Player Matchup

Horus
Horus
Borderman-2304
Horus
Level 27
God Stats
6W - 4L
1,542 SR
Queue Stats
41W - 35L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Enjoy2k
Gilgamesh
Level 23
God Stats
28W - 18L
1,519 SR
Queue Stats
49W - 54L
1,290 Elo+
Solo
Arachne
Arachne
MisterDemiGod777
Arachne
Level 29
God Stats
29W - 15L
1,500 SR
Queue Stats
667W - 676L
1,414 Elo+
Solo
Anubis
Anubis
anounams1997
Anubis
Level 26
God Stats
18W - 7L
1,710 SR
Queue Stats
52W - 46L
1,505 Elo+
Solo
Medusa
Medusa
kidgeniusA1
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,290 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,403 Elo+

VS

Team Averages
Level 16
1,557 SR
1,451 Elo+
Zeus
Zeus
DOE_1821
Zeus
Level 26
God Stats
19W - 31L
1,314 SR
Queue Stats
44W - 91L
1,191 Elo+
Party 1
Ah Puch
Ah Puch
HOOT CHAPO DK 5
Ah Puch
Level 29
God Stats
21W - 35L
1,351 SR
Queue Stats
52W - 101L
1,190 Elo+
Party 1
Merlin
Merlin
KINGPLAYER74331
Merlin
Level 7
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Skadi
Skadi
Light Il
Skadi
Level 13
God Stats
4W - 1L
1,886 SR
Queue Stats
15W - 12L
1,518 Elo+
Solo
Ares
Ares
nerve_67
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 15
9,675
509
6,618
15,832
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Enjoy2k
Gilgamesh
19
4 / 0 / 3
11,485
604
3,252
8,030
4,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
18 / 1 / 9
11,943
629
17,500
13,953
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
18 / 1 / 9
12,367
651
19,522
14,718
8,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
5 / 3 / 5
9,423
496
6,726
9,789
3,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 10 / 1
8,116
427
7,787
12,056
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 11 / 1
6,907
364
5,280
11,475
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 0
7,708
406
3,880
8,322
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Light Il
Skadi
15
4 / 7 / 3
10,467
551
11,159
15,536
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 12 / 3
7,745
408
5,859
20,696
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
47
Kills
8
8
Deaths
47
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
Zeus
3
10
1
0.35
W
Gilgamesh
Enjoy2k
Gilgamesh
4
0
3
5.5
L
0
11
1
0.05
L
0
7
0
0
L
Skadi
Light Il
Skadi
4
7
3
0.79
W
18
1
9
22.5
W
Anubis
18
1
9
22.5
W
Medusa
5
3
5
2.5
L
Ares
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,618
Damage
33,965
62,322
Taken
68,085
35,560
Mitigated
24,862
26,550
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,618
3,261
958
4,333
15,832
11,948
783
7,016
8,646
0
24,171
L
Zeus
7,787
1,050
0
0
12,056
2,230
66
5,440
6,616
20,157
0
W
Gilgamesh
Enjoy2k
Gilgamesh
3,252
338
0
685
8,030
4,239
3,274
2,361
5,219
0
73,308
L
5,280
542
0
359
11,475
2,131
339
5,531
5,944
30,485
0
L
3,880
144
0
0
8,322
2,408
11
691
7,631
33,567
0
L
Skadi
Light Il
Skadi
11,159
5,906
0
4,000
15,536
4,034
508
4,554
10,982
0
62,768
W
17,500
14,661
0
8,199
13,953
6,557
221
5,307
8,404
0
56,955
W
Anubis
19,522
1,079
0
10,530
14,718
8,821
596
4,802
9,632
105,302
0
W
Medusa
6,726
3,820
0
1,845
9,789
3,995
2,393
2,148
7,615
0
39,105
L
Ares
5,859
854
0
1,192
20,696
14,059
0
3,306
17,390
19,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
40,943
486
Minions Killed
295
0
Camps Cleared
0
1,755,876
Distance Traveled
1,453,543
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,675
509
26
1
0
352,893
7
L
Zeus
8,116
427
37
2
0
309,675
0
W
Gilgamesh
11,485
604
126
7
0
346,829
0
L
Ah Puch
6,907
364
51
3
0
312,594
0
L
Merlin
7,708
406
80
4
0
276,828
0
L
Skadi
10,467
551
114
6
0
286,449
3
W
Arachne
11,943
629
99
5
0
409,319
0
W
Anubis
12,367
651
157
8
0
314,948
3
W
Medusa
9,423
496
78
4
0
331,887
0
L
Ares
7,745
408
13
1
0
267,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role