Player Matchup

Rama
Rama
BuendelCorgi108
Rama
Level 88
God Stats
2W - 3L
1,824 SR
Queue Stats
185W - 202L
1,409 Elo+
Party 2
Ne Zha
Ne Zha
Chelsealondon94
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Cubob
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HeqZa
Ares
Level 29
God Stats
1W - 1L
1,832 SR
Queue Stats
81W - 82L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
The1Stormrider
Danzaburou
Level 26
God Stats
49W - 53L
1,451 SR
Queue Stats
116W - 146L
1,366 Elo+
Party 2
Team Averages
Level 74
1,621 SR
1,436 Elo+

VS

Team Averages
Level 95
1,429 SR
1,421 Elo+
Fenrir
Fenrir
Egoy_Raul
Fenrir
Level 149
God Stats
11W - 8L
1,307 SR
Queue Stats
787W - 795L
1,418 Elo+
Party 4
Sun Wukong
Sun Wukong
ImAyk
Sun Wukong
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kanchenjunga
Baron Samedi
Level 147
God Stats
5W - 1L
1,736 SR
Queue Stats
148W - 154L
1,472 Elo+
Solo
Hades
Hades
marcos860
Hades
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
tinkthestink
Izanami
Level 39
God Stats
1W - 1L
1,103 SR
Queue Stats
1W - 1L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,482
448
2,210
5,844
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
3,844
384
309
2,316
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Cubob
Kukulkan
10
1 / 0 / 0
5,646
565
679
2,164
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Ares
HeqZa
Ares
8
1 / 6 / 0
4,785
479
2,663
8,155
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
The1Stormrider
Danzaburou
8
0 / 3 / 0
4,771
477
2,181
4,647
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Egoy_Raul
Fenrir
11
3 / 1 / 1
6,093
609
1,533
4,484
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ImAyk
Sun Wukong
10
2 / 0 / 1
5,961
596
3,063
6,567
2,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Kanchenjunga
Baron Samedi
10
2 / 0 / 8
6,388
639
5,941
6,987
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hades
marcos860
Hades
11
0 / 0 / 0
5,793
579
1,024
3,233
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
tinkthestink
Izanami
10
6 / 1 / 2
6,084
608
3,809
3,841
1,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
1
0
0
L
Kukulkan
Cubob
Kukulkan
1
0
0
1
W
Fenrir
Egoy_Raul
Fenrir
3
1
1
3.5
L
Ares
HeqZa
Ares
1
6
0
0.17
W
Sun Wukong
ImAyk
Sun Wukong
2
0
1
2.5
W
Baron Samedi
Kanchenjunga
Baron Samedi
2
0
8
6
L
Danzaburou
The1Stormrider
Danzaburou
0
3
0
0
W
Hades
marcos860
Hades
0
0
0
0
W
Izanami
tinkthestink
Izanami
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,042
Damage
15,370
23,126
Taken
25,112
6,093
Mitigated
11,103
6,138
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,210
1,959
0
1,788
5,844
1,457
0
2,416
3,428
0
19,602
L
309
172
0
833
2,316
445
0
346
1,930
0
7,283
L
Kukulkan
Cubob
Kukulkan
679
209
0
1,100
2,164
599
0
661
1,345
30,385
0
W
Fenrir
Egoy_Raul
Fenrir
1,533
164
0
2,764
4,484
1,538
0
238
4,246
0
32,686
L
Ares
HeqZa
Ares
2,663
369
0
1,170
8,155
2,319
0
3,344
4,811
20,955
0
W
Sun Wukong
ImAyk
Sun Wukong
3,063
1,247
0
2,503
6,567
2,629
1,222
0
6,567
0
28,524
W
Baron Samedi
Kanchenjunga
Baron Samedi
5,941
828
192
3,680
6,987
4,712
699
1,704
5,283
28,620
0
L
Danzaburou
The1Stormrider
Danzaburou
2,181
1,319
0
1,247
4,647
1,273
140
0
4,647
0
22,082
W
Hades
marcos860
Hades
1,024
38
0
2,654
3,233
1,033
0
441
2,792
29,334
0
W
Izanami
tinkthestink
Izanami
3,809
2,344
552
1,319
3,841
1,191
2,218
959
2,882
0
27,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
30,319
208
Minions Killed
324
0
Camps Cleared
0
671,771
Distance Traveled
861,004
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,482
448
36
4
0
152,231
2
L
Ne Zha
3,844
384
20
2
0
86,080
0
L
Kukulkan
5,646
565
80
8
0
123,400
5
W
Fenrir
6,093
609
80
8
0
204,555
0
L
Ares
4,785
479
36
4
0
198,029
1
W
Sun Wukong
5,961
596
60
6
0
161,116
1
W
Baron Samedi
6,388
639
34
3
0
184,984
2
L
Danzaburou
4,771
477
36
4
0
112,031
0
W
Hades
5,793
579
76
8
0
160,093
0
W
Izanami
6,084
608
74
7
0
150,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role