Player Matchup

Discordia
Discordia
IP666
Discordia
Level 33
God Stats
4W - 5L
1,855 SR
Queue Stats
230W - 262L
1,584 Elo+
Party 2
Yemoja
Yemoja
Mumdegree_RLine
Yemoja
Level 28
God Stats
20W - 17L
1,500 SR
Queue Stats
96W - 94L
1,400 Elo+
Party 3
Bellona
Bellona
Neeyxed
Bellona
Level 25
God Stats
9W - 11L
1,569 SR
Queue Stats
63W - 77L
1,429 Elo+
Party 3
Thanatos
Thanatos
Rastakan
Thanatos
Level 27
God Stats
66W - 69L
1,548 SR
Queue Stats
135W - 147L
1,454 Elo+
Party 2
Apollo
Apollo
Tisuky
Apollo
Level 29
God Stats
26W - 22L
1,578 SR
Queue Stats
37W - 35L
1,476 Elo+
Party 2
Team Averages
Level 28
1,610 SR
1,469 Elo+

VS

Team Averages
Level 19
1,545 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
Ceminite
Tsukuyomi
Level 42
God Stats
9W - 18L
1,373 SR
Queue Stats
210W - 243L
1,364 Elo+
Party 1
Khepri
Khepri
DEDETAMALUCO
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,448 Elo+
Solo
Hachiman
Hachiman
KGS_BR
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,403 Elo+
Solo
Osiris
Osiris
LuchoMiguelJara
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,474 Elo+
Solo
Tiamat
Tiamat
Starboll
Tiamat
Level 4
God Stats
3W - 1L
1,851 SR
Queue Stats
10W - 10L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IP666
Discordia
19
6 / 7 / 4
12,902
561
20,130
13,978
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 6
10,386
452
4,046
9,702
5,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Neeyxed
Bellona
18
6 / 9 / 7
12,968
564
17,117
20,199
16,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Rastakan
Thanatos
20
9 / 6 / 3
13,179
573
12,382
17,390
8,506
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Tisuky
Apollo
18
3 / 3 / 1
11,884
517
6,242
16,310
6,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ceminite
Tsukuyomi
20
14 / 2 / 5
13,033
567
17,490
15,538
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
17
2 / 2 / 5
10,261
446
6,920
14,117
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
KGS_BR
Hachiman
14
1 / 7 / 2
8,817
383
5,745
16,842
5,071
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 7 / 5
11,862
516
13,393
21,032
23,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Starboll
Tiamat
16
1 / 8 / 8
9,709
422
6,530
14,760
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
25
Kills
27
27
Deaths
26
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ceminite
Tsukuyomi
14
2
5
8.25
L
Khepri
2
2
5
2.25
W
Discordia
IP666
Discordia
6
7
4
1.14
L
Hachiman
KGS_BR
Hachiman
1
7
2
0.29
L
9
7
5
1.64
W
1
2
6
2
W
Bellona
Neeyxed
Bellona
6
9
7
1.06
W
Thanatos
Rastakan
Thanatos
9
6
3
1.75
L
Tiamat
Starboll
Tiamat
1
8
8
0.63
W
Apollo
Tisuky
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,917
Damage
50,078
77,579
Taken
82,289
43,067
Mitigated
56,700
31,691
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ceminite
Tsukuyomi
17,490
3,488
303
4,276
15,538
6,887
923
4,480
10,741
0
74,479
L
Khepri
6,920
718
0
2,232
14,117
14,011
0
4,195
9,824
38,340
0
W
Discordia
IP666
Discordia
20,130
1,423
915
1,153
13,978
5,742
1,985
3,350
10,382
85,406
0
L
Hachiman
KGS_BR
Hachiman
5,745
2,116
0
1,239
16,842
5,071
0
4,422
12,334
0
40,201
L
13,393
4,536
0
4,652
21,032
23,931
656
2,697
18,287
0
61,876
W
4,046
1,872
9,895
3,303
9,702
5,461
1,854
2,278
7,390
18,081
0
W
Bellona
Neeyxed
Bellona
17,117
6,622
402
1,748
20,199
16,876
2,113
2,610
17,453
0
49,257
W
Thanatos
Rastakan
Thanatos
12,382
8,554
718
12,199
17,390
8,506
1,726
950
16,440
0
93,362
L
Tiamat
Starboll
Tiamat
6,530
666
0
1,920
14,760
6,800
532
7,368
6,927
39,469
0
W
Apollo
Tisuky
Apollo
6,242
4,023
400
958
16,310
6,482
7,125
3,802
12,464
0
91,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,319
Gold Earned
53,682
568
Minions Killed
392
0
Camps Cleared
0
1,965,972
Distance Traveled
2,042,149
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,033
567
102
4
0
470,099
0
L
Khepri
10,261
446
49
2
0
433,998
5
W
Discordia
12,902
561
147
6
0
396,302
0
L
Hachiman
8,817
383
62
3
0
346,852
1
L
Osiris
11,862
516
100
4
0
374,146
4
W
Yemoja
10,386
452
28
1
0
390,579
2
W
Bellona
12,968
564
79
3
0
435,278
2
W
Thanatos
13,179
573
138
6
0
393,639
0
L
Tiamat
9,709
422
79
3
0
417,054
2
W
Apollo
11,884
517
176
8
0
350,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role