Player Matchup

Sol
Sol
Gold V
OnlyDeathKums
Sol
Gold V
Level 65
God Stats
19W - 18L
1,564 SR
Queue Stats
364W - 359L
1,395 MMR
Solo
Loki
Loki
Silver I
SDW Zing
Loki
Silver I
Level 79
God Stats
12W - 11L
1,598 SR
Queue Stats
35W - 45L
1,152 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Versace Gohan
Kumbhakarna
Silver III
Level 126
God Stats
3W - 2L
1,508 SR
Queue Stats
18W - 31L
1,049 MMR
Solo
Achilles
Achilles
Gold IV
aBatlWithCancer
Achilles
Gold IV
Level 61
God Stats
1W - 5L
1,444 SR
Queue Stats
40W - 31L
1,407 MMR
Solo
Apollo
Apollo
Silver I
hardextremexd
Apollo
Silver I
Level 94
God Stats
3W - 4L
1,613 SR
Queue Stats
155W - 178L
1,123 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,545 SR
1,225 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,588 SR
1,224 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
GuzmanEP
Ah Muzen Cab
Gold V
Level 69
God Stats
11W - 12L
1,605 SR
Queue Stats
78W - 81L
1,286 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
IKawauso
Zhong Kui
Gold V
Level 106
God Stats
2W - 0L
1,717 SR
Queue Stats
144W - 145L
1,377 MMR
Solo
Arachne
Arachne
Silver I
Inbound420
Arachne
Silver I
Level 101
God Stats
27W - 12L
1,531 SR
Queue Stats
114W - 105L
1,080 MMR
Solo
Ymir
Ymir
Silver III
lejosur
Ymir
Silver III
Level 93
God Stats
1W - 0L
1,577 SR
Queue Stats
21W - 30L
993 MMR
Solo
Amaterasu
Amaterasu
Silver IV
rainmankhef
Amaterasu
Silver IV
Level 46
God Stats
1W - 1L
1,508 SR
Queue Stats
8W - 9L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 10
13,121
423
24,823
21,395
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
20
13 / 10 / 6
17,399
561
23,102
27,293
11,122
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Versace Gohan
Kumbhakarna
18
1 / 5 / 13
11,907
384
11,261
33,898
31,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
20
9 / 5 / 6
15,196
490
31,107
35,741
45,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 8 / 6
15,504
500
7,411
29,890
12,084
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AphroditeSetHadesAnhur

VS

Bans
King ArthurThanatosTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GuzmanEP
Ah Muzen Cab
20
10 / 5 / 8
18,084
583
33,733
35,286
19,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
IKawauso
Zhong Kui
20
9 / 8 / 14
16,999
548
35,423
27,536
21,685
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Inbound420
Arachne
20
11 / 2 / 9
18,466
596
20,212
25,870
23,576
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
lejosur
Ymir
20
4 / 4 / 17
18,106
584
13,347
27,443
30,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
rainmankhef
Amaterasu
20
3 / 10 / 8
15,108
487
10,842
30,610
28,259
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
93
29
Kills
37
37
Deaths
29
41
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GuzmanEP
Ah Muzen Cab
10
5
8
2.8
W
Zhong Kui
IKawauso
Zhong Kui
9
8
14
2
W
Arachne
Inbound420
Arachne
11
2
9
7.75
L
2
9
10
0.78
L
Loki
13
10
6
1.6
L
Kumbhakarna
Versace Gohan
Kumbhakarna
1
5
13
1.5
L
Achilles
9
5
6
2.4
L
4
8
6
0.88
W
Ymir
lejosur
Ymir
4
4
17
3.13
W
Amaterasu
rainmankhef
Amaterasu
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,704
Damage
113,557
148,217
Taken
146,745
108,440
Mitigated
122,841
31,679
Healing
54,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GuzmanEP
Ah Muzen Cab
33,733
23,206
0
21,530
35,286
19,169
10,295
8,578
26,628
0
158,310
W
Zhong Kui
IKawauso
Zhong Kui
35,423
5,672
0
9,795
27,536
21,685
3,148
9,244
18,292
110,859
0
W
Arachne
Inbound420
Arachne
20,212
14,464
0
11,826
25,870
23,576
2,328
4,965
20,905
0
158,801
L
24,823
4,642
0
3,549
21,395
8,365
1,662
6,741
14,579
87,132
2,518
L
Loki
23,102
6,382
1,523
5,566
27,293
11,122
2,435
11,720
15,548
0
96,223
L
Kumbhakarna
Versace Gohan
Kumbhakarna
11,261
743
848
1,743
33,898
31,312
203
14,049
19,701
41,846
0
L
Achilles
31,107
10,372
0
9,117
35,741
45,557
0
10,952
24,432
0
126,404
L
7,411
5,528
0
9,333
29,890
12,084
2,376
5,455
24,330
0
130,876
W
Ymir
lejosur
Ymir
13,347
597
0
5,620
27,443
30,152
0
9,504
17,939
56,242
0
W
Amaterasu
rainmankhef
Amaterasu
10,842
3,697
0
5,350
30,610
28,259
365
4,250
26,212
0
64,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,127
Gold Earned
86,763
786
Minions Killed
667
0
Camps Cleared
0
2,795,437
Distance Traveled
2,834,961
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,084
583
186
6
0
481,628
3
W
Zhong Kui
16,999
548
165
5
0
498,448
4
W
Arachne
18,466
596
147
5
0
666,933
5
L
Sol
13,121
423
183
6
0
501,477
6
L
Loki
17,399
561
153
5
0
533,521
4
L
Kumbhakarna
11,907
384
70
2
0
632,003
11
L
Achilles
15,196
490
181
6
0
604,459
7
L
Apollo
15,504
500
199
6
0
523,977
5
W
Ymir
18,106
584
67
2
0
580,679
12
W
Amaterasu
15,108
487
102
3
0
607,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role