Player Matchup

Hercules
Hercules
MGNV30
Hercules
Level 29
God Stats
0W - 1L
1,604 SR
Queue Stats
6W - 8L
1,492 Elo+
Solo
Amaterasu
Amaterasu
TheDanTan
Amaterasu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Zenologist
Loki
Level 27
God Stats
3W - 1L
1,733 SR
Queue Stats
16W - 8L
1,612 Elo+
Solo
Anhur
Anhur
blrryface13
Anhur
Level 26
God Stats
3W - 2L
1,874 SR
Queue Stats
137W - 122L
1,548 Elo+
Party 1
Hades
Hades
konkrete321
Hades
Level 26
God Stats
2W - 3L
1,518 SR
Queue Stats
81W - 94L
1,525 Elo+
Party 1
Team Averages
Level 25
1,646 SR
1,535 Elo+

VS

Team Averages
Level 22
1,774 SR
1,528 Elo+
Bellona
Bellona
Jarrettino2020
Bellona
Level 10
God Stats
3W - 0L
1,876 SR
Queue Stats
4W - 2L
1,493 Elo+
Solo
Tiamat
Tiamat
LichKingNuminax
Tiamat
Level 15
God Stats
6W - 2L
1,710 SR
Queue Stats
20W - 19L
1,501 Elo+
Solo
Cupid
Cupid
Rivers1263
Cupid
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 134L
1,454 Elo+
Solo
Xbalanque
Xbalanque
patasdeperrin
Xbalanque
Level 29
God Stats
7W - 1L
1,895 SR
Queue Stats
52W - 40L
1,608 Elo+
Solo
Fenrir
Fenrir
rolo3679
Fenrir
Level 29
God Stats
4W - 0L
1,891 SR
Queue Stats
119W - 95L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MGNV30
Hercules
20
9 / 4 / 10
14,573
520
19,394
27,373
37,700
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
TheDanTan
Amaterasu
15
0 / 11 / 16
10,424
372
6,288
25,782
12,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
8 / 3 / 9
13,541
484
12,077
20,462
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 11 / 8
13,268
474
20,839
26,640
9,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 12 / 12
13,287
475
25,548
32,242
21,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
11,807
422
6,729
18,081
13,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 11 / 11
14,964
534
13,818
21,958
11,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
20
16 / 4 / 7
16,642
594
23,637
21,986
9,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
patasdeperrin
Xbalanque
20
13 / 2 / 15
19,087
682
32,964
24,880
9,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fenrir
rolo3679
Fenrir
19
4 / 9 / 13
14,187
507
16,616
28,673
11,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
97
33
Kills
41
41
Deaths
33
55
Assists
56
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
W
7
11
11
1.14
L
Hercules
MGNV30
Hercules
9
4
10
3.5
W
Cupid
16
4
7
4.88
L
Amaterasu
TheDanTan
Amaterasu
0
11
16
0.73
L
8
3
9
4.17
L
8
11
8
1.09
L
8
12
12
1.17
W
Xbalanque
patasdeperrin
Xbalanque
13
2
15
10.25
W
Fenrir
rolo3679
Fenrir
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,146
Damage
93,764
132,499
Taken
115,578
88,273
Mitigated
55,465
38,344
Healing
41,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,729
2,206
0
2,257
18,081
13,900
1,254
6,228
11,853
0
24,981
W
13,818
2,093
0
5,272
21,958
11,480
269
6,161
15,797
47,841
0
L
Hercules
MGNV30
Hercules
19,394
3,339
1,157
8,071
27,373
37,700
1,070
4,504
22,587
0
88,110
W
Cupid
23,637
13,467
557
8,208
21,986
9,040
1,394
4,397
17,589
0
127,555
L
Amaterasu
TheDanTan
Amaterasu
6,288
3,044
0
4,199
25,782
12,199
181
1,660
23,995
0
50,061
L
12,077
1,947
0
5,841
20,462
7,854
0
1,617
18,634
0
72,332
L
20,839
11,400
0
7,496
26,640
9,110
4,271
1,363
25,190
0
81,952
L
25,548
3,210
142
11,438
32,242
21,410
527
3,705
28,275
75,229
0
W
Xbalanque
patasdeperrin
Xbalanque
32,964
18,602
0
16,842
24,880
9,712
14,076
3,200
21,680
0
188,493
W
Fenrir
rolo3679
Fenrir
16,616
4,093
0
7,941
28,673
11,333
794
6,312
22,361
0
82,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,093
Gold Earned
76,687
536
Minions Killed
631
0
Camps Cleared
0
2,473,363
Distance Traveled
2,612,223
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,807
422
28
1
0
535,515
0
W
Tiamat
14,964
534
77
3
0
497,431
0
L
Hercules
14,573
520
160
6
0
526,448
4
W
Cupid
16,642
594
162
6
0
534,266
0
L
Amaterasu
10,424
372
62
2
0
509,589
1
L
Loki
13,541
484
102
4
0
539,483
3
L
Anhur
13,268
474
117
4
0
472,261
0
L
Hades
13,287
475
95
3
0
425,582
1
W
Xbalanque
19,087
682
249
9
0
543,374
5
W
Fenrir
14,187
507
115
4
0
501,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role