Player Matchup

Rama
Rama
Bronze III
DuLenon
Rama
Bronze III
Level 128
God Stats
1W - 1L
1,638 SR
Queue Stats
46W - 43L
1,413 MMR
Solo
Fenrir
Fenrir
Gold IV
Jingleberries
Fenrir
Gold IV
Level 122
God Stats
22W - 14L
1,880 SR
Queue Stats
171W - 177L
1,482 MMR
Solo
Geb
Geb
Bronze III
MuzicPlayer
Geb
Bronze III
Level 147
God Stats
1W - 1L
1,494 SR
Queue Stats
3W - 4L
1,505 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Prominaar
Erlang Shen
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
gojiramonster
Chang'e
Gold V
Level 113
God Stats
2W - 3L
1,431 SR
Queue Stats
20W - 39L
1,496 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,589 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,426 SR
1,465 MMR
Tsukuyomi
Tsukuyomi
Gold IV
IAmYourOg
Tsukuyomi
Gold IV
Level 113
God Stats
5W - 10L
1,452 SR
Queue Stats
361W - 354L
1,401 MMR
Solo
Anhur
Anhur
Gold IV
Kaxis
Anhur
Gold IV
Level 147
God Stats
9W - 8L
1,510 SR
Queue Stats
101W - 92L
1,403 MMR
Party 1
Ymir
Ymir
Bronze III
TYShenlong
Ymir
Bronze III
Level 128
God Stats
1W - 2L
1,231 SR
Queue Stats
27W - 33L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Tabetaii
Nu Wa
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
xXtrooprXx
Ao Kuang
Gold III
Level 121
God Stats
4W - 3L
1,437 SR
Queue Stats
95W - 89L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DuLenon
Rama
14
1 / 5 / 1
8,963
472
8,327
16,244
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 2
10,498
553
6,624
18,112
9,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 2
7,843
413
4,589
16,072
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Prominaar
Erlang Shen
15
3 / 4 / 3
9,589
505
10,432
20,110
14,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
14
2 / 5 / 5
9,122
480
7,674
16,052
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaNemesisAphroditeSet

VS

Bans
DanzaburouCu ChulainnGuan YuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IAmYourOg
Tsukuyomi
16
4 / 3 / 4
10,170
535
10,849
13,706
9,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Kaxis
Anhur
18
13 / 2 / 6
11,221
591
21,912
12,599
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 9
9,265
488
5,812
9,983
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Tabetaii
Nu Wa
16
1 / 3 / 14
10,120
533
19,506
10,020
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
xXtrooprXx
Ao Kuang
16
4 / 4 / 4
9,946
523
7,421
15,690
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
24
24
Deaths
12
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Rama
DuLenon
Rama
1
5
1
0.3
W
Tsukuyomi
IAmYourOg
Tsukuyomi
4
3
4
2
L
6
3
2
2.33
W
Anhur
Kaxis
Anhur
13
2
6
8
L
0
7
2
0.14
L
Erlang Shen
Prominaar
Erlang Shen
3
4
3
1.13
W
2
0
9
6.5
W
Nu Wa
Tabetaii
Nu Wa
1
3
14
2.67
L
Chang'e
2
5
5
0.9
W
Ao Kuang
xXtrooprXx
Ao Kuang
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,646
Damage
65,500
86,590
Taken
61,998
42,186
Mitigated
35,030
30,215
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DuLenon
Rama
8,327
6,125
0
5,065
16,244
4,514
0
3,469
12,523
0
68,086
W
Tsukuyomi
IAmYourOg
Tsukuyomi
10,849
2,436
0
3,276
13,706
9,576
68
362
13,312
0
63,666
L
6,624
1,723
0
4,578
18,112
9,135
644
6,906
10,806
0
60,903
W
Anhur
Kaxis
Anhur
21,912
16,665
0
5,024
12,599
5,651
58
2,840
9,685
0
87,811
L
4,589
62
843
3,503
16,072
9,940
0
5,324
10,452
22,652
0
L
Erlang Shen
Prominaar
Erlang Shen
10,432
4,338
0
8,705
20,110
14,848
447
8,020
11,878
657
59,616
W
5,812
857
0
1,635
9,983
9,666
258
3,316
6,556
23,848
0
W
Nu Wa
Tabetaii
Nu Wa
19,506
6,112
0
2,743
10,020
3,711
1,665
3,158
6,644
81,135
0
L
Chang'e
7,674
0
1,762
5,759
16,052
3,749
0
7,570
8,192
58,349
0
W
Ao Kuang
xXtrooprXx
Ao Kuang
7,421
1,822
0
6,072
15,690
6,426
0
3,200
12,382
58,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,015
Gold Earned
50,722
470
Minions Killed
473
0
Camps Cleared
0
1,771,400
Distance Traveled
1,816,193
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,963
472
118
6
0
317,299
5
W
Tsukuyomi
10,170
535
94
5
0
378,341
4
L
Fenrir
10,498
553
99
5
0
398,225
8
W
Anhur
11,221
591
127
7
0
333,543
0
L
Geb
7,843
413
33
2
0
337,920
0
L
Erlang Shen
9,589
505
114
6
0
360,828
1
W
Ymir
9,265
488
36
2
0
373,715
8
W
Nu Wa
10,120
533
108
6
0
339,105
7
L
Chang'e
9,122
480
106
6
0
357,128
2
W
Ao Kuang
9,946
523
108
6
0
391,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role