Player Matchup

Tsukuyomi
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
Level 29
God Stats
79W - 93L
1,521 SR
Queue Stats
122W - 150L
1,441 Elo+
Solo
Set
Set
SamDryx
Set
Level 14
God Stats
11W - 8L
1,402 SR
Queue Stats
16W - 22L
1,243 Elo+
Solo
Ra
Ra
bellwulf
Ra
Level 29
God Stats
1W - 0L
1,218 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
dacaixaST
Chaac
Level 16
God Stats
7W - 15L
1,500 SR
Queue Stats
309W - 351L
1,337 Elo+
Solo
Neith
Neith
eduardovitti
Neith
Level 27
God Stats
41W - 71L
1,391 SR
Queue Stats
157W - 249L
1,211 Elo+
Solo
Team Averages
Level 23
1,406 SR
1,346 Elo+

VS

Team Averages
Level 11
1,507 SR
1,287 Elo+
Zeus
Zeus
CPdoMAL
Zeus
Level 22
God Stats
13W - 6L
1,781 SR
Queue Stats
85W - 102L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Chiaretto-Zelt
Danzaburou
Level 14
God Stats
3W - 4L
1,319 SR
Queue Stats
5W - 9L
1,413 Elo+
Solo
Neith
Neith
KI1R4
Neith
Level 4
God Stats
0W - 3L
1,436 SR
Queue Stats
1W - 5L
1,315 Elo+
Solo
Izanami
Izanami
Murilo0983669
Izanami
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,170 Elo+
Party 1
Ra
Ra
shodakim
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
13
8 / 2 / 1
8,532
609
8,418
7,088
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
14
4 / 1 / 2
8,832
631
5,693
8,487
4,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 4 / 0
6,890
492
1,586
4,584
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
dacaixaST
Chaac
13
9 / 1 / 4
8,436
603
5,508
8,915
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,040
431
4,214
6,369
1,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CPdoMAL
Zeus
12
4 / 3 / 1
7,467
533
4,507
6,830
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Chiaretto-Zelt
Danzaburou
9
1 / 3 / 3
5,798
414
1,909
7,354
1,668
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
KI1R4
Neith
12
4 / 2 / 2
6,950
496
6,240
8,045
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
4
0 / 4 / 0
4,766
340
755
2,870
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 0
6,324
452
5,267
9,905
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
22
Kills
9
11
Deaths
23
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
CPdoMAL
Zeus
4
3
1
1.5
L
Danzaburou
Chiaretto-Zelt
Danzaburou
1
3
3
0.83
W
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
8
2
1
4.25
L
Neith
KI1R4
Neith
4
2
2
2.5
L
Izanami
0
4
0
0
W
Set
4
1
2
5
W
1
4
0
0.25
W
Chaac
dacaixaST
Chaac
9
1
4
11
W
0
3
1
0.17
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
18,678
35,443
Taken
35,004
17,803
Mitigated
8,828
9,109
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
CPdoMAL
Zeus
4,507
483
0
751
6,830
1,542
568
47
6,783
25,694
0
L
Danzaburou
Chiaretto-Zelt
Danzaburou
1,909
460
0
1,200
7,354
1,668
382
295
7,005
0
16,444
W
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
8,418
1,935
0
2,192
7,088
2,558
0
1,368
5,702
0
50,381
L
Neith
KI1R4
Neith
6,240
2,121
0
4,145
8,045
1,898
538
1,060
6,830
0
31,494
L
Izanami
755
490
0
30
2,870
848
0
0
2,745
0
7,331
W
Set
5,693
2,635
0
1,085
8,487
4,183
0
4,162
4,305
0
50,289
W
1,586
239
764
367
4,584
1,429
1,384
456
4,128
33,774
0
W
Chaac
dacaixaST
Chaac
5,508
1,581
0
4,061
8,915
7,850
1,015
3,451
5,165
0
31,991
W
4,214
2,015
0
640
6,369
1,783
1,288
0
6,369
0
26,449
L
5,267
1,710
0
1,143
9,905
2,872
274
0
9,705
30,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
31,305
368
Minions Killed
220
0
Camps Cleared
0
1,303,428
Distance Traveled
1,042,259
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,467
533
58
4
0
247,076
2
L
Danzaburou
5,798
414
32
2
0
210,039
2
W
Tsukuyomi
8,532
609
97
7
0
293,536
1
L
Neith
6,950
496
53
4
0
249,083
0
L
Izanami
4,766
340
9
1
0
106,403
0
W
Set
8,832
631
100
7
0
256,250
0
W
Ra
6,890
492
76
5
0
248,282
0
W
Chaac
8,436
603
50
4
0
261,833
5
W
Neith
6,040
431
45
3
0
243,527
0
L
Ra
6,324
452
68
5
0
229,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role