Player Matchup

Anhur
Anhur
AnEpicPig
Anhur
Level 130
God Stats
8W - 8L
1,705 SR
Queue Stats
214W - 183L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
Leeevyy
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,772 Elo+
Solo
Cabrakan
Cabrakan
Siekoow
Cabrakan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 30L
1,760 Elo+
Party 1
Hercules
Hercules
chxtah
Hercules
Level 89
God Stats
9W - 4L
1,738 SR
Queue Stats
53W - 43L
1,631 Elo+
Party 1
Anubis
Anubis
coldra1n
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,890 Elo+
Party 1
Team Averages
Level 50
1,589 SR
1,739 Elo+

VS

Team Averages
Level 24
1,558 SR
1,576 Elo+
Cthulhu
Cthulhu
ClockworkBilly
Cthulhu
Level 15
God Stats
8W - 8L
1,664 SR
Queue Stats
25W - 22L
1,576 Elo+
Solo
Jing Wei
Jing Wei
DrHedron
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
HomeMan
Baron Samedi
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
50W - 45L
1,609 Elo+
Solo
Bellona
Bellona
Table820
Bellona
Level 26
God Stats
9W - 15L
1,302 SR
Queue Stats
330W - 356L
1,513 Elo+
Solo
Fenrir
Fenrir
tolgasyus
Fenrir
Level 28
God Stats
13W - 11L
1,606 SR
Queue Stats
105W - 99L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AnEpicPig
Anhur
13
5 / 2 / 2
8,053
537
4,610
6,085
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Leeevyy
Guan Yu
13
1 / 2 / 6
7,597
506
7,045
9,641
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Siekoow
Cabrakan
13
7 / 3 / 8
8,385
559
11,521
12,138
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
chxtah
Hercules
11
1 / 1 / 10
7,280
485
4,016
9,695
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
coldra1n
Anubis
17
9 / 2 / 2
10,131
675
10,320
7,909
3,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
6,136
409
5,540
10,236
5,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
DrHedron
Jing Wei
12
2 / 1 / 3
7,840
523
3,543
6,196
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
HomeMan
Baron Samedi
12
1 / 5 / 3
7,106
474
6,762
10,146
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Table820
Bellona
12
1 / 4 / 2
7,520
501
6,572
13,565
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
tolgasyus
Fenrir
10
4 / 7 / 3
7,021
468
5,892
12,090
3,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
23
Kills
10
10
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
AnEpicPig
Anhur
5
2
2
3
L
2
6
2
0.5
L
Jing Wei
DrHedron
Jing Wei
2
1
3
3.5
L
Baron Samedi
HomeMan
Baron Samedi
1
5
3
0.5
W
Guan Yu
Leeevyy
Guan Yu
1
2
6
2
W
Cabrakan
Siekoow
Cabrakan
7
3
8
3.67
L
Bellona
Table820
Bellona
1
4
2
0.5
W
Hercules
chxtah
Hercules
1
1
10
6
W
Anubis
coldra1n
Anubis
9
2
2
5
L
Fenrir
tolgasyus
Fenrir
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
28,309
45,468
Taken
52,233
26,318
Mitigated
22,430
16,815
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AnEpicPig
Anhur
4,610
2,063
0
2,247
6,085
1,806
190
1,790
4,109
0
40,624
L
5,540
156
0
448
10,236
5,133
204
3,856
6,335
20,752
0
L
Jing Wei
DrHedron
Jing Wei
3,543
1,839
0
2,723
6,196
1,651
0
1,811
4,385
0
45,312
L
Baron Samedi
HomeMan
Baron Samedi
6,762
575
440
2,287
10,146
4,346
0
5,202
4,919
39,976
0
W
Guan Yu
Leeevyy
Guan Yu
7,045
1,025
634
3,270
9,641
9,019
337
1,469
8,064
0
38,404
W
Cabrakan
Siekoow
Cabrakan
11,521
2,274
0
1,407
12,138
6,890
14
3,404
8,532
44,544
0
L
Bellona
Table820
Bellona
6,572
1,581
0
4,513
13,565
7,696
0
5,151
7,939
3,898
36,349
W
Hercules
chxtah
Hercules
4,016
1,685
0
4,021
9,695
4,668
25
2,501
6,997
0
18,000
W
Anubis
coldra1n
Anubis
10,320
746
0
5,236
7,909
3,935
0
2,860
4,736
79,017
0
L
Fenrir
tolgasyus
Fenrir
5,892
1,775
0
1,604
12,090
3,604
0
5,821
6,269
0
33,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
35,623
415
Minions Killed
342
0
Camps Cleared
0
1,403,907
Distance Traveled
1,350,480
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,053
537
78
5
0
244,660
3
L
Cthulhu
6,136
409
27
2
0
238,345
4
L
Jing Wei
7,840
523
98
7
0
288,472
4
L
Baron Samedi
7,106
474
70
5
0
261,809
4
W
Guan Yu
7,597
506
84
6
0
300,022
5
W
Cabrakan
8,385
559
70
5
0
270,436
2
L
Bellona
7,520
501
93
6
0
276,508
3
W
Hercules
7,280
485
30
2
0
310,953
7
W
Anubis
10,131
675
153
10
0
277,836
6
L
Fenrir
7,021
468
54
4
0
285,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role