Player Matchup

Thor
Thor
Bubbles888
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,309 Elo+
Party 2
Pele
Pele
D34thBr1ng3r241
Pele
Level 4
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Hukit
Merlin
Level 16
God Stats
19W - 20L
1,611 SR
Queue Stats
141W - 180L
1,286 Elo+
Party 2
Cerberus
Cerberus
IceLegendd
Cerberus
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 3
Chernobog
Chernobog
valorMan
Chernobog
Level 61
God Stats
4W - 4L
1,839 SR
Queue Stats
35W - 51L
1,192 Elo+
Party 2
Team Averages
Level 19
1,583 SR
1,284 Elo+

VS

Team Averages
Level 21
1,530 SR
1,283 Elo+
Sun Wukong
Sun Wukong
Dostondzons
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,143 Elo+
Solo
Fenrir
Fenrir
T1mo1hy
Fenrir
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
86W - 112L
1,291 Elo+
Solo
Izanami
Izanami
ieatkittenss
Izanami
Level 15
God Stats
10W - 12L
1,357 SR
Queue Stats
15W - 19L
1,309 Elo+
Party 1
Sol
Sol
t0miechan
Sol
Level 37
God Stats
14W - 19L
1,390 SR
Queue Stats
66W - 109L
1,297 Elo+
Party 1
Cupid
Cupid
volovo
Cupid
Level 19
God Stats
2W - 2L
1,903 SR
Queue Stats
65W - 62L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 15 / 10
15,442
386
13,547
33,832
25,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 2
11,066
277
648
3,182
601
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Merlin
Hukit
Merlin
20
2 / 11 / 11
17,827
446
22,203
23,501
9,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
IceLegendd
Cerberus
9
4 / 1 / 1
12,225
306
2,470
4,772
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
valorMan
Chernobog
20
30 / 3 / 3
25,115
628
53,913
36,831
17,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dostondzons
Sun Wukong
6
0 / 4 / 1
10,199
255
956
4,536
1,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
T1mo1hy
Fenrir
20
15 / 5 / 2
19,344
484
24,214
37,788
34,231
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
ieatkittenss
Izanami
20
8 / 13 / 7
15,735
393
19,423
33,280
15,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 8 / 9
17,665
442
14,386
32,808
13,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
volovo
Cupid
20
3 / 7 / 14
17,682
442
12,155
24,420
11,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
66
36
Kills
33
33
Deaths
37
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
15
10
0.33
L
0
3
2
0.33
W
Sun Wukong
Dostondzons
Sun Wukong
0
4
1
0.13
L
Merlin
Hukit
Merlin
2
11
11
0.68
L
Cerberus
IceLegendd
Cerberus
4
1
1
4.5
W
Fenrir
T1mo1hy
Fenrir
15
5
2
3.2
W
Izanami
ieatkittenss
Izanami
8
13
7
0.88
W
7
8
9
1.44
L
Chernobog
valorMan
Chernobog
30
3
3
10.5
W
Cupid
volovo
Cupid
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,781
Damage
71,134
102,118
Taken
132,832
54,942
Mitigated
76,913
20,675
Healing
37,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,547
1,311
0
3,110
33,832
25,004
276
7,048
26,784
0
77,879
L
648
229
0
11
3,182
601
32
210
2,972
0
3,448
W
Sun Wukong
Dostondzons
Sun Wukong
956
265
0
90
4,536
1,882
0
188
4,348
0
3,322
L
Merlin
Hukit
Merlin
22,203
914
266
2,478
23,501
9,352
0
4,859
18,642
90,794
0
L
Cerberus
IceLegendd
Cerberus
2,470
254
0
798
4,772
2,130
0
599
4,173
13,765
0
W
Fenrir
T1mo1hy
Fenrir
24,214
8,000
0
12,864
37,788
34,231
1,355
3,680
33,965
0
159,639
W
Izanami
ieatkittenss
Izanami
19,423
13,905
609
1,636
33,280
15,066
2,163
9,251
23,615
0
98,985
W
14,386
1,835
1,906
11,607
32,808
13,962
3,907
5,210
27,384
110,351
0
L
Chernobog
valorMan
Chernobog
53,913
40,615
0
14,012
36,831
17,855
6,357
2,582
34,249
0
235,450
W
Cupid
volovo
Cupid
12,155
6,621
3,279
5,865
24,420
11,772
6,963
5,319
18,847
0
97,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,675
Gold Earned
80,625
493
Minions Killed
678
0
Camps Cleared
0
2,344,945
Distance Traveled
2,900,901
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,442
386
79
2
0
606,176
4
L
Pele
11,066
277
9
0
0
199,469
0
W
Sun Wukong
10,199
255
4
0
0
145,959
0
L
Merlin
17,827
446
146
4
0
535,125
2
L
Cerberus
12,225
306
27
1
0
226,479
0
W
Fenrir
19,344
484
183
5
0
774,937
0
W
Izanami
15,735
393
141
4
0
603,259
0
W
Sol
17,665
442
166
4
0
662,760
1
L
Chernobog
25,115
628
232
6
0
777,696
2
W
Cupid
17,682
442
184
5
0
713,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role