Player Matchup

Skadi
Skadi
I-_-YAN-_-I
Skadi
Level 117
God Stats
54W - 55L
1,490 SR
Queue Stats
144W - 167L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
Imm Zulu
Gilgamesh
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 59L
1,607 Elo+
Solo
Merlin
Merlin
Ooo_Vagabond_ooO
Merlin
Level 129
God Stats
14W - 9L
1,624 SR
Queue Stats
143W - 175L
1,400 Elo+
Party 2
Team Averages
Level 122
1,538 SR
1,468 Elo+

VS

Team Averages
Level 26
1,407 SR
1,451 Elo+
Cerberus
Cerberus
Andy178850
Cerberus
Level 22
God Stats
23W - 27L
1,520 SR
Queue Stats
159W - 210L
1,352 Elo+
Solo
Loki
Loki
Grimmik
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HOROVODEZ
Kukulkan
Level 28
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
11,771
692
10,270
8,303
2,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Imm Zulu
Gilgamesh
16
8 / 3 / 7
12,571
739
13,030
13,740
7,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 12
11,699
688
12,083
9,621
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andy178850
Cerberus
13
2 / 6 / 4
10,869
639
6,310
22,023
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Grimmik
Loki
10
0 / 6 / 4
9,004
530
5,038
9,413
2,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
HOROVODEZ
Kukulkan
15
4 / 5 / 1
10,851
638
11,075
8,460
3,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
6
6
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andy178850
Cerberus
2
6
4
0.67
L
Loki
Grimmik
Loki
0
6
4
0.33
L
Kukulkan
HOROVODEZ
Kukulkan
4
5
1
0.9
W
5
2
8
4.5
W
Gilgamesh
Imm Zulu
Gilgamesh
8
3
7
3.83
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
22,423
31,664
Taken
39,896
13,801
Mitigated
24,227
8,631
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andy178850
Cerberus
6,310
435
0
6,020
22,023
18,104
0
8,476
13,547
37,627
0
L
Loki
Grimmik
Loki
5,038
616
226
814
9,413
2,834
0
1,671
7,742
0
18,666
L
Kukulkan
HOROVODEZ
Kukulkan
11,075
622
0
0
8,460
3,289
0
1,997
6,463
49,714
0
W
10,270
5,191
693
2,830
8,303
2,717
1,654
5,594
2,709
0
50,556
W
Gilgamesh
Imm Zulu
Gilgamesh
13,030
3,706
0
1,560
13,740
7,779
833
5,823
7,917
0
64,608
W
12,083
503
0
3,548
9,621
3,305
813
6,070
3,551
55,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
30,724
209
Minions Killed
191
0
Camps Cleared
0
979,545
Distance Traveled
905,787
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,869
639
70
4
0
316,302
6
L
Loki
9,004
530
21
1
0
292,530
6
L
Kukulkan
10,851
638
100
6
0
296,955
5
W
Skadi
11,771
692
78
5
0
336,038
3
W
Gilgamesh
12,571
739
69
4
0
329,394
6
W
Merlin
11,699
688
62
4
0
314,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role