Player Matchup

Yemoja
Yemoja
Born To Miss
Yemoja
Level 62
God Stats
2W - 2L
1,359 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Medusa
Medusa
Wasting Em
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Ra
Ra
jclemmer1989
Ra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Team Averages
Level 69
1,453 SR
1,273 Elo+

VS

Team Averages
Level 80
1,452 SR
1,346 Elo+
King Arthur
King Arthur
DemonStyless
King Arthur
Level 108
God Stats
1W - 1L
1,315 SR
Queue Stats
54W - 43L
1,581 Elo+
Solo
Ymir
Ymir
NirvanaNight07
Ymir
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,399 Elo+
Solo
Neith
Neith
xKillerKenny
Neith
Level 69
God Stats
46W - 62L
1,541 SR
Queue Stats
51W - 79L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 4 / 5
10,043
628
6,456
10,862
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Wasting Em
Medusa
11
1 / 7 / 3
9,213
576
7,394
11,640
4,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 1
10,066
629
14,716
5,336
2,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemonStyless
King Arthur
14
2 / 2 / 10
10,705
669
12,840
21,108
13,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 1 / 5
11,161
698
5,416
9,034
6,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 8
10,924
683
6,377
11,724
4,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
13
13
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
5
0.63
W
King Arthur
DemonStyless
King Arthur
2
2
10
3.5
W
7
1
5
9.5
L
Medusa
Wasting Em
Medusa
1
7
3
0.36
L
4
2
1
2.25
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,566
Damage
24,633
27,838
Taken
41,866
17,392
Mitigated
24,392
7,257
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,456
666
2,240
1,368
10,862
10,582
0
2,357
8,505
19,537
0
W
King Arthur
DemonStyless
King Arthur
12,840
1,499
0
6,652
21,108
13,594
265
9,021
12,087
0
59,907
W
5,416
350
828
1,977
9,034
6,457
560
4,970
3,758
24,553
0
L
Medusa
Wasting Em
Medusa
7,394
3,329
489
489
11,640
4,696
0
2,287
9,353
0
31,798
L
14,716
1,477
1,622
1,049
5,336
2,114
0
826
4,510
52,245
0
W
6,377
2,878
927
3,434
11,724
4,341
2,686
7,041
4,683
0
53,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
32,790
147
Minions Killed
205
0
Camps Cleared
0
755,306
Distance Traveled
856,374
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,043
628
35
2
0
269,401
3
W
King Arthur
10,705
669
85
5
0
308,377
0
W
Ymir
11,161
698
29
2
0
262,480
0
L
Medusa
9,213
576
57
4
0
232,473
0
L
Ra
10,066
629
55
3
0
253,432
0
W
Neith
10,924
683
91
6
0
285,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role