Player Matchup

Kukulkan
Kukulkan
DracoFuentes
Kukulkan
Level 63
God Stats
12W - 9L
1,437 SR
Queue Stats
43W - 56L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Dumbb3lls
Gilgamesh
Level 97
God Stats
9W - 6L
1,602 SR
Queue Stats
115W - 109L
1,539 Elo+
Solo
Discordia
Discordia
Lement 1972
Discordia
Level 84
God Stats
61W - 38L
1,581 SR
Queue Stats
277W - 273L
1,462 Elo+
Solo
Serqet
Serqet
MrGibsyDanger
Serqet
Level 97
God Stats
2W - 0L
1,158 SR
Queue Stats
50W - 41L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cesarsc
Ah Muzen Cab
Level 86
God Stats
40W - 55L
1,396 SR
Queue Stats
375W - 390L
1,489 Elo+
Solo
Team Averages
Level 85
1,435 SR
1,450 Elo+

VS

Team Averages
Level 85
1,516 SR
1,418 Elo+
Ra
Ra
DamienSyn
Ra
Level 65
God Stats
3W - 5L
1,585 SR
Queue Stats
222W - 242L
1,479 Elo+
Solo
Anhur
Anhur
DavetheWave2338
Anhur
Level 62
God Stats
0W - 2L
1,313 SR
Queue Stats
25W - 51L
1,398 Elo+
Solo
Ganesha
Ganesha
JACKAL-PTY
Ganesha
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
133W - 159L
1,362 Elo+
Solo
Osiris
Osiris
Rayckryx
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
snowyowl135
Sun Wukong
Level 113
God Stats
4W - 4L
1,680 SR
Queue Stats
82W - 99L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DracoFuentes
Kukulkan
17
1 / 0 / 10
10,636
967
9,276
5,939
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Dumbb3lls
Gilgamesh
18
12 / 0 / 8
12,248
1,113
21,438
14,794
9,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Lement 1972
Discordia
17
2 / 0 / 11
10,230
930
15,132
2,810
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 0 / 9
10,824
984
11,606
7,664
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
cesarsc
Ah Muzen Cab
17
1 / 0 / 10
10,386
944
11,046
2,900
1,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

263

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,282
844
11,568
14,705
6,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 0
9,324
848
7,424
15,457
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
JACKAL-PTY
Ganesha
16
0 / 5 / 0
10,555
960
5,607
15,223
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Rayckryx
Osiris
14
0 / 2 / 0
8,970
815
2,965
14,849
12,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
snowyowl135
Sun Wukong
15
0 / 1 / 0
9,374
852
3,545
13,954
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
22
Kills
0
0
Deaths
22
48
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
7
0
0
W
Kukulkan
DracoFuentes
Kukulkan
1
0
10
6
W
Gilgamesh
Dumbb3lls
Gilgamesh
12
0
8
16
L
Ganesha
JACKAL-PTY
Ganesha
0
5
0
0
W
Discordia
Lement 1972
Discordia
2
0
11
7.5
W
6
0
9
10.5
L
Osiris
Rayckryx
Osiris
0
2
0
0
W
Ah Muzen Cab
cesarsc
Ah Muzen Cab
1
0
10
6
L
Sun Wukong
snowyowl135
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,498
Damage
31,109
34,107
Taken
74,188
17,493
Mitigated
50,818
5,621
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,568
351
2,340
2,306
14,705
6,775
0
3,144
11,561
31,824
0
L
7,424
3,619
0
582
15,457
5,403
0
4,596
10,345
0
18,562
W
Kukulkan
DracoFuentes
Kukulkan
9,276
704
558
534
5,939
2,264
0
3,310
2,579
37,022
0
W
Gilgamesh
Dumbb3lls
Gilgamesh
21,438
6,018
0
1,047
14,794
9,056
0
8,259
6,460
0
34,915
L
Ganesha
JACKAL-PTY
Ganesha
5,607
367
0
1,632
15,223
15,065
0
5,977
9,246
29,429
0
W
Discordia
Lement 1972
Discordia
15,132
459
0
1,298
2,810
1,076
0
1,508
1,277
35,397
0
W
11,606
2,850
0
608
7,664
3,917
0
2,291
5,273
0
12,076
L
Osiris
Rayckryx
Osiris
2,965
1,242
191
512
14,849
12,313
0
5,571
8,834
0
13,031
W
Ah Muzen Cab
cesarsc
Ah Muzen Cab
11,046
3,027
243
1,333
2,900
1,180
0
1,807
1,068
0
35,377
L
Sun Wukong
snowyowl135
Sun Wukong
3,545
695
0
705
13,954
11,262
0
5,120
8,516
0
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,324
Gold Earned
47,505
214
Minions Killed
250
7
Camps Cleared
8
1,145,615
Distance Traveled
1,029,668
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,282
844
84
8
0
210,631
0
L
Anhur
9,324
848
43
4
4
191,813
3
W
Kukulkan
10,636
967
82
7
0
216,316
0
W
Gilgamesh
12,248
1,113
33
3
3
244,436
0
L
Ganesha
10,555
960
10
1
0
195,237
0
W
Discordia
10,230
930
39
4
2
221,353
0
W
Serqet
10,824
984
2
0
2
239,643
0
L
Osiris
8,970
815
30
3
1
197,519
0
W
Ah Muzen Cab
10,386
944
58
5
0
223,867
0
L
Sun Wukong
9,374
852
83
8
3
234,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role