Player Matchup

Ares
Ares
Chlortana
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
DarkGhostKanu
Neith
Level 6
God Stats
23W - 32L
1,337 SR
Queue Stats
80W - 101L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hanfuehrer
Cu Chulainn
Level 66
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 2
Hel
Hel
OwlOfParadox
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,514 Elo+
Solo
Fenrir
Fenrir
RamseyOne10
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,361 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,409 Elo+

VS

Team Averages
Level 29
1,427 SR
1,383 Elo+
Neith
Neith
IziFan
Neith
Level 8
God Stats
7W - 11L
1,175 SR
Queue Stats
15W - 24L
1,224 Elo+
Solo
Hel
Hel
Philanthrope
Hel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
RoyLuckyLimoBoy
Ganesha
Level 18
God Stats
4W - 9L
1,377 SR
Queue Stats
22W - 20L
1,474 Elo+
Party 1
Odin
Odin
bobthedogg
Odin
Level 18
God Stats
12W - 7L
1,582 SR
Queue Stats
13W - 10L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
sirkelsaghelvete
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 11L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
0 / 13 / 8
11,756
904
3,800
29,676
21,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 6 / 5
11,559
889
9,436
15,716
13,176
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
Hanfuehrer
Cu Chulainn
18
6 / 10 / 4
13,363
1,028
26,845
35,392
37,538
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 9 / 4
13,019
1,001
32,156
24,476
10,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
0 / 1 / 2
10,281
791
483
1,039
319
Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IziFan
Neith
19
4 / 8 / 20
12,702
977
16,710
20,639
10,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
13 / 2 / 18
14,348
1,104
22,602
19,299
12,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
0 / 1 / 38
15,025
1,156
18,156
18,689
22,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 0 / 26
13,899
1,069
14,561
13,600
14,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
16 / 2 / 15
14,908
1,147
27,617
8,509
4,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
156
13
Kills
39
39
Deaths
13
23
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Ares
0
13
8
0.31
L
1
6
5
0.58
L
Cu Chulainn
Hanfuehrer
Cu Chulainn
6
10
4
0.8
W
Neith
IziFan
Neith
4
8
20
1.75
L
6
9
4
0.89
W
13
2
18
11
L
Fenrir
0
1
2
1
W
0
1
38
19
W
6
0
26
19
W
16
2
15
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,720
Damage
99,646
106,299
Taken
80,736
82,383
Mitigated
64,895
9,615
Healing
28,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,800
1,555
0
227
29,676
21,001
0
19,875
9,801
11,654
0
L
9,436
3,742
0
405
15,716
13,176
0
11,015
4,701
29
33,422
L
Cu Chulainn
Hanfuehrer
Cu Chulainn
26,845
3,382
0
1,244
35,392
37,538
0
20,934
14,164
1,762
55,347
W
Neith
IziFan
Neith
16,710
8,313
0
2,013
20,639
10,818
0
9,783
10,856
231
42,799
L
32,156
3,614
3,197
4,412
24,476
10,349
0
16,496
7,980
56,557
0
W
22,602
2,310
14,549
10,139
19,299
12,159
0
10,134
9,165
33,518
0
L
Fenrir
483
169
0
130
1,039
319
0
235
804
0
3,179
W
18,156
3,208
0
1,869
18,689
22,546
0
8,679
9,531
36,047
0
W
14,561
7,656
0
0
13,600
14,946
0
5,276
8,324
0
27,557
W
27,617
5,289
0
125
8,509
4,426
0
3,443
5,066
46,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,978
Gold Earned
70,882
193
Minions Killed
196
3
Camps Cleared
3
869,357
Distance Traveled
1,358,263
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,756
904
12
1
2
199,509
1
L
Neith
11,559
889
64
5
0
148,392
3
L
Cu Chulainn
13,363
1,028
69
5
0
261,041
0
W
Neith
12,702
977
59
5
0
223,200
2
L
Hel
13,019
1,001
44
3
1
237,242
0
W
Hel
14,348
1,104
39
3
1
292,435
0
L
Fenrir
10,281
791
4
0
0
23,173
0
W
Ganesha
15,025
1,156
3
0
0
284,751
2
W
Odin
13,899
1,069
45
3
1
299,004
1
W
Kukulkan
14,908
1,147
50
4
1
258,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role