Player Matchup

Kukulkan
Kukulkan
BlueDak
Kukulkan
Level 128
God Stats
6W - 4L
1,570 SR
Queue Stats
18W - 21L
1,505 Elo+
Solo
Hercules
Hercules
Jokerisx
Hercules
Level 17
God Stats
7W - 10L
1,436 SR
Queue Stats
49W - 64L
1,433 Elo+
Party 1
Khepri
Khepri
Nization
Khepri
Level 37
God Stats
0W - 2L
1,075 SR
Queue Stats
16W - 8L
1,556 Elo+
Party 3
Cernunnos
Cernunnos
PRGBlueDevil
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 94L
1,437 Elo+
Party 3
Scylla
Scylla
thevick001
Scylla
Level 145
God Stats
7W - 7L
1,513 SR
Queue Stats
276W - 290L
1,461 Elo+
Party 1
Team Averages
Level 75
1,419 SR
1,478 Elo+

VS

Team Averages
Level 123
1,593 SR
1,633 Elo+
Kukulkan
Kukulkan
Arkdaim
Kukulkan
Level 150
God Stats
13W - 6L
1,356 SR
Queue Stats
455W - 255L
1,708 Elo+
Party 2
Gilgamesh
Gilgamesh
Horrighon
Gilgamesh
Level 144
God Stats
57W - 23L
1,795 SR
Queue Stats
455W - 258L
1,704 Elo+
Party 2
Merlin
Merlin
NinjaKittyKisses
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Wulfenleid
Jormungandr
Level 18
God Stats
3W - 0L
1,816 SR
Queue Stats
15W - 4L
1,754 Elo+
Party 2
Ullr
Ullr
ktankd
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueDak
Kukulkan
18
3 / 4 / 4
12,755
911
19,050
15,541
7,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Jokerisx
Hercules
17
0 / 12 / 3
10,955
783
5,551
28,325
25,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Nization
Khepri
18
0 / 9 / 7
11,534
824
5,352
26,880
37,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
PRGBlueDevil
Cernunnos
17
3 / 5 / 3
12,126
866
15,182
17,530
8,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
thevick001
Scylla
18
2 / 5 / 5
12,220
873
12,850
16,721
7,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arkdaim
Kukulkan
20
9 / 1 / 14
14,437
1,031
28,313
6,560
3,057
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Horrighon
Gilgamesh
20
7 / 2 / 23
15,044
1,075
22,587
17,002
24,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 1 / 18
12,725
909
18,158
8,381
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Wulfenleid
Jormungandr
20
0 / 2 / 24
14,178
1,013
9,055
19,617
30,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
ktankd
Ullr
20
15 / 2 / 10
14,485
1,035
21,553
11,534
5,667
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
124
8
Kills
35
35
Deaths
8
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arkdaim
Kukulkan
9
1
14
16
L
Kukulkan
BlueDak
Kukulkan
3
4
4
1.25
W
Gilgamesh
Horrighon
Gilgamesh
7
2
23
9.25
L
Hercules
Jokerisx
Hercules
0
12
3
0.13
W
4
1
18
13
L
Khepri
Nization
Khepri
0
9
7
0.39
L
Cernunnos
PRGBlueDevil
Cernunnos
3
5
3
0.9
W
Jormungandr
Wulfenleid
Jormungandr
0
2
24
6
W
Ullr
ktankd
Ullr
15
2
10
10
L
Scylla
thevick001
Scylla
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,985
Damage
99,666
104,997
Taken
63,094
87,406
Mitigated
67,095
3,224
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arkdaim
Kukulkan
28,313
1,080
0
767
6,560
3,057
0
3,599
2,961
61,941
0
L
Kukulkan
BlueDak
Kukulkan
19,050
1,854
0
766
15,541
7,716
0
9,055
6,486
79,277
0
W
Gilgamesh
Horrighon
Gilgamesh
22,587
5,244
0
338
17,002
24,321
0
8,860
8,142
2,888
35,438
L
Hercules
Jokerisx
Hercules
5,551
1,925
0
1,475
28,325
25,996
0
14,516
13,809
0
15,012
W
18,158
613
1,644
1,672
8,381
3,869
0
6,447
1,934
47,577
0
L
Khepri
Nization
Khepri
5,352
373
0
0
26,880
37,157
0
11,330
15,550
8,361
0
L
Cernunnos
PRGBlueDevil
Cernunnos
15,182
7,968
0
983
17,530
8,752
0
11,123
6,407
0
36,617
W
Jormungandr
Wulfenleid
Jormungandr
9,055
964
456
2,329
19,617
30,181
0
10,831
8,786
23,881
0
W
Ullr
ktankd
Ullr
21,553
13,771
0
163
11,534
5,667
0
7,515
4,019
0
43,949
L
Scylla
thevick001
Scylla
12,850
1,406
0
0
16,721
7,785
0
11,882
4,839
32,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
70,869
260
Minions Killed
278
6
Camps Cleared
13
1,249,804
Distance Traveled
1,370,335
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,437
1,031
100
7
2
284,064
0
L
Kukulkan
12,755
911
138
10
2
258,442
2
W
Gilgamesh
15,044
1,075
27
2
5
290,422
3
L
Hercules
10,955
783
13
1
1
208,612
3
W
Merlin
12,725
909
70
5
0
246,635
0
L
Khepri
11,534
824
2
0
1
242,619
0
L
Cernunnos
12,126
866
40
3
1
260,122
1
W
Jormungandr
14,178
1,013
29
2
1
269,608
0
W
Ullr
14,485
1,035
52
4
5
279,606
2
L
Scylla
12,220
873
67
5
1
280,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role