Player Matchup

Scylla
Scylla
RMShark007
Scylla
Level 28
God Stats
2W - 7L
1,168 SR
Queue Stats
10W - 27L
1,320 Elo+
Solo
Apollo
Apollo
XxHockey50BoyxX
Apollo
Level 27
God Stats
0W - 2L
1,404 SR
Queue Stats
217W - 257L
1,401 Elo+
Solo
Tyr
Tyr
alexsandrogmo736
Tyr
Level 27
God Stats
3W - 12L
1,286 SR
Queue Stats
112W - 130L
1,347 Elo+
Solo
Team Averages
Level 27
1,286 SR
1,356 Elo+

VS

Team Averages
Level 50
1,516 SR
1,389 Elo+
Danzaburou
Danzaburou
GreekSchmeat
Danzaburou
Level 24
God Stats
14W - 13L
1,480 SR
Queue Stats
55W - 65L
1,397 Elo+
Party 1
Arachne
Arachne
Red Tiger023
Arachne
Level 64
God Stats
17W - 18L
1,545 SR
Queue Stats
188W - 214L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
SweatySoldier
Cthulhu
Level 62
God Stats
2W - 3L
1,523 SR
Queue Stats
38W - 56L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RMShark007
Scylla
11
4 / 7 / 0
9,154
654
6,229
9,589
3,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 8 / 4
8,179
584
5,163
13,720
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 4 / 4
9,077
648
6,153
11,430
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreekSchmeat
Danzaburou
14
4 / 1 / 12
10,658
761
7,167
6,984
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Red Tiger023
Arachne
14
10 / 3 / 7
11,515
823
14,156
13,103
5,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
5 / 1 / 13
11,382
813
8,536
7,570
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GreekSchmeat
Danzaburou
4
1
12
10
L
Scylla
RMShark007
Scylla
4
7
0
0.57
W
Arachne
Red Tiger023
Arachne
10
3
7
4.5
W
Cthulhu
5
1
13
11.5
L
0
8
4
0.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
29,859
34,739
Taken
27,657
17,962
Mitigated
13,680
5,283
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GreekSchmeat
Danzaburou
7,167
3,352
391
3,126
6,984
2,712
1,775
2,286
4,698
0
43,885
L
Scylla
RMShark007
Scylla
6,229
634
0
1,578
9,589
3,323
0
1,825
7,764
20,574
0
W
Arachne
Red Tiger023
Arachne
14,156
9,045
429
7,359
13,103
5,118
284
3,012
10,091
0
53,469
W
Cthulhu
8,536
650
537
1,471
7,570
5,850
604
1,111
6,459
30,752
0
L
5,163
2,934
127
1,186
13,720
6,393
0
4,314
9,406
0
25,775
L
6,153
790
552
1,840
11,430
8,246
0
2,481
8,949
0
25,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
33,555
126
Minions Killed
167
0
Camps Cleared
0
664,241
Distance Traveled
807,847
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,658
761
74
5
0
251,304
0
L
Scylla
9,154
654
33
2
0
209,238
0
W
Arachne
11,515
823
51
4
0
273,678
2
W
Cthulhu
11,382
813
42
3
0
282,865
0
L
Apollo
8,179
584
53
4
0
234,080
1
L
Tyr
9,077
648
40
3
0
220,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role