Player Matchup

Set
Set
ARC4N9NE
Set
Level 9
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 9L
1,113 Elo+
Solo
Apollo
Apollo
JAVISGEEK
Apollo
Level 5
God Stats
7W - 7L
1,459 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 2
Cerberus
Cerberus
RFS CAOS 13
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,208 Elo+
Party 2
Nu Wa
Nu Wa
jonsony12
Nu Wa
Level 25
God Stats
2W - 1L
1,819 SR
Queue Stats
104W - 127L
1,385 Elo+
Solo
Kukulkan
Kukulkan
thrista
Kukulkan
Level 23
God Stats
8W - 5L
1,836 SR
Queue Stats
89W - 109L
1,374 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,301 Elo+

VS

Team Averages
Level 26
1,567 SR
1,448 Elo+
Yemoja
Yemoja
Bell Cranel5914
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,353 Elo+
Solo
Pele
Pele
BoinkJuggs
Pele
Level 6
God Stats
3W - 1L
1,731 SR
Queue Stats
5W - 3L
1,637 Elo+
Party 1
Rama
Rama
DeRp Diamond
Rama
Level 59
God Stats
24W - 16L
1,603 SR
Queue Stats
142W - 120L
1,539 Elo+
Party 1
Ra
Ra
LigmaBallsSon
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 61L
1,402 Elo+
Solo
Set
Set
streetshark91
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 361L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,568
315
2,172
17,742
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
JAVISGEEK
Apollo
16
1 / 7 / 5
9,858
411
5,236
15,618
5,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
RFS CAOS 13
Cerberus
15
5 / 6 / 4
10,641
443
15,057
25,623
22,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
jonsony12
Nu Wa
16
2 / 7 / 11
10,259
427
18,395
13,778
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
thrista
Kukulkan
18
10 / 2 / 3
12,091
504
18,817
13,468
6,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
8,749
365
3,636
12,505
7,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 2 / 5
14,634
610
21,037
22,674
10,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 3 / 7
13,579
566
15,659
20,792
8,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 4
10,987
458
18,840
16,951
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 8
11,062
461
3,954
18,127
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
18
Kills
29
31
Deaths
19
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
0
5
8
0.8
W
15
2
5
8.75
W
10
3
7
4.5
L
Apollo
JAVISGEEK
Apollo
1
7
5
0.5
W
4
6
4
1
L
Cerberus
RFS CAOS 13
Cerberus
5
6
4
1.17
L
Nu Wa
jonsony12
Nu Wa
2
7
11
1.07
W
0
3
8
1.33
L
Kukulkan
thrista
Kukulkan
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,677
Damage
63,126
86,229
Taken
91,049
45,629
Mitigated
38,923
25,116
Healing
24,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,172
1,583
0
3,356
17,742
6,000
0
1,578
16,164
0
29,730
W
3,636
119
1,671
0
12,505
7,087
542
9,494
2,711
12,702
0
W
21,037
4,214
0
5,946
22,674
10,253
3,311
8,946
13,464
0
114,096
W
15,659
11,143
0
9,768
20,792
8,414
3,181
9,979
10,659
0
104,120
L
Apollo
JAVISGEEK
Apollo
5,236
2,806
0
4,497
15,618
5,509
565
4,539
11,079
0
50,405
W
18,840
2,119
636
5,742
16,951
5,313
1,042
13,236
3,281
85,325
0
L
Cerberus
RFS CAOS 13
Cerberus
15,057
521
477
8,491
25,623
22,350
131
8,568
17,055
60,753
0
L
Nu Wa
jonsony12
Nu Wa
18,395
5,435
0
1,033
13,778
4,913
665
5,156
8,622
54,367
0
W
3,954
1,296
0
754
18,127
7,856
1,819
9,557
8,344
0
67,261
L
Kukulkan
thrista
Kukulkan
18,817
2,945
0
7,262
13,468
6,857
1,511
2,635
10,833
93,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
59,011
467
Minions Killed
598
0
Camps Cleared
0
1,820,367
Distance Traveled
2,188,946
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,568
315
41
2
0
368,866
0
W
Yemoja
8,749
365
16
1
0
409,881
0
W
Pele
14,634
610
145
6
0
513,922
0
W
Rama
13,579
566
176
7
0
430,426
1
L
Apollo
9,858
411
89
4
0
373,332
0
W
Ra
10,987
458
150
6
0
381,830
0
L
Cerberus
10,641
443
90
4
0
454,014
2
L
Nu Wa
10,259
427
84
4
0
371,082
2
W
Set
11,062
461
111
5
0
452,887
0
L
Kukulkan
12,091
504
163
7
0
253,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role