Player Matchup

Neith
Neith
Illusioneer
Neith
Level 99
God Stats
44W - 61L
1,410 SR
Queue Stats
186W - 196L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Lezerchil
Cthulhu
Level 51
God Stats
6W - 7L
1,353 SR
Queue Stats
127W - 151L
1,461 Elo+
Party 1
Anhur
Anhur
Nyxkoh
Anhur
Level 66
God Stats
6W - 5L
1,577 SR
Queue Stats
112W - 124L
1,461 Elo+
Party 4
Baron Samedi
Baron Samedi
Z0ir
Baron Samedi
Level 89
God Stats
11W - 9L
1,619 SR
Queue Stats
80W - 70L
1,521 Elo+
Solo
Loki
Loki
legacy els
Loki
Level 82
God Stats
161W - 153L
1,541 SR
Queue Stats
514W - 520L
1,543 Elo+
Party 4
Team Averages
Level 77
1,500 SR
1,498 Elo+

VS

Team Averages
Level 138
1,586 SR
1,508 Elo+
Ra
Ra
Coju23
Ra
Level 115
God Stats
25W - 15L
1,653 SR
Queue Stats
602W - 581L
1,514 Elo+
Party 3
Athena
Athena
LordMaltazarish
Athena
Level 160
God Stats
15W - 8L
1,507 SR
Queue Stats
122W - 106L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
SlimFat_HiFi
Sun Wukong
Level 124
God Stats
160W - 133L
1,564 SR
Queue Stats
1,043W - 1,085L
1,475 Elo+
Party 3
Chernobog
Chernobog
obesssion
Chernobog
Level 142
God Stats
17W - 12L
1,648 SR
Queue Stats
286W - 275L
1,542 Elo+
Solo
Bastet
Bastet
xBaltus
Bastet
Level 151
God Stats
4W - 1L
1,557 SR
Queue Stats
297W - 288L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 8
14,137
416
15,798
24,755
10,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Lezerchil
Cthulhu
18
3 / 7 / 8
12,532
369
23,755
30,495
30,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
Nyxkoh
Anhur
20
5 / 10 / 7
16,175
476
22,738
30,153
11,520
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Z0ir
Baron Samedi
20
4 / 5 / 8
15,213
447
29,432
27,742
30,693
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 8 / 9
15,095
444
14,969
28,947
13,080
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
12 / 4 / 16
20,537
604
28,308
23,949
14,785
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 6 / 18
15,559
458
9,168
31,410
37,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
SlimFat_HiFi
Sun Wukong
20
9 / 4 / 11
17,711
521
15,343
34,787
40,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
obesssion
Chernobog
20
2 / 6 / 17
16,049
472
20,609
31,302
15,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
xBaltus
Bastet
20
14 / 1 / 12
19,928
586
38,474
34,917
16,471
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
21
Kills
40
40
Deaths
21
40
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ra
12
4
16
5
L
2
10
8
0.6
L
Cthulhu
Lezerchil
Cthulhu
3
7
8
1
W
3
6
18
2
L
Anhur
Nyxkoh
Anhur
5
10
7
0.85
W
Sun Wukong
SlimFat_HiFi
Sun Wukong
9
4
11
3.63
L
Baron Samedi
Z0ir
Baron Samedi
4
5
8
1.6
L
7
8
9
1.44
W
Chernobog
obesssion
Chernobog
2
6
17
1.75
W
Bastet
xBaltus
Bastet
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,692
Damage
111,902
142,092
Taken
156,365
96,345
Mitigated
125,463
39,647
Healing
56,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
28,308
1,474
10,627
9,782
23,949
14,785
1,089
5,475
18,474
162,901
0
L
15,798
9,973
0
6,145
24,755
10,300
1,310
6,602
17,981
0
91,089
L
Cthulhu
Lezerchil
Cthulhu
23,755
1,230
4,800
4,460
30,495
30,752
327
10,172
20,095
51,464
0
W
9,168
2,014
0
1,243
31,410
37,357
1,204
11,808
19,522
28,736
0
L
Anhur
Nyxkoh
Anhur
22,738
12,906
0
7,247
30,153
11,520
2,842
9,110
20,748
0
128,735
W
Sun Wukong
SlimFat_HiFi
Sun Wukong
15,343
1,566
0
8,144
34,787
40,900
0
17,027
17,680
194
98,181
L
Baron Samedi
Z0ir
Baron Samedi
29,432
3,192
2,476
7,423
27,742
30,693
641
5,846
21,544
122,874
0
L
14,969
5,429
0
7,096
28,947
13,080
0
6,499
22,282
0
122,053
W
Chernobog
obesssion
Chernobog
20,609
14,036
0
14,190
31,302
15,950
7,785
12,381
18,921
0
136,763
W
Bastet
xBaltus
Bastet
38,474
13,507
0
12,403
34,917
16,471
3,282
9,737
24,046
0
177,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,152
Gold Earned
89,784
788
Minions Killed
809
0
Camps Cleared
0
2,810,774
Distance Traveled
3,309,858
30
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
20,537
604
262
8
0
720,234
11
L
Neith
14,137
416
169
5
0
549,828
1
L
Cthulhu
12,532
369
65
2
0
577,092
9
W
Athena
15,559
458
50
1
0
608,845
12
L
Anhur
16,175
476
212
6
0
488,134
7
W
Sun Wukong
17,711
521
170
5
0
619,985
8
L
Baron Samedi
15,213
447
191
6
0
531,590
2
L
Loki
15,095
444
151
4
0
664,130
11
W
Chernobog
16,049
472
165
5
0
619,991
8
W
Bastet
19,928
586
162
5
0
740,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role