Player Matchup

Mercury
Mercury
DarnzRW
Mercury
Level 22
God Stats
12W - 14L
1,439 SR
Queue Stats
242W - 233L
1,324 Elo+
Party 3
Olorun
Olorun
LemonParty69420
Olorun
Level 28
God Stats
7W - 5L
1,507 SR
Queue Stats
149W - 141L
1,474 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RazorBlade74012
Kumbhakarna
Level 28
God Stats
5W - 9L
1,447 SR
Queue Stats
147W - 165L
1,377 Elo+
Party 2
Ganesha
Ganesha
Vegimite man
Ganesha
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 183L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
XxMaRKoS1998xX
Guan Yu
Level 29
God Stats
80W - 72L
1,472 SR
Queue Stats
255W - 260L
1,310 Elo+
Party 3
Team Averages
Level 27
1,473 SR
1,376 Elo+

VS

Team Averages
Level 24
1,527 SR
1,337 Elo+
Chaac
Chaac
BlackVortexx1
Chaac
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 23L
1,279 Elo+
Solo
Fenrir
Fenrir
CELSTRON_07
Fenrir
Level 19
God Stats
8W - 3L
1,715 SR
Queue Stats
24W - 24L
1,349 Elo+
Solo
Sol
Sol
Nasimzaanoun
Sol
Level 29
God Stats
19W - 15L
1,467 SR
Queue Stats
97W - 101L
1,332 Elo+
Party 1
Zhong Kui
Zhong Kui
Ph03n1x--22
Zhong Kui
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
80W - 71L
1,386 Elo+
Solo
Neith
Neith
senchi_ecchi
Neith
Level 28
God Stats
25W - 29L
1,453 SR
Queue Stats
67W - 74L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarnzRW
Mercury
8
1 / 2 / 2
5,154
469
1,221
5,448
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 1
4,993
454
860
1,594
517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
RazorBlade74012
Kumbhakarna
9
3 / 3 / 3
5,803
528
3,560
10,683
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
Vegimite man
Ganesha
8
0 / 4 / 6
5,568
506
3,934
8,374
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 3 / 0
5,823
529
2,858
9,495
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
6,239
567
5,294
6,583
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
3 / 2 / 2
5,944
540
2,115
6,164
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 1
6,331
576
4,146
4,301
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Ph03n1x--22
Zhong Kui
10
2 / 0 / 3
6,103
555
3,499
2,298
1,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 3 / 5
6,181
562
4,902
5,774
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
13
13
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Fenrir
3
2
2
2
L
Mercury
DarnzRW
Mercury
1
2
2
1
L
1
1
1
1.5
W
2
2
1
1.25
W
Zhong Kui
Ph03n1x--22
Zhong Kui
2
0
3
3.5
L
Kumbhakarna
RazorBlade74012
Kumbhakarna
3
3
3
1.5
L
Ganesha
Vegimite man
Ganesha
0
4
6
0.75
L
4
3
0
1.33
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,433
Damage
19,956
35,594
Taken
25,120
17,021
Mitigated
9,386
11,827
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,294
875
0
2,623
6,583
2,947
497
3,033
3,525
0
21,231
W
Fenrir
2,115
214
0
969
6,164
1,826
0
387
5,752
0
25,849
L
Mercury
DarnzRW
Mercury
1,221
475
87
1,478
5,448
1,561
0
1,559
3,889
0
12,221
L
860
331
0
121
1,594
517
1,073
237
1,357
15,252
0
W
4,146
1,996
0
1,866
4,301
1,272
1,718
0
4,076
25,954
2,879
W
Zhong Kui
Ph03n1x--22
Zhong Kui
3,499
421
0
1,379
2,298
1,608
0
514
1,784
27,074
0
L
Kumbhakarna
RazorBlade74012
Kumbhakarna
3,560
419
614
3,469
10,683
4,641
172
763
9,920
26,247
0
L
Ganesha
Vegimite man
Ganesha
3,934
498
0
852
8,374
3,628
438
877
7,497
13,621
0
L
2,858
235
477
4,729
9,495
6,674
0
3,863
5,632
0
17,712
W
4,902
3,437
0
1,852
5,774
1,733
593
4,420
1,329
0
24,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
30,798
173
Minions Killed
248
0
Camps Cleared
0
912,785
Distance Traveled
888,146
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,239
567
41
4
0
191,199
0
W
Fenrir
5,944
540
52
5
0
186,378
1
L
Mercury
5,154
469
32
3
0
182,687
3
L
Olorun
4,993
454
34
3
0
111,211
0
W
Sol
6,331
576
58
5
0
183,771
0
W
Zhong Kui
6,103
555
54
5
0
155,735
0
L
Kumbhakarna
5,803
528
57
5
0
198,317
0
L
Ganesha
5,568
506
6
1
0
218,365
0
L
Guan Yu
5,823
529
44
4
0
202,205
0
W
Neith
6,181
562
43
4
0
171,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role