Player Matchup

Chronos
Chronos
That_Short_Kidd_
Chronos
Level 49
God Stats
1W - 1L
1,300 SR
Queue Stats
96W - 110L
1,324 Elo+
Party 1
Skadi
Skadi
Xx_TheHuntsman
Skadi
Level 81
God Stats
10W - 5L
1,514 SR
Queue Stats
91W - 106L
1,315 Elo+
Party 1
Jormungandr
Jormungandr
closter12
Jormungandr
Level 49
God Stats
2W - 2L
1,211 SR
Queue Stats
4W - 9L
1,156 Elo+
Solo
Team Averages
Level 60
1,342 SR
1,265 Elo+

VS

Team Averages
Level 101
1,486 SR
1,391 Elo+
Gilgamesh
Gilgamesh
Deestroy7793
Gilgamesh
Level 97
God Stats
39W - 36L
1,664 SR
Queue Stats
636W - 756L
1,428 Elo+
Solo
Cthulhu
Cthulhu
HP9999
Cthulhu
Level 104
God Stats
3W - 5L
1,294 SR
Queue Stats
122W - 153L
1,322 Elo+
Solo
Sol
Sol
j_herfield
Sol
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 107L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
9,495
791
2,795
6,505
2,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 2 / 2
10,874
906
11,897
9,649
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
closter12
Jormungandr
13
1 / 1 / 8
8,753
729
3,413
10,528
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deestroy7793
Gilgamesh
12
3 / 4 / 2
8,794
733
6,166
11,492
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
HP9999
Cthulhu
3
0 / 0 / 0
6,162
514
0
0
0
13
3 / 7 / 3
8,784
732
12,027
12,863
4,696
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
6
6
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Deestroy7793
Gilgamesh
3
4
2
1
L
Cthulhu
HP9999
Cthulhu
0
0
0
0
W
1
3
8
1.67
W
9
2
2
5
W
Jormungandr
closter12
Jormungandr
1
1
8
5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
18,193
26,682
Taken
24,355
16,440
Mitigated
9,321
2,052
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Deestroy7793
Gilgamesh
6,166
1,122
30
2,291
11,492
4,625
0
3,458
7,909
0
35,422
L
Cthulhu
HP9999
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,795
826
0
1,302
6,505
2,389
1,230
3,907
2,598
19,298
0
W
11,897
6,126
0
500
9,649
3,789
1,665
3,910
5,739
0
52,834
W
Jormungandr
closter12
Jormungandr
3,413
1,592
0
250
10,528
10,262
530
3,888
6,640
21,207
0
L
12,027
3,800
0
3,510
12,863
4,696
540
2,596
10,142
43,106
1,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
23,740
135
Minions Killed
118
0
Camps Cleared
0
683,457
Distance Traveled
426,763
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,794
733
42
4
0
243,263
1
L
Cthulhu
6,162
514
0
0
0
288
0
W
Chronos
9,495
791
34
3
0
233,011
0
W
Skadi
10,874
906
72
6
0
223,296
1
W
Jormungandr
8,753
729
29
2
0
227,150
0
L
Sol
8,784
732
76
6
0
183,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role