Player Matchup

Amaterasu
Amaterasu
Mateoelpro836
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
Subjektive
Nu Wa
Level 28
God Stats
16W - 18L
1,516 SR
Queue Stats
75W - 68L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
cucho409
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
ohDooski
Danzaburou
Level 26
God Stats
13W - 14L
1,242 SR
Queue Stats
253W - 224L
1,443 Elo+
Solo
Jormungandr
Jormungandr
xSaturnx
Jormungandr
Level 27
God Stats
52W - 53L
1,435 SR
Queue Stats
127W - 170L
1,370 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,421 Elo+

VS

Team Averages
Level 14
1,524 SR
1,396 Elo+
Tiamat
Tiamat
BeatenYourKids
Tiamat
Level 24
God Stats
2W - 2L
1,503 SR
Queue Stats
129W - 169L
1,545 Elo+
Party 1
Hachiman
Hachiman
CHHEA
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
964 Elo+
Solo
Guan Yu
Guan Yu
Nihlliam
Guan Yu
Level 26
God Stats
7W - 5L
1,505 SR
Queue Stats
249W - 261L
1,354 Elo+
Solo
Loki
Loki
YaBadAtSmite
Loki
Level 7
God Stats
1W - 0L
1,379 SR
Queue Stats
10W - 16L
1,579 Elo+
Party 1
Nemesis
Nemesis
elbills
Nemesis
Level 8
God Stats
24W - 14L
1,734 SR
Queue Stats
1,192W - 1,259L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mateoelpro836
Amaterasu
16
6 / 7 / 2
10,683
427
7,735
17,077
10,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
20
8 / 5 / 4
13,084
523
17,493
16,105
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
cucho409
Tsukuyomi
14
3 / 11 / 7
10,273
411
4,096
17,203
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ohDooski
Danzaburou
20
11 / 6 / 0
15,820
633
18,525
24,494
8,767
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
xSaturnx
Jormungandr
3
0 / 1 / 0
6,451
258
156
1,076
422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
14,872
595
15,485
16,145
10,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
CHHEA
Hachiman
18
10 / 8 / 3
12,905
516
15,595
15,782
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Nihlliam
Guan Yu
20
8 / 4 / 3
14,572
583
13,056
19,912
23,022
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
6 / 7 / 6
12,909
516
10,582
17,627
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
elbills
Nemesis
15
0 / 9 / 3
10,319
413
2,798
14,249
5,075
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
28
Kills
29
30
Deaths
30
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Hachiman
CHHEA
Hachiman
10
8
3
1.44
L
Amaterasu
Mateoelpro836
Amaterasu
6
7
2
1
W
Guan Yu
Nihlliam
Guan Yu
8
4
3
2.38
L
Nu Wa
8
5
4
2
W
6
7
6
1.29
L
Tsukuyomi
cucho409
Tsukuyomi
3
11
7
0.59
W
Nemesis
elbills
Nemesis
0
9
3
0.17
L
Danzaburou
ohDooski
Danzaburou
11
6
0
1.83
L
Jormungandr
xSaturnx
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,005
Damage
57,516
75,955
Taken
83,715
30,817
Mitigated
52,064
16,541
Healing
22,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,485
2,065
0
8,799
16,145
10,587
7,363
7,332
8,417
108,913
0
W
Hachiman
CHHEA
Hachiman
15,595
11,813
0
370
15,782
6,485
2,440
3,173
12,439
0
60,186
L
Amaterasu
Mateoelpro836
Amaterasu
7,735
4,534
0
1,266
17,077
10,326
1,947
2,741
14,182
0
34,642
W
Guan Yu
Nihlliam
Guan Yu
13,056
2,218
1,635
6,925
19,912
23,022
1,785
1,056
18,749
0
93,749
L
Nu Wa
17,493
3,692
0
1,560
16,105
5,226
28
9,526
6,094
86,098
0
W
10,582
2,234
0
4,309
17,627
6,895
2,928
3,687
13,737
0
81,821
L
Tsukuyomi
cucho409
Tsukuyomi
4,096
936
0
1,043
17,203
6,076
673
1,341
15,789
0
28,201
W
Nemesis
elbills
Nemesis
2,798
1,422
0
180
14,249
5,075
0
1,389
12,724
0
49,443
L
Danzaburou
ohDooski
Danzaburou
18,525
9,760
0
12,449
24,494
8,767
2,272
1,180
22,686
0
116,379
L
Jormungandr
xSaturnx
Jormungandr
156
26
29
194
1,076
422
18
0
1,076
2,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,311
Gold Earned
65,577
503
Minions Killed
636
0
Camps Cleared
0
1,718,835
Distance Traveled
2,169,646
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,872
595
192
8
0
443,755
2
W
Hachiman
12,905
516
94
4
0
333,804
3
L
Amaterasu
10,683
427
61
2
0
440,000
0
W
Guan Yu
14,572
583
150
6
0
476,892
5
L
Nu Wa
13,084
523
200
8
0
393,951
2
W
Loki
12,909
516
118
5
0
494,840
1
L
Tsukuyomi
10,273
411
42
2
0
412,241
1
W
Nemesis
10,319
413
82
3
0
420,355
1
L
Danzaburou
15,820
633
193
8
0
424,883
3
L
Jormungandr
6,451
258
7
0
0
47,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role