Player Matchup

Nemesis
Nemesis
Silver I
MrDeGoozeGD
Nemesis
Silver I
Level 67
God Stats
2W - 4L
1,593 SR
Queue Stats
4W - 4L
1,597 MMR
Solo
Athena
Athena
Gold II
WelshyLiam
Athena
Gold II
Level 159
God Stats
12W - 21L
1,472 SR
Queue Stats
437W - 441L
1,572 MMR
Solo
Tiamat
Tiamat
Gold II
Winter_Jus
Tiamat
Gold II
Level 148
God Stats
13W - 10L
1,597 SR
Queue Stats
196W - 176L
1,594 MMR
Solo
Tyr
Tyr
Gold III
Yeesuuus
Tyr
Gold III
Level 127
God Stats
10W - 16L
1,461 SR
Queue Stats
296W - 314L
1,575 MMR
Solo
Medusa
Medusa
Gold III
xItsyoboiii
Medusa
Gold III
Level 156
God Stats
17W - 15L
1,487 SR
Queue Stats
472W - 503L
1,574 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,522 SR
1,582 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,605 SR
1,570 MMR
Hel
Hel
Gold II
 
Hel
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
MagoSalazar
Neith
Bronze III
Level 65
God Stats
2W - 5L
1,651 SR
Queue Stats
3W - 11L
1,600 MMR
Solo
Sol
Sol
Gold III
Nuergal
Sol
Gold III
Level 123
God Stats
5W - 8L
1,713 SR
Queue Stats
342W - 335L
1,532 MMR
Party 1
Loki
Loki
Gold III
hurtxn
Loki
Gold III
Level 129
God Stats
105W - 78L
1,580 SR
Queue Stats
130W - 107L
1,620 MMR
Solo
King Arthur
King Arthur
Gold III
losbenardon
King Arthur
Gold III
Level 87
God Stats
26W - 24L
1,581 SR
Queue Stats
115W - 121L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrDeGoozeGD
Nemesis
12
2 / 0 / 2
6,948
534
3,388
8,732
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
WelshyLiam
Athena
10
4 / 1 / 3
6,819
525
5,169
12,930
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
Winter_Jus
Tiamat
11
0 / 3 / 0
6,180
475
4,249
6,711
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 1 / 0
6,961
535
5,172
11,332
5,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
3 / 3 / 4
7,734
595
8,597
9,057
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Cu ChulainnNu WaKhepriCupidSet

VS

Bans
JanusGuan YuAnubisHerculesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 2 / 4
6,114
470
3,205
9,154
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 3
6,120
471
3,724
7,097
1,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
12
2 / 0 / 1
7,153
550
8,531
6,826
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
hurtxn
Loki
12
5 / 3 / 1
7,345
565
5,826
7,890
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
losbenardon
King Arthur
14
1 / 0 / 1
7,750
596
9,091
10,355
5,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
8
8
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
4
1
L
0
4
3
0.38
W
Nemesis
MrDeGoozeGD
Nemesis
2
0
2
3
L
Sol
2
0
1
2.5
W
Athena
WelshyLiam
Athena
4
1
3
5.5
W
Tiamat
Winter_Jus
Tiamat
0
3
0
0
W
0
1
0
0
L
Loki
hurtxn
Loki
5
3
1
1.83
L
King Arthur
losbenardon
King Arthur
1
0
1
1.5
W
Medusa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
30,377
48,762
Taken
41,322
24,683
Mitigated
18,902
15,284
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,205
558
1,507
3,303
9,154
6,184
283
3,649
5,505
14,416
0
L
3,724
1,020
0
240
7,097
1,704
342
564
6,533
0
24,240
W
Nemesis
MrDeGoozeGD
Nemesis
3,388
1,349
0
2,075
8,732
3,743
0
1,940
6,792
0
45,813
L
Sol
8,531
3,496
0
3,496
6,826
2,616
479
3,867
2,959
48,262
0
W
Athena
WelshyLiam
Athena
5,169
1,852
0
2,164
12,930
8,278
18
5,885
7,045
18,269
0
W
Tiamat
Winter_Jus
Tiamat
4,249
392
0
1,632
6,711
3,553
0
2,904
3,807
32,724
0
W
5,172
651
0
5,728
11,332
5,776
0
0
11,332
0
44,782
L
Loki
hurtxn
Loki
5,826
2,224
0
2,288
7,890
2,457
0
861
7,029
0
31,118
L
King Arthur
losbenardon
King Arthur
9,091
692
0
4,292
10,355
5,941
0
477
9,878
0
52,711
W
Medusa
8,597
4,395
0
3,685
9,057
3,333
826
1,007
8,050
0
49,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
34,482
351
Minions Killed
337
0
Camps Cleared
0
1,322,571
Distance Traveled
1,262,473
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,114
470
12
1
0
235,086
6
L
Neith
6,120
471
50
4
0
241,516
3
W
Nemesis
6,948
534
86
7
0
317,139
4
L
Sol
7,153
550
100
8
0
254,029
7
W
Athena
6,819
525
17
1
0
285,975
5
W
Tiamat
6,180
475
69
5
0
235,573
4
W
Tyr
6,961
535
94
7
0
276,142
3
L
Loki
7,345
565
54
4
0
254,965
6
L
King Arthur
7,750
596
121
9
0
276,877
5
W
Medusa
7,734
595
85
7
0
207,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role