Player Matchup

Hachiman
Hachiman
ADAL1C1A
Hachiman
Level 85
God Stats
5W - 6L
1,602 SR
Queue Stats
670W - 657L
1,525 Elo+
Solo
Ra
Ra
GreyKilljoy
Ra
Level 125
God Stats
1W - 2L
1,164 SR
Queue Stats
125W - 145L
1,570 Elo+
Solo
Merlin
Merlin
TrapNetwork
Merlin
Level 123
God Stats
15W - 13L
1,310 SR
Queue Stats
578W - 466L
1,633 Elo+
Solo
Raijin
Raijin
Vytriolic
Raijin
Level 160
God Stats
3W - 2L
1,793 SR
Queue Stats
294W - 310L
1,577 Elo+
Solo
Chaac
Chaac
smartoldcracker
Chaac
Level 152
God Stats
9W - 4L
1,500 SR
Queue Stats
348W - 364L
1,514 Elo+
Solo
Team Averages
Level 129
1,474 SR
1,564 Elo+

VS

Team Averages
Level 129
1,478 SR
1,595 Elo+
Baron Samedi
Baron Samedi
Bombadier54
Baron Samedi
Level 142
God Stats
3W - 2L
1,425 SR
Queue Stats
173W - 187L
1,673 Elo+
Solo
Geb
Geb
Grailums
Geb
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
394W - 407L
1,546 Elo+
Solo
Ullr
Ullr
MOON88
Ullr
Level 160
God Stats
1W - 1L
1,286 SR
Queue Stats
240W - 249L
1,540 Elo+
Solo
Odin
Odin
MrSmithffs
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,688 Elo+
Solo
Loki
Loki
PoopSoup530
Loki
Level 106
God Stats
7W - 6L
1,677 SR
Queue Stats
863W - 864L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADAL1C1A
Hachiman
18
2 / 7 / 14
11,256
625
16,153
16,678
7,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 4 / 17
11,684
649
15,168
15,664
14,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
12 / 3 / 11
13,611
756
31,160
19,414
10,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Vytriolic
Raijin
18
4 / 8 / 6
11,530
641
9,522
18,956
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 9 / 7
12,619
701
17,665
26,070
26,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bombadier54
Baron Samedi
20
7 / 4 / 16
12,692
705
29,716
23,970
12,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
4 / 8 / 20
12,196
678
14,700
29,209
39,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
MOON88
Ullr
20
7 / 4 / 13
13,062
726
15,178
16,301
7,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 5 / 24
11,625
646
7,344
22,342
22,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 6 / 12
14,165
787
19,587
18,280
9,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
115
27
Kills
30
31
Deaths
27
55
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ADAL1C1A
Hachiman
2
7
14
1.29
W
Baron Samedi
Bombadier54
Baron Samedi
7
4
16
3.75
W
4
8
20
1.75
L
2
4
17
2.63
W
Ullr
MOON88
Ullr
7
4
13
3.38
W
1
5
24
2.6
W
11
6
12
2.83
L
Merlin
12
3
11
5.83
L
Raijin
Vytriolic
Raijin
4
8
6
0.88
L
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,668
Damage
86,525
96,782
Taken
110,102
66,918
Mitigated
92,010
41,247
Healing
42,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ADAL1C1A
Hachiman
16,153
8,298
2,580
1,719
16,678
7,404
715
7,786
8,892
0
24,430
W
Baron Samedi
Bombadier54
Baron Samedi
29,716
2,038
11,035
10,539
23,970
12,972
546
13,774
10,196
60,720
0
W
14,700
1,812
2,907
2,470
29,209
39,314
128
12,510
16,699
24,387
0
L
15,168
463
7,812
6,080
15,664
14,468
226
5,916
9,748
29,262
0
W
Ullr
MOON88
Ullr
15,178
10,505
1,921
2,622
16,301
7,596
2,704
8,550
7,751
0
34,918
W
7,344
1,354
2,076
4,834
22,342
22,563
419
11,553
10,789
0
19,504
W
19,587
3,155
2,290
2,159
18,280
9,565
1,372
9,728
8,552
0
37,340
L
Merlin
31,160
2,206
3,838
8,434
19,414
10,228
929
7,480
11,934
63,536
0
L
Raijin
Vytriolic
Raijin
9,522
201
2,726
1,970
18,956
8,130
216
9,379
9,577
18,036
0
L
17,665
2,882
191
5,897
26,070
26,688
0
13,855
12,215
399
32,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
63,740
184
Minions Killed
168
0
Camps Cleared
0
1,347,442
Distance Traveled
1,503,693
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,256
625
26
1
0
271,085
0
W
Baron Samedi
12,692
705
62
3
0
289,117
1
W
Geb
12,196
678
8
0
0
296,312
2
L
Ra
11,684
649
41
2
0
287,857
2
W
Ullr
13,062
726
54
3
0
281,905
0
W
Odin
11,625
646
13
1
0
324,595
1
W
Loki
14,165
787
31
2
0
311,764
0
L
Merlin
13,611
756
60
3
0
283,233
1
L
Raijin
11,530
641
27
2
0
249,393
1
L
Chaac
12,619
701
30
2
0
255,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role