8
L
Cu Chulainn
GodRulezAUS
Cu Chulainn
8
4
4
2.5
L
1
3
2
0.67
W
Ne Zha
9
4
5
2.88
W
Izanami
Roccit
Izanami
2
2
3
1.75
L
4
6
1
0.75
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,357
Damage
65,730
93,926
Taken
89,894
76,203
Mitigated
79,579
24,234
Healing
33,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Blackrut
Janus
7,478
388
0
1,849
11,563
4,284
93
7,748
3,815
64,045
0
W
Ganesha
Bluefoxz
Ganesha
7,800
580
0
3,913
17,673
22,221
0
6,406
11,133
38,044
0
W
9,980
673
0
7,799
19,492
22,555
364
3,194
15,752
286
76,171
W
Poseidon
DonPatricio
Poseidon
18,997
1,503
0
4,727
15,121
8,571
988
3,537
11,346
171,377
0
L
Cu Chulainn
GodRulezAUS
Cu Chulainn
24,832
3,746
0
2,389
23,388
29,247
0
4,564
18,824
12,813
95,072
L
12,053
6,200
0
8,569
18,770
6,964
0
3,698
15,072
0
101,533
W
Ne Zha
15,029
4,208
0
11,039
23,086
18,369
0
4,450
18,510
0
103,853
W
Izanami
Roccit
Izanami
13,924
7,939
0
5,631
14,522
7,863
222
1,418
13,104
0
154,079
L
11,168
2,623
0
4,289
18,071
11,094
40
6,347
11,724
0
64,369
L
4,826
392
0
7,138
22,134
24,614
0
4,726
17,408
31,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,002
Gold Earned
67,841
662
Minions Killed
871
0
Camps Cleared
0
2,168,775
Distance Traveled
2,518,008
41
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,358
414
142
6
0
388,736
5
W
Ganesha
11,735
469
28
1
0
495,367
10
W
Tyr
13,427
537
162
6
0
516,419
12
W
Poseidon
15,657
626
274
11
0
532,428
22
L
Cu Chulainn
14,119
565
182
7
0
482,718
5
L
Anhur
12,823
513
206
8
0
400,379
13
W
Ne Zha
13,587
543
156
6
0
522,194
7
W
Izanami
13,435
537
251
10
0
451,600
7
L
Da Ji
11,262
450
101
4
0
443,357
11
L
Sobek
10,440
418
31
1
0
453,585
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role