Player Matchup

Izanami
Izanami
ChedderGibb
Izanami
Level 24
God Stats
11W - 12L
1,424 SR
Queue Stats
113W - 129L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
ParagonMid23
Baron Samedi
Level 28
God Stats
24W - 14L
1,643 SR
Queue Stats
98W - 109L
1,557 Elo+
Solo
Ymir
Ymir
SeekNDestroy295
Ymir
Level 22
God Stats
1W - 3L
1,388 SR
Queue Stats
27W - 32L
1,534 Elo+
Solo
Achilles
Achilles
TheEmptyGuy
Achilles
Level 13
God Stats
1W - 2L
1,639 SR
Queue Stats
19W - 17L
1,577 Elo+
Solo
Jing Wei
Jing Wei
thiccysarah
Jing Wei
Level 29
God Stats
27W - 19L
1,706 SR
Queue Stats
352W - 278L
1,688 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,577 Elo+

VS

Team Averages
Level 21
1,662 SR
1,650 Elo+
Cthulhu
Cthulhu
Axesofran
Cthulhu
Level 28
God Stats
4W - 1L
1,655 SR
Queue Stats
29W - 26L
1,520 Elo+
Solo
Janus
Janus
JustTakeiTTT
Janus
Level 28
God Stats
11W - 13L
1,568 SR
Queue Stats
170W - 188L
1,506 Elo+
Solo
Neith
Neith
leagueroxx
Neith
Level 15
God Stats
4W - 1L
1,731 SR
Queue Stats
23W - 6L
1,810 Elo+
Party 1
Cu Chulainn
Cu Chulainn
majo suarez1502
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,660 Elo+
Solo
Loki
Loki
why4hours
Loki
Level 26
God Stats
17W - 2L
1,856 SR
Queue Stats
122W - 32L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChedderGibb
Izanami
16
0 / 5 / 2
8,912
469
3,069
14,774
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ParagonMid23
Baron Samedi
15
4 / 6 / 2
9,183
483
7,201
16,584
7,088
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 6 / 2
7,266
382
4,900
11,812
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
TheEmptyGuy
Achilles
16
4 / 5 / 1
9,683
510
17,291
23,441
23,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
thiccysarah
Jing Wei
17
3 / 4 / 2
10,148
534
8,781
13,464
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axesofran
Cthulhu
15
4 / 2 / 8
10,504
553
9,196
15,087
11,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 1 / 3
11,300
595
10,936
10,716
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
7 / 1 / 6
11,834
623
12,748
13,880
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
majo suarez1502
Cu Chulainn
17
5 / 4 / 1
10,819
569
14,267
20,101
12,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
16
4 / 4 / 7
10,107
532
13,007
11,057
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
26
26
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Axesofran
Cthulhu
4
2
8
4
L
Izanami
ChedderGibb
Izanami
0
5
2
0.2
W
6
1
3
7.5
L
Baron Samedi
ParagonMid23
Baron Samedi
4
6
2
0.83
L
1
6
2
0.33
L
Achilles
TheEmptyGuy
Achilles
4
5
1
0.9
W
Neith
7
1
6
10
W
Cu Chulainn
majo suarez1502
Cu Chulainn
5
4
1
1.38
L
Jing Wei
thiccysarah
Jing Wei
3
4
2
1
W
Loki
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
60,154
80,075
Taken
70,841
47,742
Mitigated
38,159
25,677
Healing
25,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Axesofran
Cthulhu
9,196
590
1,103
3,780
15,087
11,240
82
4,881
10,206
35,300
0
L
Izanami
ChedderGibb
Izanami
3,069
1,507
0
6,074
14,774
4,790
0
2,844
11,812
0
61,546
W
10,936
851
378
2,499
10,716
4,309
606
2,014
8,702
81,582
0
L
Baron Samedi
ParagonMid23
Baron Samedi
7,201
726
599
4,806
16,584
7,088
0
6,991
9,219
43,433
0
L
4,900
1,252
0
1,866
11,812
7,831
0
3,507
8,305
27,258
0
L
Achilles
TheEmptyGuy
Achilles
17,291
6,000
0
7,339
23,441
23,194
0
3,635
19,722
10,983
60,140
W
Neith
12,748
7,594
0
8,858
13,880
5,331
1,214
2,519
11,361
0
99,839
W
Cu Chulainn
majo suarez1502
Cu Chulainn
14,267
3,306
0
5,298
20,101
12,845
343
3,225
16,876
7,718
65,976
L
Jing Wei
thiccysarah
Jing Wei
8,781
6,672
0
4,993
13,464
4,839
0
4,499
8,947
0
66,631
W
Loki
13,007
4,897
0
3,154
11,057
4,434
0
2,207
8,850
0
69,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
54,564
507
Minions Killed
595
0
Camps Cleared
0
1,578,787
Distance Traveled
1,817,323
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,504
553
32
2
0
395,176
2
L
Izanami
8,912
469
148
8
0
330,108
0
W
Janus
11,300
595
162
9
0
365,006
5
L
Baron Samedi
9,183
483
62
3
0
317,759
2
L
Ymir
7,266
382
34
2
0
237,224
2
L
Achilles
9,683
510
126
7
0
354,708
0
W
Neith
11,834
623
160
8
0
320,354
2
W
Cu Chulainn
10,819
569
136
7
0
346,435
4
L
Jing Wei
10,148
534
137
7
0
338,988
2
W
Loki
10,107
532
105
6
0
390,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role