Player Matchup

Nemesis
Nemesis
DeviLofNumb
Nemesis
Level 16
God Stats
0W - 2L
1,316 SR
Queue Stats
54W - 55L
1,455 Elo+
Solo
Cupid
Cupid
MAD-KILL974
Cupid
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,452 Elo+
Party 1
Thanatos
Thanatos
aghanoum
Thanatos
Level 19
God Stats
25W - 23L
1,568 SR
Queue Stats
33W - 41L
1,404 Elo+
Party 1
Hades
Hades
bari2
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,447 Elo+
Party 1
Anubis
Anubis
bizzyheo
Anubis
Level 17
God Stats
3W - 2L
1,762 SR
Queue Stats
25W - 19L
1,489 Elo+
Party 1
Team Averages
Level 29
1,529 SR
1,449 Elo+

VS

Team Averages
Level 25
1,632 SR
1,493 Elo+
Hachiman
Hachiman
DeadBeats
Hachiman
Level 30
God Stats
1W - 1L
1,291 SR
Queue Stats
219W - 224L
1,531 Elo+
Solo
Bastet
Bastet
KyKvelazco
Bastet
Level 25
God Stats
4W - 1L
1,669 SR
Queue Stats
22W - 14L
1,491 Elo+
Solo
Osiris
Osiris
Richigles
Osiris
Level 25
God Stats
3W - 0L
1,816 SR
Queue Stats
87W - 74L
1,531 Elo+
Solo
Cerberus
Cerberus
SavitarTG
Cerberus
Level 25
God Stats
14W - 10L
1,883 SR
Queue Stats
168W - 178L
1,414 Elo+
Solo
Ra
Ra
蓝天又白云
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeviLofNumb
Nemesis
12
0 / 6 / 0
7,716
367
3,549
17,576
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 9 / 2
7,980
380
5,935
15,342
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
aghanoum
Thanatos
16
10 / 8 / 1
12,059
574
14,937
20,347
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
bari2
Hades
17
3 / 6 / 1
9,862
470
8,233
20,540
9,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
bizzyheo
Anubis
15
1 / 8 / 4
9,472
451
5,138
12,966
4,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeadBeats
Hachiman
18
10 / 4 / 3
12,311
586
14,741
16,570
5,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
KyKvelazco
Bastet
17
2 / 2 / 9
10,527
501
6,013
13,701
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Richigles
Osiris
20
8 / 2 / 6
12,522
596
17,575
15,300
18,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
SavitarTG
Cerberus
17
9 / 3 / 9
11,490
547
10,631
14,945
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 3 / 8
11,619
553
17,487
13,144
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
14
Kills
36
37
Deaths
14
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DeadBeats
Hachiman
10
4
3
2.88
L
Nemesis
DeviLofNumb
Nemesis
0
6
0
0
W
Bastet
KyKvelazco
Bastet
2
2
9
3.25
L
0
9
2
0.11
W
Osiris
Richigles
Osiris
8
2
6
5.5
W
Cerberus
SavitarTG
Cerberus
9
3
9
4.5
L
Thanatos
aghanoum
Thanatos
10
8
1
1.31
L
Hades
bari2
Hades
3
6
1
0.58
L
Anubis
bizzyheo
Anubis
1
8
4
0.38
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
66,447
86,771
Taken
73,660
32,318
Mitigated
46,323
26,432
Healing
27,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DeadBeats
Hachiman
14,741
10,914
0
5,380
16,570
5,217
1,954
4,302
12,268
0
90,903
L
Nemesis
DeviLofNumb
Nemesis
3,549
893
0
2,703
17,576
5,806
445
5,530
11,968
0
47,758
W
Bastet
KyKvelazco
Bastet
6,013
2,051
0
5,732
13,701
5,184
54
864
12,837
0
62,223
L
5,935
2,903
364
1,712
15,342
4,652
942
5,190
10,014
0
34,735
W
Osiris
Richigles
Osiris
17,575
4,363
0
3,542
15,300
18,699
1,622
2,910
12,390
0
89,145
W
Cerberus
SavitarTG
Cerberus
10,631
428
0
5,319
14,945
11,809
1,795
1,589
13,356
44,225
0
L
Thanatos
aghanoum
Thanatos
14,937
3,208
111
11,671
20,347
7,187
223
8,123
12,040
0
44,928
L
Hades
bari2
Hades
8,233
547
604
6,363
20,540
9,676
0
6,847
13,278
51,166
0
L
Anubis
bizzyheo
Anubis
5,138
323
208
2,696
12,966
4,997
184
1,569
11,353
45,099
0
W
17,487
1,156
1,553
5,747
13,144
5,414
796
3,706
9,438
82,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,089
Gold Earned
58,469
399
Minions Killed
651
0
Camps Cleared
0
1,779,408
Distance Traveled
2,085,353
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,311
586
142
7
0
374,063
0
L
Nemesis
7,716
367
72
3
0
388,374
3
W
Bastet
10,527
501
105
5
0
453,308
0
L
Cupid
7,980
380
69
3
0
327,266
0
W
Osiris
12,522
596
155
7
0
430,906
1
W
Cerberus
11,490
547
96
5
0
428,059
9
L
Thanatos
12,059
574
66
3
0
373,600
1
L
Hades
9,862
470
97
5
0
327,144
0
L
Anubis
9,472
451
95
5
0
363,024
0
W
Ra
11,619
553
153
7
0
399,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role