Player Matchup

Da Ji
Da Ji
Caηalla
Da Ji
Level 40
God Stats
4W - 0L
1,698 SR
Queue Stats
372W - 328L
1,563 Elo+
Solo
Sol
Sol
Dyn4m07
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Marcaok
Fenrir
Level 160
God Stats
4W - 2L
1,625 SR
Queue Stats
190W - 187L
1,533 Elo+
Solo
Olorun
Olorun
teteuzikaboy
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
tonydj
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,565 SR
1,519 Elo+

VS

Team Averages
Level 132
1,390 SR
1,488 Elo+
Nu Wa
Nu Wa
Nahuelop15
Nu Wa
Level 124
God Stats
3W - 6L
1,156 SR
Queue Stats
254W - 240L
1,504 Elo+
Solo
Hun Batz
Hun Batz
SkulBerG
Hun Batz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,381 Elo+
Party 1
Discordia
Discordia
V1ctor37
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Xgyasa
Geb
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,444 Elo+
Solo
Sobek
Sobek
iLovelMonsters
Sobek
Level 124
God Stats
0W - 1L
1,292 SR
Queue Stats
31W - 19L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Caηalla
Da Ji
14
3 / 4 / 12
8,769
797
6,693
9,266
4,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
19
10 / 1 / 18
11,400
1,036
22,396
15,685
5,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Marcaok
Fenrir
16
6 / 2 / 18
10,099
918
9,479
18,285
10,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
17
7 / 3 / 12
9,947
904
12,657
12,279
4,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
tonydj
Sun Wukong
14
4 / 5 / 9
8,903
809
7,639
14,829
14,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
5 / 7 / 6
8,843
804
13,412
10,278
4,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SkulBerG
Hun Batz
14
3 / 6 / 6
8,272
752
9,178
10,773
5,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
V1ctor37
Discordia
15
4 / 5 / 7
8,424
766
20,372
10,888
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
Xgyasa
Geb
14
2 / 6 / 10
8,153
741
6,787
15,962
15,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 11
7,408
673
5,654
15,329
18,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
30
Kills
14
15
Deaths
30
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Caηalla
Da Ji
3
4
12
2.25
W
Sol
10
1
18
19
W
Fenrir
Marcaok
Fenrir
6
2
18
7.5
L
Nu Wa
5
7
6
1.14
L
Hun Batz
SkulBerG
Hun Batz
3
6
6
1
L
Discordia
V1ctor37
Discordia
4
5
7
1.5
L
Geb
Xgyasa
Geb
2
6
10
1.17
L
0
6
11
0.92
W
Olorun
7
3
12
4.33
W
Sun Wukong
tonydj
Sun Wukong
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,864
Damage
55,403
70,344
Taken
63,230
40,668
Mitigated
49,120
37,170
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Caηalla
Da Ji
6,693
909
0
830
9,266
4,646
223
5,382
3,884
0
14,152
W
Sol
22,396
7,380
2,472
8,520
15,685
5,827
2,514
11,347
4,338
42,057
0
W
Fenrir
Marcaok
Fenrir
9,479
1,127
1,468
7,461
18,285
10,392
860
10,785
7,500
483
17,454
L
Nu Wa
13,412
4,073
1,413
1,002
10,278
4,905
0
4,566
5,512
22,474
0
L
Hun Batz
SkulBerG
Hun Batz
9,178
3,246
1,527
1,499
10,773
5,056
0
4,608
6,115
0
18,696
L
Discordia
V1ctor37
Discordia
20,372
1,627
587
2,984
10,888
4,968
0
7,677
3,186
37,041
0
L
Geb
Xgyasa
Geb
6,787
1,103
1,752
1,208
15,962
15,777
0
9,986
5,926
13,000
0
L
5,654
686
626
1,050
15,329
18,414
0
8,657
6,597
9,695
0
W
Olorun
12,657
6,556
4,148
4,873
12,279
4,929
1,672
8,611
3,668
30,062
0
W
Sun Wukong
tonydj
Sun Wukong
7,639
1,100
2,081
5,317
14,829
14,874
513
10,100
4,729
0
16,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,118
Gold Earned
41,100
119
Minions Killed
87
0
Camps Cleared
0
1,048,480
Distance Traveled
919,479
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,769
797
16
1
0
206,513
3
W
Sol
11,400
1,036
44
4
0
205,511
3
W
Fenrir
10,099
918
13
1
0
212,805
0
L
Nu Wa
8,843
804
18
2
0
173,260
2
L
Hun Batz
8,272
752
16
1
0
190,109
1
L
Discordia
8,424
766
31
3
0
156,477
0
L
Geb
8,153
741
18
2
0
203,609
4
L
Sobek
7,408
673
4
0
0
196,024
0
W
Olorun
9,947
904
41
4
0
197,053
0
W
Sun Wukong
8,903
809
5
0
0
226,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role