Player Matchup

Vamana
Vamana
Carusor
Vamana
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 22L
1,326 Elo+
Party 1
Hercules
Hercules
CultivaAceitunas
Hercules
Level 27
God Stats
1W - 2L
1,735 SR
Queue Stats
48W - 24L
1,777 Elo+
Solo
Loki
Loki
Daku123
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
Kylca
Heimdallr
Level 27
God Stats
17W - 15L
1,537 SR
Queue Stats
64W - 81L
1,359 Elo+
Party 1
Anubis
Anubis
MircoHK1
Anubis
Level 29
God Stats
5W - 1L
1,761 SR
Queue Stats
41W - 39L
1,534 Elo+
Solo
Team Averages
Level 25
1,607 SR
1,473 Elo+

VS

Team Averages
Level 20
1,537 SR
1,480 Elo+
Nemesis
Nemesis
ArlaCultura
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,680 Elo+
Solo
Nu Wa
Nu Wa
Sugaarmy
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
danani
Cthulhu
Level 29
God Stats
2W - 1L
1,493 SR
Queue Stats
13W - 13L
1,297 Elo+
Party 2
Achilles
Achilles
magnuspauli
Achilles
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,369 Elo+
Party 2
Rama
Rama
pilouyojo
Rama
Level 22
God Stats
22W - 23L
1,691 SR
Queue Stats
140W - 146L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Carusor
Vamana
11
0 / 0 / 0
5,809
528
3,381
5,154
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 3 / 0
5,549
504
3,784
9,166
3,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Daku123
Loki
8
0 / 5 / 0
4,988
453
915
8,283
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Kylca
Heimdallr
9
0 / 2 / 1
5,053
459
3,039
5,134
1,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
MircoHK1
Anubis
11
1 / 1 / 0
6,062
551
4,111
6,745
2,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArlaCultura
Nemesis
11
5 / 1 / 2
6,792
617
5,023
5,720
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Sugaarmy
Nu Wa
12
4 / 0 / 1
7,363
669
6,285
3,817
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
danani
Cthulhu
10
2 / 1 / 4
6,155
560
5,318
6,580
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Achilles
magnuspauli
Achilles
10
0 / 0 / 1
5,446
495
2,920
5,157
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
9
0 / 1 / 2
5,281
480
1,986
6,255
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArlaCultura
Nemesis
5
1
2
6
L
Vamana
Carusor
Vamana
0
0
0
0
L
2
3
0
0.67
L
Loki
Daku123
Loki
0
5
0
0
L
Heimdallr
Kylca
Heimdallr
0
2
1
0.25
L
Anubis
MircoHK1
Anubis
1
1
0
1
W
Nu Wa
Sugaarmy
Nu Wa
4
0
1
4.5
W
Cthulhu
danani
Cthulhu
2
1
4
4
W
Achilles
magnuspauli
Achilles
0
0
1
0.5
W
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,230
Damage
21,532
34,482
Taken
27,529
12,035
Mitigated
12,775
11,528
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArlaCultura
Nemesis
5,023
2,163
0
854
5,720
1,642
0
949
4,771
0
41,902
L
Vamana
Carusor
Vamana
3,381
956
0
2,124
5,154
2,534
0
405
4,282
0
29,189
L
3,784
1,303
0
2,324
9,166
3,644
0
4,127
4,987
0
14,498
L
Loki
Daku123
Loki
915
69
0
2,853
8,283
1,827
0
645
7,460
0
21,931
L
Heimdallr
Kylca
Heimdallr
3,039
1,944
0
1,328
5,134
1,436
0
2,188
2,866
0
20,706
L
Anubis
MircoHK1
Anubis
4,111
0
0
2,899
6,745
2,594
252
3,642
2,861
35,054
0
W
Nu Wa
Sugaarmy
Nu Wa
6,285
1,417
0
914
3,817
848
34
2,173
1,644
44,084
0
W
Cthulhu
danani
Cthulhu
5,318
1,218
346
2,822
6,580
3,384
178
298
6,282
14,794
0
W
Achilles
magnuspauli
Achilles
2,920
494
0
476
5,157
5,393
0
0
5,157
0
17,361
W
Rama
1,986
1,304
0
2,966
6,255
1,508
676
691
5,564
0
34,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
31,037
264
Minions Killed
318
0
Camps Cleared
0
947,737
Distance Traveled
1,034,243
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,792
617
83
8
0
246,079
3
L
Vamana
5,809
528
51
5
0
183,624
3
L
Hercules
5,549
504
27
2
0
204,758
0
L
Loki
4,988
453
59
5
0
171,623
3
L
Heimdallr
5,053
459
53
5
0
188,394
3
L
Anubis
6,062
551
74
7
0
199,338
2
W
Nu Wa
7,363
669
95
9
0
200,663
3
W
Cthulhu
6,155
560
10
1
0
209,130
2
W
Achilles
5,446
495
51
5
0
201,197
0
W
Rama
5,281
480
79
7
0
177,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role