Player Matchup

Gilgamesh
Gilgamesh
DiabloTheDog
Gilgamesh
Level 11
God Stats
13W - 4L
1,585 SR
Queue Stats
104W - 93L
1,643 Elo+
Solo
Anhur
Anhur
DrHedron
Anhur
Level 22
God Stats
7W - 6L
1,493 SR
Queue Stats
45W - 50L
1,549 Elo+
Solo
Janus
Janus
Jesucitin01
Janus
Level 18
God Stats
10W - 6L
1,609 SR
Queue Stats
43W - 36L
1,602 Elo+
Solo
Horus
Horus
XxavoxX
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 71L
1,606 Elo+
Solo
Thanatos
Thanatos
sw1shh7
Thanatos
Level 14
God Stats
2W - 1L
1,808 SR
Queue Stats
40W - 36L
1,783 Elo+
Solo
Team Averages
Level 19
1,599 SR
1,637 Elo+

VS

Team Averages
Level 18
1,707 SR
1,651 Elo+
Heimdallr
Heimdallr
ApeWithBow
Heimdallr
Level 27
God Stats
19W - 6L
1,842 SR
Queue Stats
106W - 26L
1,855 Elo+
Solo
Ymir
Ymir
Gavaal
Ymir
Level 18
God Stats
3W - 3L
1,831 SR
Queue Stats
36W - 38L
1,606 Elo+
Solo
Hachiman
Hachiman
HeroinHeroout
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Willothegods
Kukulkan
Level 14
God Stats
19W - 4L
1,862 SR
Queue Stats
61W - 40L
1,637 Elo+
Solo
Da Ji
Da Ji
foskito
Da Ji
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 98L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiabloTheDog
Gilgamesh
12
7 / 1 / 0
7,190
654
4,436
4,815
2,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
DrHedron
Anhur
11
2 / 0 / 2
6,281
571
4,195
5,359
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 0 / 4
7,549
686
4,411
5,183
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
XxavoxX
Horus
10
2 / 0 / 6
6,392
581
3,694
6,562
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
sw1shh7
Thanatos
11
6 / 2 / 3
6,945
631
4,382
6,939
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApeWithBow
Heimdallr
9
1 / 3 / 0
5,706
519
5,292
7,407
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Gavaal
Ymir
7
0 / 3 / 0
4,394
399
1,841
6,319
3,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HeroinHeroout
Hachiman
7
1 / 6 / 0
4,950
450
809
4,760
1,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Willothegods
Kukulkan
9
1 / 6 / 0
5,250
477
4,269
7,183
2,670
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
foskito
Da Ji
8
0 / 2 / 0
4,872
443
1,148
5,660
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
20
Kills
3
3
Deaths
20
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ApeWithBow
Heimdallr
1
3
0
0.33
W
Gilgamesh
DiabloTheDog
Gilgamesh
7
1
0
7
W
Anhur
DrHedron
Anhur
2
0
2
3
L
Ymir
Gavaal
Ymir
0
3
0
0
L
Hachiman
HeroinHeroout
Hachiman
1
6
0
0.17
W
3
0
4
5
L
Kukulkan
Willothegods
Kukulkan
1
6
0
0.17
W
Horus
XxavoxX
Horus
2
0
6
5
L
Da Ji
foskito
Da Ji
0
2
0
0
W
Thanatos
sw1shh7
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
13,359
28,858
Taken
31,329
10,417
Mitigated
10,076
14,410
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ApeWithBow
Heimdallr
5,292
3,248
0
1,916
7,407
1,397
0
0
7,407
0
26,994
W
Gilgamesh
DiabloTheDog
Gilgamesh
4,436
1,283
0
1,644
4,815
2,408
747
215
4,600
0
37,228
W
Anhur
DrHedron
Anhur
4,195
1,855
0
2,356
5,359
1,210
495
119
5,240
0
36,775
L
Ymir
Gavaal
Ymir
1,841
827
0
1,099
6,319
3,529
0
345
5,934
12,832
0
L
Hachiman
HeroinHeroout
Hachiman
809
588
0
8
4,760
1,076
0
717
4,001
0
10,896
W
4,411
446
0
899
5,183
1,822
0
2,407
2,776
53,194
0
L
Kukulkan
Willothegods
Kukulkan
4,269
559
0
478
7,183
2,670
0
2,536
4,481
29,926
0
W
Horus
XxavoxX
Horus
3,694
2,109
1,036
3,469
6,562
2,633
80
1,486
5,076
0
14,662
L
Da Ji
foskito
Da Ji
1,148
489
0
1,951
5,660
1,404
0
523
5,095
0
18,414
W
Thanatos
sw1shh7
Thanatos
4,382
2,109
0
5,006
6,939
2,344
0
1,883
5,056
0
26,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
25,172
348
Minions Killed
191
0
Camps Cleared
0
1,096,618
Distance Traveled
827,448
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,706
519
47
4
0
179,716
4
W
Gilgamesh
7,190
654
76
7
0
193,862
4
W
Anhur
6,281
571
65
6
0
193,371
0
L
Ymir
4,394
399
19
2
0
177,527
1
L
Hachiman
4,950
450
29
3
0
161,627
0
W
Janus
7,549
686
125
11
0
222,630
1
L
Kukulkan
5,250
477
45
4
0
166,726
4
W
Horus
6,392
581
27
2
0
254,034
7
L
Da Ji
4,872
443
51
5
0
141,852
1
W
Thanatos
6,945
631
55
5
0
232,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role