Player Matchup

Discordia
Discordia
 
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alejoemg
Nu Wa
Level 47
God Stats
5W - 2L
1,435 SR
Queue Stats
11W - 19L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
Fabry062
Gilgamesh
Level 7
God Stats
7W - 3L
1,629 SR
Queue Stats
26W - 20L
1,382 Elo+
Party 1
Hachiman
Hachiman
Lqck IQ
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
TopBotta1211
Ra
Level 18
God Stats
45W - 52L
1,475 SR
Queue Stats
57W - 72L
1,360 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,410 Elo+

VS

Team Averages
Level 20
1,400 SR
1,389 Elo+
Hachiman
Hachiman
KingFatgun
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 93L
1,358 Elo+
Party 2
Odin
Odin
NordicPython
Odin
Level 15
God Stats
18W - 19L
1,426 SR
Queue Stats
128W - 119L
1,285 Elo+
Solo
Camazotz
Camazotz
TTV Fearless911
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Trist333y
Gilgamesh
Level 36
God Stats
47W - 43L
1,148 SR
Queue Stats
513W - 517L
1,396 Elo+
Party 2
Tiamat
Tiamat
ncapoccia14
Tiamat
Level 29
God Stats
4W - 8L
1,425 SR
Queue Stats
447W - 482L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 3
6,631
1,326
6,133
1,770
546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Alejoemg
Nu Wa
11
2 / 2 / 3
6,293
1,259
3,446
2,644
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Fabry062
Gilgamesh
11
2 / 3 / 6
6,387
1,277
6,453
5,435
2,673
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lqck IQ
Hachiman
10
0 / 2 / 0
5,214
1,043
830
2,307
732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 0 / 3
6,164
1,233
2,309
883
878
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

392

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingFatgun
Hachiman
11
0 / 3 / 5
5,944
1,189
1,687
5,438
1,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 3 / 3
6,580
1,316
2,731
6,241
2,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
9
0 / 0 / 0
4,983
997
0
523
154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Trist333y
Gilgamesh
12
5 / 2 / 3
7,543
1,509
5,095
8,628
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
8
0 / 0 / 0
3,470
694
0
235
73

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
8
Kills
8
8
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
3
4.5
W
Nu Wa
Alejoemg
Nu Wa
2
2
3
1.75
W
Gilgamesh
Fabry062
Gilgamesh
2
3
6
1.67
L
Hachiman
KingFatgun
Hachiman
0
3
5
0.83
W
Hachiman
Lqck IQ
Hachiman
0
2
0
0
L
3
3
3
1.5
L
Camazotz
0
0
0
0
W
1
0
3
2.5
L
Gilgamesh
Trist333y
Gilgamesh
5
2
3
3.25
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
9,513
13,039
Taken
21,065
5,620
Mitigated
7,580
577
Healing
1,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,133
356
0
207
1,770
546
0
72
1,698
15,118
0
W
Nu Wa
Alejoemg
Nu Wa
3,446
487
0
28
2,644
791
0
44
2,600
10,811
0
W
Gilgamesh
Fabry062
Gilgamesh
6,453
1,759
0
46
5,435
2,673
0
88
5,347
0
12,502
L
Hachiman
KingFatgun
Hachiman
1,687
905
0
441
5,438
1,538
0
2,409
2,967
0
7,691
W
Hachiman
Lqck IQ
Hachiman
830
684
0
0
2,307
732
0
0
2,307
0
3,945
L
2,731
263
0
372
6,241
2,209
0
3,834
2,279
0
7,521
L
Camazotz
0
0
0
24
523
154
0
400
101
0
462
W
2,309
177
219
77
883
878
0
0
883
14,953
0
L
Gilgamesh
Trist333y
Gilgamesh
5,095
1,426
0
603
8,628
3,606
0
4,566
3,830
229
18,407
L
Tiamat
0
0
0
0
235
73
0
213
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
28,520
94
Minions Killed
58
3
Camps Cleared
2
470,013
Distance Traveled
325,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,631
1,326
30
6
2
111,960
1
W
Nu Wa
6,293
1,259
12
2
0
92,578
0
W
Gilgamesh
6,387
1,277
16
3
1
95,159
0
L
Hachiman
5,944
1,189
20
4
1
93,425
0
W
Hachiman
5,214
1,043
6
1
0
61,596
1
L
Odin
6,580
1,316
7
1
1
100,632
1
L
Camazotz
4,983
997
1
0
0
10,560
0
W
Ra
6,164
1,233
30
6
0
108,720
0
L
Gilgamesh
7,543
1,509
30
6
0
120,735
0
L
Tiamat
3,470
694
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role