Player Matchup

Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CrackedScorpz
Pele
Level 26
God Stats
29W - 37L
1,506 SR
Queue Stats
100W - 101L
1,542 Elo+
Solo
Danzaburou
Danzaburou
IcyBongRips
Danzaburou
Level 27
God Stats
8W - 3L
1,612 SR
Queue Stats
118W - 134L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Pashupatrasta
Cthulhu
Level 29
God Stats
16W - 20L
1,764 SR
Queue Stats
181W - 176L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
superdohj
Cu Chulainn
Level 15
God Stats
28W - 33L
1,541 SR
Queue Stats
208W - 207L
1,596 Elo+
Solo
Team Averages
Level 25
1,585 SR
1,528 Elo+

VS

Team Averages
Level 27
1,496 SR
1,567 Elo+
Apollo
Apollo
AmericanJoe9014
Apollo
Level 23
God Stats
7W - 4L
1,820 SR
Queue Stats
91W - 60L
1,774 Elo+
Solo
Nemesis
Nemesis
Axesofran
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,501 Elo+
Solo
Tiamat
Tiamat
ONE11SHOT
Tiamat
Level 29
God Stats
2W - 1L
1,487 SR
Queue Stats
44W - 38L
1,544 Elo+
Solo
Kukulkan
Kukulkan
Ranger20SF
Kukulkan
Level 29
God Stats
7W - 10L
1,175 SR
Queue Stats
413W - 446L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xoldrek
Kumbhakarna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 5 / 0
9,717
511
6,752
8,446
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 2
9,036
476
8,384
11,408
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
IcyBongRips
Danzaburou
13
2 / 3 / 1
8,433
444
7,387
10,840
3,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
10
2 / 5 / 1
7,039
370
7,905
15,601
6,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
superdohj
Cu Chulainn
16
4 / 3 / 0
9,761
514
11,697
16,197
12,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 0
11,727
617
13,151
13,810
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Axesofran
Nemesis
16
5 / 2 / 5
10,271
541
12,724
15,536
8,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
ONE11SHOT
Tiamat
16
1 / 4 / 2
10,137
534
6,323
11,963
7,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Ranger20SF
Kukulkan
18
2 / 0 / 0
10,900
574
4,640
6,948
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Xoldrek
Kumbhakarna
15
1 / 3 / 5
9,450
497
5,457
17,183
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
10
Kills
17
18
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
0
0.4
W
8
1
0
8
W
Nemesis
Axesofran
Nemesis
5
2
5
3.75
L
0
2
2
0.5
L
Danzaburou
IcyBongRips
Danzaburou
2
3
1
0.83
W
Tiamat
ONE11SHOT
Tiamat
1
4
2
0.5
L
Cthulhu
2
5
1
0.5
W
Kukulkan
Ranger20SF
Kukulkan
2
0
0
2
W
Kumbhakarna
Xoldrek
Kumbhakarna
1
3
5
1.17
L
Cu Chulainn
superdohj
Cu Chulainn
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
42,295
62,492
Taken
65,440
29,441
Mitigated
39,606
13,250
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,752
334
0
0
8,446
3,058
0
2,439
5,985
58,227
0
W
13,151
7,761
0
10,091
13,810
5,535
3,355
3,875
9,859
0
94,993
W
Nemesis
Axesofran
Nemesis
12,724
6,579
0
5,202
15,536
8,867
360
2,343
13,089
0
70,654
L
8,384
3,010
0
5,012
11,408
4,100
0
4,681
6,705
0
68,818
L
Danzaburou
IcyBongRips
Danzaburou
7,387
4,158
0
4,323
10,840
3,450
0
1,233
9,607
0
50,119
W
Tiamat
ONE11SHOT
Tiamat
6,323
562
104
3,392
11,963
7,241
123
551
11,402
52,987
0
L
Cthulhu
7,905
278
562
258
15,601
6,378
0
2,151
13,450
32,570
0
W
Kukulkan
Ranger20SF
Kukulkan
4,640
223
279
1,008
6,948
2,998
2,205
3,291
3,433
76,503
0
W
Kumbhakarna
Xoldrek
Kumbhakarna
5,457
724
0
1,869
17,183
14,965
802
5,060
12,089
32,191
0
L
Cu Chulainn
superdohj
Cu Chulainn
11,697
1,517
0
3,095
16,197
12,455
608
5,556
10,325
3,102
60,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,986
Gold Earned
52,485
532
Minions Killed
590
0
Camps Cleared
0
1,667,163
Distance Traveled
1,871,765
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,717
511
138
7
0
273,159
8
W
Apollo
11,727
617
176
9
0
345,362
1
W
Nemesis
10,271
541
80
4
0
412,775
1
L
Pele
9,036
476
124
7
0
388,811
2
L
Danzaburou
8,433
444
89
5
0
283,964
0
W
Tiamat
10,137
534
132
7
0
352,370
1
L
Cthulhu
7,039
370
52
3
0
379,736
3
W
Kukulkan
10,900
574
155
8
0
353,777
0
W
Kumbhakarna
9,450
497
47
2
0
407,481
4
L
Cu Chulainn
9,761
514
129
7
0
341,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role