Player Matchup

Neith
Neith
CoffeeCommander
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 1
Bellona
Bellona
DaEggie
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,387 Elo+
Solo
Cthulhu
Cthulhu
EgonTheMachin
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 1
Skadi
Skadi
LokiSupremacy
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Rotolis
Aphrodite
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 148L
1,500 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,404 Elo+

VS

Team Averages
Level 20
1,504 SR
1,431 Elo+
Olorun
Olorun
Astro99
Olorun
Level 27
God Stats
7W - 5L
1,667 SR
Queue Stats
61W - 73L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
BombEMaradon
Sun Wukong
Level 18
God Stats
5W - 9L
1,472 SR
Queue Stats
22W - 33L
1,338 Elo+
Party 2
Xing Tian
Xing Tian
Luiman
Xing Tian
Level 27
God Stats
0W - 4L
1,192 SR
Queue Stats
54W - 68L
1,392 Elo+
Party 2
Ra
Ra
Nalluna
Ra
Level 9
God Stats
2W - 1L
1,790 SR
Queue Stats
17W - 18L
1,493 Elo+
Solo
Nemesis
Nemesis
xiaoyanzifei
Nemesis
Level 21
God Stats
3W - 4L
1,398 SR
Queue Stats
65W - 70L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
10,587
481
14,051
14,458
5,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
DaEggie
Bellona
16
3 / 8 / 2
10,375
472
6,630
15,576
11,024
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
15
2 / 5 / 9
10,003
455
12,100
19,065
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 4 / 3
13,721
624
26,011
16,240
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Rotolis
Aphrodite
18
5 / 4 / 5
11,797
536
10,103
17,562
7,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Astro99
Olorun
19
9 / 5 / 6
12,699
577
21,188
22,857
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
BombEMaradon
Sun Wukong
17
4 / 7 / 4
11,030
501
10,234
18,929
18,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Luiman
Xing Tian
15
4 / 5 / 8
10,765
489
8,599
22,497
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
5 / 7 / 2
10,255
466
5,787
13,486
8,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
xiaoyanzifei
Nemesis
18
4 / 5 / 4
11,656
530
7,417
19,728
9,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
50
27
Kills
26
29
Deaths
29
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
Astro99
Olorun
9
5
6
2.4
L
Sun Wukong
BombEMaradon
Sun Wukong
4
7
4
0.86
W
4
8
7
0.94
W
Bellona
DaEggie
Bellona
3
8
2
0.5
W
Cthulhu
2
5
9
1.3
W
13
4
3
3.63
L
Xing Tian
Luiman
Xing Tian
4
5
8
1.6
L
5
7
2
0.86
W
Aphrodite
Rotolis
Aphrodite
5
4
5
1.88
L
Nemesis
xiaoyanzifei
Nemesis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,895
Damage
53,225
82,901
Taken
97,497
42,120
Mitigated
63,652
22,374
Healing
29,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Astro99
Olorun
21,188
10,918
1,306
11,637
22,857
9,844
958
7,180
15,427
111,397
0
L
Sun Wukong
BombEMaradon
Sun Wukong
10,234
1,303
0
284
18,929
18,951
3,657
1,919
16,960
0
63,563
W
14,051
8,269
0
2,960
14,458
5,355
3,644
8,832
5,626
0
44,590
W
Bellona
DaEggie
Bellona
6,630
2,042
0
1,371
15,576
11,024
115
2,400
13,176
0
53,124
W
Cthulhu
12,100
586
0
2,513
19,065
11,199
435
13,266
5,799
38,153
0
W
26,011
12,641
0
3,060
16,240
7,123
9,288
7,411
8,829
0
108,235
L
Xing Tian
Luiman
Xing Tian
8,599
913
0
4,429
22,497
16,260
60
5,185
16,887
27,101
0
L
5,787
581
3,898
2,209
13,486
8,915
1,063
2,728
10,683
29,901
0
W
Aphrodite
Rotolis
Aphrodite
10,103
2,633
1,828
10,642
17,562
7,419
1,578
4,416
13,146
74,369
0
L
Nemesis
xiaoyanzifei
Nemesis
7,417
2,755
0
5,841
19,728
9,682
1,573
4,341
15,337
751
67,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,483
Gold Earned
56,405
503
Minions Killed
485
0
Camps Cleared
0
1,842,229
Distance Traveled
1,884,837
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,699
577
163
7
0
375,862
5
L
Sun Wukong
11,030
501
118
5
0
402,125
0
W
Neith
10,587
481
65
3
0
362,746
1
W
Bellona
10,375
472
91
4
0
381,947
1
W
Cthulhu
10,003
455
51
2
0
429,620
0
W
Skadi
13,721
624
178
8
0
323,202
0
L
Xing Tian
10,765
489
32
1
0
366,800
0
L
Ra
10,255
466
54
2
0
361,707
2
W
Aphrodite
11,797
536
118
5
0
344,714
4
L
Nemesis
11,656
530
118
5
0
378,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role