Player Matchup

Hercules
Hercules
AngelJFL
Hercules
Level 29
God Stats
2W - 3L
1,767 SR
Queue Stats
55W - 43L
1,601 Elo+
Party 2
Izanami
Izanami
ajagTking
Izanami
Level 88
God Stats
9W - 4L
1,652 SR
Queue Stats
133W - 121L
1,668 Elo+
Party 2
Hel
Hel
chesito67
Hel
Level 48
God Stats
1W - 3L
1,372 SR
Queue Stats
47W - 43L
1,599 Elo+
Party 2
Team Averages
Level 55
1,597 SR
1,623 Elo+

VS

Team Averages
Level 69
1,422 SR
1,467 Elo+
Horus
Horus
Bromandudething
Horus
Level 108
God Stats
5W - 8L
1,554 SR
Queue Stats
234W - 198L
1,589 Elo+
Party 1
Hachiman
Hachiman
CAROMANCURRIa
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 39L
1,180 Elo+
Solo
Sol
Sol
Pausepain
Sol
Level 87
God Stats
0W - 4L
1,211 SR
Queue Stats
235W - 195L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngelJFL
Hercules
11
4 / 1 / 9
8,302
755
7,628
7,690
6,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ajagTking
Izanami
13
8 / 1 / 6
9,356
851
11,368
10,948
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 10
7,916
720
3,420
7,056
2,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,084
644
6,329
11,167
8,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
CAROMANCURRIa
Hachiman
7
0 / 11 / 4
6,442
586
3,238
10,864
3,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 0 / 1
7,306
664
10,166
5,961
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
AngelJFL
Hercules
4
1
9
8.5
L
2
3
2
1
L
Hachiman
CAROMANCURRIa
Hachiman
0
11
4
0.18
L
2
0
1
2.5
W
Izanami
ajagTking
Izanami
8
1
6
11
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
19,733
25,694
Taken
27,992
12,478
Mitigated
13,130
13,297
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AngelJFL
Hercules
7,628
1,050
0
1,706
7,690
6,081
32
2,844
4,846
3,094
12,974
L
6,329
3,277
497
3,020
11,167
8,120
0
2,166
9,001
0
20,424
L
Hachiman
CAROMANCURRIa
Hachiman
3,238
2,144
0
119
10,864
3,122
0
1,666
9,198
0
6,922
L
10,166
850
0
3,590
5,961
1,888
0
483
5,478
40,162
0
W
Izanami
ajagTking
Izanami
11,368
8,043
0
3,750
10,948
3,977
1,070
4,599
6,349
0
65,642
W
3,420
601
4,355
3,486
7,056
2,420
0
2,816
4,240
18,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
20,832
164
Minions Killed
111
0
Camps Cleared
0
645,990
Distance Traveled
545,832
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,302
755
11
1
0
239,255
3
L
Horus
7,084
644
18
2
0
195,462
0
L
Hachiman
6,442
586
7
1
0
145,757
0
L
Sol
7,306
664
86
8
0
204,613
5
W
Izanami
9,356
851
125
11
0
181,038
3
W
Hel
7,916
720
28
3
0
225,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role