Player Matchup

Nemesis
Nemesis
BluBoy4eVr
Nemesis
Level 9
God Stats
1W - 4L
1,252 SR
Queue Stats
11W - 14L
1,025 Elo+
Party 1
Anubis
Anubis
GodSpeed3900
Anubis
Level 59
God Stats
11W - 10L
1,181 SR
Queue Stats
220W - 251L
1,338 Elo+
Party 1
Ymir
Ymir
trfzach
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,105 Elo+
Party 1
Team Averages
Level 28
1,311 SR
1,156 Elo+

VS

Team Averages
Level 52
1,644 SR
1,307 Elo+
Chaac
Chaac
ChiefSquirlNuts
Chaac
Level 123
God Stats
10W - 7L
1,666 SR
Queue Stats
66W - 82L
1,384 Elo+
Solo
Serqet
Serqet
ItsEddwin
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 110L
1,421 Elo+
Solo
Scylla
Scylla
LooneyTaps
Scylla
Level 17
God Stats
1W - 1L
1,766 SR
Queue Stats
4W - 11L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BluBoy4eVr
Nemesis
12
5 / 4 / 7
9,988
713
8,950
12,811
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
7 / 10 / 5
9,875
705
13,579
14,420
7,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
trfzach
Ymir
11
2 / 7 / 9
8,753
625
3,074
11,289
9,836
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 9
11,604
829
15,481
14,475
12,089
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
ItsEddwin
Serqet
12
4 / 8 / 12
10,512
751
7,142
12,495
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
LooneyTaps
Scylla
15
7 / 4 / 12
11,167
798
11,405
9,104
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
14
Kills
21
21
Deaths
15
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BluBoy4eVr
Nemesis
5
4
7
2.13
W
10
3
9
4.83
L
Anubis
7
10
5
0.95
W
Serqet
ItsEddwin
Serqet
4
8
12
1.25
W
Scylla
LooneyTaps
Scylla
7
4
12
3.25
L
Ymir
trfzach
Ymir
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
34,028
38,520
Taken
36,074
21,537
Mitigated
17,184
4,456
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BluBoy4eVr
Nemesis
8,950
4,203
0
1,307
12,811
4,490
0
3,605
8,839
0
33,406
W
15,481
3,547
0
4,089
14,475
12,089
898
8,379
6,096
0
53,982
L
Anubis
13,579
1,007
0
2,606
14,420
7,211
0
2,686
11,404
46,569
0
W
Serqet
ItsEddwin
Serqet
7,142
2,083
0
2,364
12,495
2,943
547
4,891
7,604
0
31,652
W
Scylla
LooneyTaps
Scylla
11,405
2,380
106
1,103
9,104
2,152
594
3,529
5,575
30,453
0
L
Ymir
trfzach
Ymir
3,074
880
0
543
11,289
9,836
0
4,816
5,705
6,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
33,283
105
Minions Killed
154
0
Camps Cleared
0
623,112
Distance Traveled
707,307
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,988
713
36
3
0
259,695
3
W
Chaac
11,604
829
81
6
0
254,482
3
L
Anubis
9,875
705
68
5
0
173,446
3
W
Serqet
10,512
751
33
2
0
244,291
0
W
Scylla
11,167
798
40
3
0
208,534
0
L
Ymir
8,753
625
1
0
0
189,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role