Player Matchup

Sylvanus
Sylvanus
BladeMaaster
Sylvanus
Level 42
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 1
Hachiman
Hachiman
DaftDuck
Hachiman
Level 29
God Stats
6W - 3L
1,736 SR
Queue Stats
124W - 120L
1,526 Elo+
Solo
Hel
Hel
Landyyy26
Hel
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
34W - 29L
1,536 Elo+
Solo
Loki
Loki
lolcomilol3
Loki
Level 10
God Stats
1W - 2L
1,206 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 1
Tyr
Tyr
pilouyojo
Tyr
Level 21
God Stats
6W - 11L
1,440 SR
Queue Stats
140W - 146L
1,531 Elo+
Solo
Team Averages
Level 26
1,483 SR
1,495 Elo+

VS

Team Averages
Level 10
1,576 SR
1,451 Elo+
Ymir
Ymir
CoffeeCommander
Ymir
Level 3
God Stats
1W - 1L
1,733 SR
Queue Stats
5W - 9L
1,525 Elo+
Party 2
Medusa
Medusa
EgonTheMachin
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,525 Elo+
Party 2
Nox
Nox
Finiklolz
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Party 3
Gilgamesh
Gilgamesh
LeberkäsLarry
Gilgamesh
Level 28
God Stats
10W - 12L
1,463 SR
Queue Stats
181W - 172L
1,385 Elo+
Solo
Thor
Thor
корюшка
Thor
Level 3
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 2L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BladeMaaster
Sylvanus
11
3 / 3 / 14
7,574
631
5,339
7,222
3,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
DaftDuck
Hachiman
13
10 / 1 / 7
7,916
660
11,665
8,386
3,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 4
7,937
661
6,000
8,618
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 2 / 5
6,890
574
2,513
5,348
1,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 1
7,715
643
4,080
6,107
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
4,711
393
2,783
9,402
4,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 7 / 3
5,533
461
5,567
7,916
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 3
6,157
513
3,178
5,399
1,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LeberkäsLarry
Gilgamesh
10
1 / 2 / 0
6,053
504
1,853
8,516
3,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 5 / 2
6,302
525
5,286
8,418
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
25
Kills
7
8
Deaths
25
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BladeMaaster
Sylvanus
3
3
14
3.33
L
0
7
2
0.14
W
Hachiman
DaftDuck
Hachiman
10
1
7
13.5
L
0
7
3
0.21
L
2
4
3
0.88
W
4
2
4
3
L
Gilgamesh
LeberkäsLarry
Gilgamesh
1
2
0
0.5
W
5
2
5
3.75
W
3
0
1
3.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
18,667
35,681
Taken
39,651
15,029
Mitigated
14,076
16,675
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BladeMaaster
Sylvanus
5,339
1,591
2,472
2,217
7,222
3,066
1,017
1,127
6,095
17,973
0
L
2,783
431
0
264
9,402
4,636
0
3,074
6,285
10,061
0
W
Hachiman
DaftDuck
Hachiman
11,665
7,211
0
2,584
8,386
3,669
2,764
1,238
7,148
0
40,400
L
5,567
2,950
0
7
7,916
1,879
0
2,164
5,634
0
22,265
L
3,178
494
0
0
5,399
1,845
315
3,201
1,978
23,346
0
W
6,000
373
1,261
4,201
8,618
3,582
110
2,615
6,003
50,743
0
L
Gilgamesh
LeberkäsLarry
Gilgamesh
1,853
593
0
1,600
8,516
3,524
0
145
8,199
0
32,090
W
2,513
887
0
1,136
5,348
1,587
0
981
4,367
0
23,700
W
4,080
905
0
2,804
6,107
3,125
575
0
6,107
0
33,274
L
5,286
1,777
0
895
8,418
2,192
0
2,388
5,991
0
17,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,032
Gold Earned
28,756
343
Minions Killed
208
0
Camps Cleared
0
1,049,164
Distance Traveled
1,109,176
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,574
631
31
3
0
182,651
2
L
Ymir
4,711
393
22
2
0
224,624
1
W
Hachiman
7,916
660
63
5
0
205,706
0
L
Medusa
5,533
461
42
4
0
213,322
1
L
Nox
6,157
513
45
4
0
217,651
4
W
Hel
7,937
661
113
9
0
242,988
4
L
Gilgamesh
6,053
504
68
6
0
213,700
1
W
Loki
6,890
574
50
4
0
214,749
0
W
Tyr
7,715
643
86
7
0
203,070
2
L
Thor
6,302
525
31
3
0
239,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role