Player Matchup

Cerberus
Cerberus
ChedderGibb
Cerberus
Level 24
God Stats
2W - 9L
1,500 SR
Queue Stats
113W - 129L
1,512 Elo+
Solo
Neith
Neith
leagueroxx
Neith
Level 15
God Stats
4W - 1L
1,653 SR
Queue Stats
23W - 6L
1,797 Elo+
Party 1
Bellona
Bellona
necroscope918
Bellona
Level 24
God Stats
17W - 4L
1,857 SR
Queue Stats
176W - 169L
1,527 Elo+
Solo
Mercury
Mercury
thyfatherlog
Mercury
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 90L
1,589 Elo+
Solo
Ra
Ra
why4hours
Ra
Level 26
God Stats
15W - 0L
2,094 SR
Queue Stats
122W - 32L
1,744 Elo+
Party 1
Team Averages
Level 21
1,721 SR
1,634 Elo+

VS

Team Averages
Level 18
1,500 SR
1,658 Elo+
Zeus
Zeus
AFireTrue
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
1,908 Elo+
Party 2
Cerberus
Cerberus
EverTroll BR
Cerberus
Level 22
God Stats
2W - 4L
1,594 SR
Queue Stats
96W - 89L
1,490 Elo+
Solo
Mulan
Mulan
SeekNDestroy295
Mulan
Level 22
God Stats
2W - 3L
1,408 SR
Queue Stats
27W - 32L
1,544 Elo+
Solo
Vamana
Vamana
judeofalltrades
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l960sBroadcast
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 75L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChedderGibb
Cerberus
8
0 / 2 / 1
6,077
405
917
10,333
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Neith
14
5 / 3 / 2
8,358
557
8,307
10,229
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
16
2 / 1 / 2
9,149
610
6,389
10,512
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
thyfatherlog
Mercury
13
3 / 4 / 7
8,129
542
5,968
9,748
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
16 / 0 / 4
10,806
720
15,409
8,912
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 8 / 0
7,522
501
6,930
8,738
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
EverTroll BR
Cerberus
10
0 / 5 / 3
6,358
424
5,689
13,790
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 9 / 3
6,777
452
5,942
14,391
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
7,170
478
2,647
8,137
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
l960sBroadcast
Ah Muzen Cab
15
6 / 3 / 0
8,809
587
10,137
8,985
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
26
Kills
10
10
Deaths
26
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
8
0
0.5
W
Cerberus
ChedderGibb
Cerberus
0
2
1
0.25
L
Cerberus
EverTroll BR
Cerberus
0
5
3
0.3
L
0
9
3
0.17
L
0
1
0
0
L
Ah Muzen Cab
l960sBroadcast
Ah Muzen Cab
6
3
0
2
W
Neith
5
3
2
2
W
Bellona
2
1
2
3
W
Mercury
thyfatherlog
Mercury
3
4
7
1.63
W
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
31,345
49,734
Taken
54,041
20,230
Mitigated
24,848
20,824
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,930
1,015
0
1,126
8,738
2,708
0
2,507
6,231
37,218
0
W
Cerberus
ChedderGibb
Cerberus
917
0
0
3,094
10,333
3,521
0
1,017
9,316
22,721
0
L
Cerberus
EverTroll BR
Cerberus
5,689
853
298
3,763
13,790
7,682
0
4,923
8,867
28,082
0
L
5,942
1,007
0
3,690
14,391
5,104
0
5,280
9,111
0
44,133
L
2,647
239
0
3,597
8,137
6,252
0
2,300
5,837
0
42,995
L
Ah Muzen Cab
l960sBroadcast
Ah Muzen Cab
10,137
3,227
0
1,612
8,985
3,102
0
1,316
7,669
0
63,686
W
Neith
8,307
4,219
0
4,058
10,229
3,048
783
1,478
8,751
0
52,813
W
Bellona
6,389
2,697
0
5,278
10,512
7,218
0
1,421
8,747
0
64,732
W
Mercury
thyfatherlog
Mercury
5,968
2,460
0
2,850
9,748
3,289
0
2,768
6,795
0
38,068
W
15,409
3,549
704
4,840
8,912
3,154
183
5,329
3,181
71,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
36,636
501
Minions Killed
457
0
Camps Cleared
0
1,433,958
Distance Traveled
1,326,034
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,522
501
71
5
0
253,977
0
W
Cerberus
6,077
405
61
4
0
213,137
0
L
Cerberus
6,358
424
78
5
0
263,965
1
L
Mulan
6,777
452
83
6
0
255,365
1
L
Vamana
7,170
478
101
7
0
275,817
3
L
Ah Muzen Cab
8,809
587
124
8
0
276,910
0
W
Neith
8,358
557
106
7
0
256,453
1
W
Bellona
9,149
610
133
9
0
317,799
0
W
Mercury
8,129
542
72
5
0
321,833
1
W
Ra
10,806
720
129
9
0
324,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role