Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chopper399
Fenrir
Level 126
God Stats
5W - 1L
1,543 SR
Queue Stats
79W - 81L
1,472 Elo+
Party 2
Izanami
Izanami
I_am_Groot_ftw
Izanami
Level 120
God Stats
10W - 11L
1,367 SR
Queue Stats
332W - 346L
1,369 Elo+
Party 2
Amaterasu
Amaterasu
Lassen65
Amaterasu
Level 37
God Stats
6W - 13L
1,267 SR
Queue Stats
15W - 19L
1,351 Elo+
Solo
Hades
Hades
sparkplug0410
Hades
Level 45
God Stats
15W - 15L
1,446 SR
Queue Stats
95W - 128L
1,383 Elo+
Party 2
Team Averages
Level 87
1,425 SR
1,415 Elo+

VS

Team Averages
Level 55
1,484 SR
1,394 Elo+
Ymir
Ymir
EldestMitten360
Ymir
Level 17
God Stats
2W - 3L
1,493 SR
Queue Stats
12W - 17L
1,381 Elo+
Party 3
Medusa
Medusa
KushKingChronic
Medusa
Level 84
God Stats
90W - 62L
1,529 SR
Queue Stats
861W - 782L
1,480 Elo+
Party 3
Ares
Ares
LiningSHADOW96
Ares
Level 45
God Stats
1W - 3L
1,451 SR
Queue Stats
258W - 260L
1,415 Elo+
Party 1
Hera
Hera
SubSkrub
Hera
Level 106
God Stats
9W - 8L
1,462 SR
Queue Stats
23W - 31L
1,348 Elo+
Party 3
Nike
Nike
Vande5555
Nike
Level 25
God Stats
2W - 3L
1,484 SR
Queue Stats
62W - 79L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 1 / 4
7,519
578
5,479
8,951
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Chopper399
Fenrir
12
6 / 3 / 1
7,687
591
5,513
9,038
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 3
7,673
590
4,570
7,935
2,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Lassen65
Amaterasu
12
5 / 1 / 0
7,638
588
5,831
9,746
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 3
7,518
578
5,713
7,802
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,656
358
569
4,371
1,431
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 3 / 0
7,743
596
9,332
9,014
2,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 5 / 3
5,675
437
3,113
11,392
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hera
10
2 / 6 / 0
6,307
485
5,078
7,034
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
10
1 / 4 / 0
6,209
478
3,146
9,838
5,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
20
Kills
9
9
Deaths
21
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
4
6
W
Fenrir
Chopper399
Fenrir
6
3
1
2.17
L
0
3
0
0
W
1
3
3
0.83
L
6
3
0
2
W
Amaterasu
Lassen65
Amaterasu
5
1
0
5
L
0
5
3
0.3
L
Hera
2
6
0
0.33
L
Nike
1
4
0
0.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
21,238
43,472
Taken
41,649
18,469
Mitigated
16,038
23,751
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,479
2,105
96
9,983
8,951
3,100
2,259
1,880
7,023
0
38,109
W
Fenrir
Chopper399
Fenrir
5,513
1,012
0
1,432
9,038
5,223
0
1,514
7,516
0
17,029
L
569
290
0
652
4,371
1,431
224
885
3,432
7,090
0
W
4,570
3,854
0
3,652
7,935
2,138
1,315
451
7,484
0
51,193
L
9,332
3,949
0
2,659
9,014
2,913
0
0
9,014
0
55,304
W
Amaterasu
Lassen65
Amaterasu
5,831
2,582
0
5,086
9,746
4,590
1,597
1,065
8,644
0
33,811
L
3,113
208
180
2,132
11,392
4,174
0
2,070
9,230
15,471
0
L
Hera
5,078
1,451
0
710
7,034
1,816
0
1,537
5,373
30,767
0
L
Nike
3,146
1,390
0
0
9,838
5,704
1,062
915
8,887
499
26,013
W
5,713
113
380
3,122
7,802
3,418
0
3,926
3,670
29,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
30,590
359
Minions Killed
264
0
Camps Cleared
0
1,211,596
Distance Traveled
1,163,268
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,519
578
89
7
0
275,035
0
W
Fenrir
7,687
591
29
2
0
260,113
0
L
Ymir
4,656
358
13
1
0
224,644
4
W
Izanami
7,673
590
102
8
0
221,128
0
L
Medusa
7,743
596
112
9
0
221,990
3
W
Amaterasu
7,638
588
72
6
0
209,447
3
L
Ares
5,675
437
20
2
0
258,637
0
L
Hera
6,307
485
60
5
0
217,429
1
L
Nike
6,209
478
59
5
0
240,568
0
W
Hades
7,518
578
67
5
0
245,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role