Player Matchup

Cernunnos
Cernunnos
DAFATKID0608
Cernunnos
Level 27
God Stats
2W - 3L
1,391 SR
Queue Stats
205W - 201L
1,650 Elo+
Solo
Hel
Hel
Elegy091
Hel
Level 20
God Stats
7W - 5L
1,505 SR
Queue Stats
7W - 6L
1,621 Elo+
Solo
Guan Yu
Guan Yu
JudgementStance
Guan Yu
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 204L
1,549 Elo+
Party 1
Hades
Hades
Tallon690
Hades
Level 30
God Stats
3W - 3L
1,532 SR
Queue Stats
159W - 149L
1,587 Elo+
Party 1
Nemesis
Nemesis
superdohj
Nemesis
Level 15
God Stats
13W - 8L
1,814 SR
Queue Stats
208W - 207L
1,580 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,598 Elo+

VS

Team Averages
Level 17
1,603 SR
1,656 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AmericanJoe9014
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 60L
1,779 Elo+
Solo
Camazotz
Camazotz
FixerTB
Camazotz
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
13W - 11L
1,750 Elo+
Solo
Gilgamesh
Gilgamesh
ONE11SHOT
Gilgamesh
Level 29
God Stats
6W - 3L
1,796 SR
Queue Stats
44W - 38L
1,556 Elo+
Solo
Ares
Ares
Pokemonmewgod
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DAFATKID0608
Cernunnos
12
1 / 2 / 3
6,815
487
4,789
11,033
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 0 / 4
6,463
462
3,734
5,922
1,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 0
8,089
578
8,058
12,763
10,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Tallon690
Hades
15
6 / 0 / 1
8,429
602
8,510
9,103
5,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
superdohj
Nemesis
14
5 / 0 / 4
8,265
590
5,907
8,449
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 0
6,524
466
7,206
6,136
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
2 / 2 / 0
7,628
545
9,713
11,216
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
FixerTB
Camazotz
11
0 / 3 / 1
6,229
445
3,541
10,598
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
ONE11SHOT
Gilgamesh
12
1 / 4 / 0
7,520
537
9,014
10,984
5,116
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 6 / 0
4,827
345
66
6,204
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
3
3
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Hachiman
2
2
0
1
W
Cernunnos
DAFATKID0608
Cernunnos
1
2
3
1.25
W
2
0
4
4
L
Camazotz
FixerTB
Camazotz
0
3
1
0.17
W
4
1
0
4
L
Gilgamesh
ONE11SHOT
Gilgamesh
1
4
0
0.25
L
0
6
0
0
W
Hades
Tallon690
Hades
6
0
1
6.5
W
Nemesis
superdohj
Nemesis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,998
Damage
29,540
47,270
Taken
45,138
23,542
Mitigated
16,614
24,499
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,206
1,869
0
134
6,136
2,011
66
3,884
2,252
39,503
0
L
Hachiman
9,713
4,172
0
6,174
11,216
3,395
1,020
1,823
9,393
0
57,905
W
Cernunnos
DAFATKID0608
Cernunnos
4,789
1,782
0
3,086
11,033
3,525
789
428
10,587
0
42,597
W
3,734
332
4,036
4,468
5,922
1,553
700
900
4,972
32,932
0
L
Camazotz
FixerTB
Camazotz
3,541
46
0
4,502
10,598
3,155
0
4,650
5,948
0
29,748
W
8,058
1,621
60
5,324
12,763
10,605
0
554
12,169
0
46,486
L
Gilgamesh
ONE11SHOT
Gilgamesh
9,014
3,404
0
1,023
10,984
5,116
0
0
10,984
0
48,327
L
66
66
0
214
6,204
2,937
0
1,887
4,317
2,535
0
W
Hades
Tallon690
Hades
8,510
1,526
282
6,142
9,103
5,009
82
3,449
5,333
61,963
0
W
Nemesis
superdohj
Nemesis
5,907
2,548
0
1,101
8,449
2,850
0
1,362
6,937
0
52,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
32,728
468
Minions Killed
352
0
Camps Cleared
0
1,314,127
Distance Traveled
1,108,327
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,524
466
88
6
0
198,732
7
L
Hachiman
7,628
545
99
7
0
217,579
1
W
Cernunnos
6,815
487
73
5
0
231,859
5
W
Hel
6,463
462
64
5
0
273,363
2
L
Camazotz
6,229
445
64
5
0
278,092
2
W
Guan Yu
8,089
578
105
8
0
244,839
2
L
Gilgamesh
7,520
537
97
7
0
226,964
2
L
Ares
4,827
345
4
0
0
186,960
0
W
Hades
8,429
602
120
9
0
251,980
2
W
Nemesis
8,265
590
106
8
0
312,086
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role