Player Matchup

Jormungandr
Jormungandr
BladeMaaster
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 2
Hachiman
Hachiman
Blestematul
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Hel
Hel
Pokuston
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
lolcomilol3
Loki
Level 10
God Stats
1W - 2L
1,408 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 2
Bellona
Bellona
xiaoyanzifei
Bellona
Level 21
God Stats
6W - 4L
1,515 SR
Queue Stats
65W - 70L
1,499 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,496 Elo+

VS

Team Averages
Level 41
1,575 SR
1,511 Elo+
Ymir
Ymir
ABCircle
Ymir
Level 12
God Stats
14W - 9L
1,730 SR
Queue Stats
35W - 41L
1,677 Elo+
Party 1
Kukulkan
Kukulkan
Be1azar
Kukulkan
Level 29
God Stats
12W - 8L
1,708 SR
Queue Stats
158W - 159L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BuddyEvil
Ao Kuang
Level 124
God Stats
3W - 1L
1,510 SR
Queue Stats
212W - 191L
1,490 Elo+
Party 1
Izanami
Izanami
Grex15
Izanami
Level 26
God Stats
6W - 12L
1,388 SR
Queue Stats
177W - 171L
1,529 Elo+
Party 3
Horus
Horus
YaroSlave
Horus
Level 15
God Stats
26W - 25L
1,536 SR
Queue Stats
185W - 266L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BladeMaaster
Jormungandr
7
0 / 5 / 0
4,978
498
2,459
5,800
1,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Blestematul
Hachiman
6
0 / 5 / 0
3,870
387
594
4,952
1,144
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 8 / 0
4,038
404
598
5,687
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
4,947
495
3,069
6,271
1,959
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xiaoyanzifei
Bellona
8
2 / 5 / 0
5,115
512
3,824
7,447
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 0 / 8
6,575
658
2,143
5,966
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Be1azar
Kukulkan
12
10 / 0 / 1
7,323
732
6,438
3,260
1,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
BuddyEvil
Ao Kuang
11
3 / 1 / 1
6,425
643
2,445
6,772
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Grex15
Izanami
11
7 / 0 / 2
6,806
681
6,088
3,621
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
YaroSlave
Horus
10
2 / 1 / 3
6,084
608
2,004
5,090
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
24
28
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
8
6
W
Kukulkan
Be1azar
Kukulkan
10
0
1
10.5
L
Jormungandr
BladeMaaster
Jormungandr
0
5
0
0
L
Hachiman
Blestematul
Hachiman
0
5
0
0
W
Ao Kuang
BuddyEvil
Ao Kuang
3
1
1
3.5
W
Izanami
Grex15
Izanami
7
0
2
8
L
0
8
0
0
W
Horus
YaroSlave
Horus
2
1
3
3.5
L
0
5
2
0.2
L
Bellona
xiaoyanzifei
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,544
Damage
19,118
30,157
Taken
24,709
10,369
Mitigated
12,039
1,443
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,143
604
0
1,185
5,966
4,775
196
713
5,253
14,190
0
W
Kukulkan
Be1azar
Kukulkan
6,438
1,384
0
721
3,260
1,216
1,329
1,251
1,957
38,947
0
L
Jormungandr
BladeMaaster
Jormungandr
2,459
384
0
135
5,800
1,454
0
1,479
4,321
15,948
0
L
Hachiman
Blestematul
Hachiman
594
101
0
0
4,952
1,144
0
1,805
3,147
0
7,556
W
Ao Kuang
BuddyEvil
Ao Kuang
2,445
953
0
3,162
6,772
2,955
0
116
6,656
31,507
9,368
W
Izanami
Grex15
Izanami
6,088
3,906
0
1,095
3,621
1,303
446
876
2,745
0
40,626
L
598
366
0
59
5,687
1,633
0
3,799
1,888
6,867
0
W
Horus
YaroSlave
Horus
2,004
1,012
388
2,197
5,090
1,790
890
49
5,041
0
19,306
L
3,069
995
0
576
6,271
1,959
0
1,737
4,534
0
22,684
L
Bellona
xiaoyanzifei
Bellona
3,824
1,111
0
673
7,447
4,179
0
2,048
5,399
0
18,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,948
Gold Earned
33,213
125
Minions Killed
293
0
Camps Cleared
0
798,079
Distance Traveled
936,925
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,575
658
26
3
0
184,756
1
W
Kukulkan
7,323
732
74
7
0
187,539
4
L
Jormungandr
4,978
498
29
3
0
172,792
1
L
Hachiman
3,870
387
9
1
0
161,241
2
W
Ao Kuang
6,425
643
80
8
0
187,310
0
W
Izanami
6,806
681
75
8
0
180,599
2
L
Hel
4,038
404
11
1
0
121,707
0
W
Horus
6,084
608
38
4
0
196,721
1
L
Loki
4,947
495
44
4
0
151,788
0
L
Bellona
5,115
512
32
3
0
190,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role