Player Matchup

Awilix
Awilix
AwilixMaiin
Awilix
Level 27
God Stats
36W - 14L
1,847 SR
Queue Stats
140W - 81L
1,644 Elo+
Party 1
Fenrir
Fenrir
SubwayZombie
Fenrir
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,846 Elo+
Solo
Jing Wei
Jing Wei
TTV Erenldot
Jing Wei
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
56W - 37L
1,596 Elo+
Solo
Bacchus
Bacchus
Turmelimurmeli
Bacchus
Level 28
God Stats
17W - 6L
1,656 SR
Queue Stats
121W - 107L
1,627 Elo+
Solo
Nike
Nike
cabey3315
Nike
Level 22
God Stats
5W - 9L
1,355 SR
Queue Stats
106W - 103L
1,420 Elo+
Party 1
Team Averages
Level 22
1,660 SR
1,626 Elo+

VS

Team Averages
Level 42
1,676 SR
1,657 Elo+
Chang'e
Chang'e
DreamingFlower
Chang'e
Level 8
God Stats
68W - 82L
1,666 SR
Queue Stats
109W - 130L
1,606 Elo+
Solo
King Arthur
King Arthur
FeynDoKeizaal24
King Arthur
Level 25
God Stats
8W - 4L
1,747 SR
Queue Stats
35W - 22L
1,571 Elo+
Solo
Anhur
Anhur
KakiiSevilla
Anhur
Level 149
God Stats
15W - 6L
1,941 SR
Queue Stats
508W - 147L
1,767 Elo+
Party 2
Scylla
Scylla
Sparedude1695
Scylla
Level 24
God Stats
7W - 8L
1,526 SR
Queue Stats
78W - 88L
1,515 Elo+
Solo
Mercury
Mercury
kagameEnElpecho
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
9 / 7 / 3
13,687
526
18,380
24,492
11,390
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
1
0 / 1 / 0
6,584
253
0
533
129
Jing Wei
TTV Erenldot
Jing Wei
16
1 / 4 / 6
10,587
407
6,190
15,996
5,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 3
11,125
428
10,834
17,948
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
18
4 / 8 / 4
12,023
462
18,780
34,328
15,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 16
12,181
469
7,414
11,521
4,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
FeynDoKeizaal24
King Arthur
20
4 / 2 / 14
14,345
552
18,058
22,973
22,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 3 / 8
16,133
621
10,338
16,711
6,981
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 15
14,828
570
19,974
13,190
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 3 / 7
16,066
618
14,979
22,481
11,940
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
16
Kills
27
27
Deaths
16
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Awilix
9
7
3
1.5
W
2
5
16
2
W
King Arthur
FeynDoKeizaal24
King Arthur
4
2
14
5.5
W
4
3
8
2.67
W
5
3
15
4.17
L
Fenrir
0
1
0
0
L
Jing Wei
TTV Erenldot
Jing Wei
1
4
6
1
L
2
7
3
0.5
L
Nike
4
8
4
0.75
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,184
Damage
70,763
93,297
Taken
86,876
51,761
Mitigated
51,938
20,719
Healing
31,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
18,380
7,159
0
5,117
24,492
11,390
0
7,913
16,295
0
124,956
W
7,414
158
6,375
4,310
11,521
4,885
999
1,903
9,618
18,380
0
W
King Arthur
FeynDoKeizaal24
King Arthur
18,058
1,603
0
7,748
22,973
22,794
1,250
1,267
21,706
0
70,497
W
10,338
6,218
0
7,067
16,711
6,981
4,709
3,906
12,805
0
151,332
W
19,974
3,347
0
4,327
13,190
5,338
5,073
1,762
11,428
83,050
0
L
Fenrir
0
0
0
0
533
129
0
0
533
0
0
L
Jing Wei
TTV Erenldot
Jing Wei
6,190
4,891
0
3,062
15,996
5,793
0
6,658
8,964
0
53,104
L
10,834
983
0
2,991
17,948
18,894
0
3,864
13,979
53,312
0
L
Nike
18,780
2,569
0
9,549
34,328
15,555
0
8,006
25,670
0
74,345
W
14,979
8,087
0
1,971
22,481
11,940
2,697
2,760
19,721
0
150,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,006
Gold Earned
73,553
475
Minions Killed
691
0
Camps Cleared
0
1,991,701
Distance Traveled
2,454,465
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,687
526
179
7
0
497,955
3
W
Chang'e
12,181
469
12
0
0
498,607
2
W
King Arthur
14,345
552
128
5
0
535,728
4
W
Anhur
16,133
621
223
9
0
404,732
4
W
Scylla
14,828
570
160
6
0
440,981
6
L
Fenrir
6,584
253
0
0
0
16,452
0
L
Jing Wei
10,587
407
100
4
0
543,396
0
L
Bacchus
11,125
428
72
3
0
473,150
8
L
Nike
12,023
462
124
5
0
460,748
2
W
Mercury
16,066
618
168
6
0
574,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role