Player Matchup

Olorun
Olorun
DinkaDunker
Olorun
Level 23
God Stats
16W - 10L
1,291 SR
Queue Stats
80W - 71L
1,303 Elo+
Party 1
Fenrir
Fenrir
Drako-dog69
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Lil_Schmusi_Vert
Mercury
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 147L
1,316 Elo+
Party 1
Artemis
Artemis
Zeldaisam
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,236 Elo+
Solo
Hachiman
Hachiman
xTheMaaniiac
Hachiman
Level 28
God Stats
6W - 5L
1,190 SR
Queue Stats
74W - 57L
1,020 Elo+
Solo
Team Averages
Level 22
1,396 SR
1,275 Elo+

VS

Team Averages
Level 14
1,473 SR
1,361 Elo+
Bakasura
Bakasura
Hiruka_LeKendoka
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 245L
1,267 Elo+
Party 2
Zhong Kui
Zhong Kui
QoOkLa_mQ
Zhong Kui
Level 17
God Stats
6W - 7L
1,414 SR
Queue Stats
99W - 99L
1,285 Elo+
Solo
Neith
Neith
Rajdowiec31
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SPLINT_xxL
Izanami
Level 17
God Stats
16W - 16L
1,450 SR
Queue Stats
91W - 109L
1,253 Elo+
Party 2
Nemesis
Nemesis
muuffasu
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
10 / 9 / 10
13,883
514
19,151
28,470
10,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
9
0 / 16 / 5
8,594
318
3,748
17,504
8,807
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 11 / 6
13,955
517
18,113
25,469
10,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Zeldaisam
Artemis
6
1 / 3 / 3
7,731
286
3,454
4,393
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
xTheMaaniiac
Hachiman
20
11 / 10 / 5
14,202
526
19,132
22,373
7,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 10 / 18
16,142
598
28,074
27,040
14,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
QoOkLa_mQ
Zhong Kui
20
4 / 4 / 11
13,751
509
14,416
16,123
14,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 11 / 9
12,431
460
9,918
19,890
7,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
SPLINT_xxL
Izanami
20
18 / 4 / 11
16,523
612
21,436
16,412
10,159
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
muuffasu
Nemesis
5
0 / 3 / 0
7,835
290
581
2,170
644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
97
31
Kills
48
49
Deaths
32
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Olorun
10
9
10
1.67
L
Fenrir
0
16
5
0.16
W
16
10
18
2.5
L
9
11
6
1.09
W
Zhong Kui
QoOkLa_mQ
Zhong Kui
4
4
11
2.38
W
10
11
9
1.32
W
Izanami
SPLINT_xxL
Izanami
18
4
11
5.88
L
Artemis
Zeldaisam
Artemis
1
3
3
0.83
W
Nemesis
muuffasu
Nemesis
0
3
0
0
L
Hachiman
xTheMaaniiac
Hachiman
11
10
5
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,598
Damage
74,425
98,209
Taken
81,635
38,893
Mitigated
46,428
13,597
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
19,151
12,448
313
8,253
28,470
10,270
946
4,283
23,689
66,489
0
L
Fenrir
3,748
1,912
0
748
17,504
8,807
284
3,318
14,041
0
16,557
W
28,074
21,272
257
10,120
27,040
14,121
2,990
6,888
20,152
0
74,589
L
18,113
12,025
0
1,510
25,469
10,912
1,600
4,027
21,237
0
92,758
W
Zhong Kui
QoOkLa_mQ
Zhong Kui
14,416
1,281
0
4,158
16,123
14,075
2,911
5,197
10,926
82,393
0
W
9,918
3,433
0
1,260
19,890
7,429
3,005
2,950
16,940
0
33,263
W
Izanami
SPLINT_xxL
Izanami
21,436
17,095
0
1,214
16,412
10,159
4,571
3,819
12,593
0
88,417
L
Artemis
Zeldaisam
Artemis
3,454
1,466
0
0
4,393
1,312
403
665
3,648
0
10,102
W
Nemesis
muuffasu
Nemesis
581
324
0
15
2,170
644
0
297
1,873
0
3,085
L
Hachiman
xTheMaaniiac
Hachiman
19,132
11,126
135
2,638
22,373
7,592
2,411
2,123
19,956
0
96,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
66,682
426
Minions Killed
424
0
Camps Cleared
0
1,753,296
Distance Traveled
1,930,531
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,883
514
92
3
0
380,405
0
L
Fenrir
8,594
318
26
1
0
305,151
3
W
Bakasura
16,142
598
92
3
0
519,249
0
L
Mercury
13,955
517
133
5
0
467,482
0
W
Zhong Kui
13,751
509
134
5
0
438,856
5
W
Neith
12,431
460
51
2
0
385,515
0
W
Izanami
16,523
612
144
5
0
483,660
1
L
Artemis
7,731
286
15
1
0
162,436
3
W
Nemesis
7,835
290
3
0
0
103,251
1
L
Hachiman
14,202
526
160
6
0
437,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role