Player Matchup

Chaac
Chaac
BMoney014
Chaac
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 203L
1,475 Elo+
Solo
Neith
Neith
Girl_of_Violet
Neith
Level 101
God Stats
363W - 424L
1,536 SR
Queue Stats
363W - 430L
1,486 Elo+
Solo
Chang'e
Chang'e
Ipoomypants
Chang'e
Level 42
God Stats
32W - 34L
1,500 SR
Queue Stats
227W - 256L
1,480 Elo+
Solo
Team Averages
Level 88
1,512 SR
1,480 Elo+

VS

Team Averages
Level 109
1,502 SR
1,526 Elo+
Sylvanus
Sylvanus
Bormeskr
Sylvanus
Level 106
God Stats
5W - 6L
1,664 SR
Queue Stats
266W - 224L
1,543 Elo+
Party 1
Medusa
Medusa
Rageingfat
Medusa
Level 136
God Stats
3W - 0L
1,571 SR
Queue Stats
72W - 61L
1,533 Elo+
Party 1
Tiamat
Tiamat
derpychickens53
Tiamat
Level 85
God Stats
1W - 1L
1,271 SR
Queue Stats
51W - 48L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BMoney014
Chaac
17
4 / 5 / 2
13,472
612
25,134
33,414
28,811
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 1 / 4
12,253
557
23,534
8,251
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Ipoomypants
Chang'e
16
1 / 3 / 4
12,368
562
14,320
15,692
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bormeskr
Sylvanus
17
6 / 1 / 2
14,297
650
14,121
34,234
24,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
Rageingfat
Medusa
16
2 / 2 / 6
13,054
593
16,760
17,487
6,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 8
12,666
576
13,375
24,105
14,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
9
9
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
BMoney014
Chaac
4
5
2
1
W
Sylvanus
Bormeskr
Sylvanus
6
1
2
7
L
1
1
4
3
L
Chang'e
Ipoomypants
Chang'e
1
3
4
1
W
Medusa
Rageingfat
Medusa
2
2
6
2.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,988
Damage
44,256
57,357
Taken
75,826
37,620
Mitigated
45,474
28,345
Healing
41,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BMoney014
Chaac
25,134
5,059
0
9,208
33,414
28,811
1,162
15,955
17,459
0
89,537
W
Sylvanus
Bormeskr
Sylvanus
14,121
3,658
8,577
20,957
34,234
24,513
521
6,061
27,691
41,126
0
L
23,534
2,797
1,963
2,294
8,251
3,048
1,675
3,885
4,366
0
77,618
L
Chang'e
Ipoomypants
Chang'e
14,320
2,222
6,130
8,750
15,692
5,761
395
7,745
7,947
60,851
0
W
Medusa
Rageingfat
Medusa
16,760
7,249
1,868
2,214
17,487
6,709
1,043
4,003
13,306
0
72,924
W
13,375
1,457
1,300
7,034
24,105
14,252
0
3,470
20,414
81,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
40,017
292
Minions Killed
246
0
Camps Cleared
0
1,178,657
Distance Traveled
1,092,917
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,472
612
88
4
0
361,668
0
W
Sylvanus
14,297
650
50
2
0
319,283
0
L
Neith
12,253
557
112
5
0
400,853
6
L
Chang'e
12,368
562
92
4
0
416,136
4
W
Medusa
13,054
593
78
4
0
380,939
1
W
Tiamat
12,666
576
118
5
0
392,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role